
A first-person psychological horror game. Explore a maze-like alleyway, using your camera to distinguish between supernatural "Aberrations" and deceptive "Deceptions" while escaping the relentless pursuit of a vengeful ghost.
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About
After class, you step into the familiar alley on your way home—then suddenly find yourself trapped in an endless maze.Search for Aberrations, signs of something beyond reality, and separate them from the eerie but ordinary Deceptions that surround you.Unravel the mystery hidden within the alley, outrun the ghosts that hunt you, and escape with your life.
Check the glow of the bracelet given to you by your Mudang grandmother to detect the presence of supernatural traces.
Every corner of the alley is littered with Aberrations, signs of an existence beyond reality, mixed among Deceptions that, despite their eerie appearance, could still be explained by the real world.
Photograph suspicious phenomena determine whether they are Aberrations or Deceptions.
Reporting specific Aberrations successfully will earn you Keys.
Use these Keys to unlock the "Chest of Truth" and reveal the dark secrets hidden behind the haunting.
Journey into secret spaces that conceal the truth behind the ghosts, and confront with another kind of fear.
Relentlessly pursuing you, the ghosts draw ever closer, driven by an obsession that only grows stronger.
If you feel a presence nearby, it means the ghost is close. Don't look back—just run.
[Some of the game's texture assets are AI-generated.]
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Reviews
Themes across 226 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]深夜回家,但有手机 儿童版零系列恐怖游戏[/h1] [code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code] >>拍照,但照片分类 《深巷》是一款相对门槛较低的第一人称心理恐怖冒险游戏。操作十分简单,只需要往前跑然后拍照收集线索即可。但是,也许用手机聊天这一行为相对符合当下社会现状,但是我个人感觉这个行为还是非常破坏恐怖氛围的。这让原来就不怎么浓厚的恐怖气氛一下又被稀释了不少。 至于玩法方面,前期依托于用手机拍照,并发送给姥姥这个NPC进行照片分类:属于是现实中不可能存在的痕迹——鬼痕,还是虽然诡异但仍是现实的幻象。分对了就继续游戏推进主线,分错了也没关系,死了大不了重开。只是需要注意,如果前期分类错误会影响线索收集,也会一定程度上左右结局走向。 而且也无需担心错过任何拍照地点,姥姥留给你的手链随时可以感应到需要互动的区域。 稍微有点操作的玩法就是追逐战,或者123木头人之类的玩法。 <<bug,有点好笑 作为一个恐怖游戏,《深巷》的bug有点过于幽默了。 比如我第一次路过一双红色高跟鞋,手链也有对应提示,但是拍照以后并无下一步提示弹出。令我误判了这是一双普通的红色高跟鞋。直到我又一次从相反方向走过来时,不死心又拿出手机拍照,系统才正常弹出下一步提示操作,让我把照片拿给姥姥看。什么意思! 其他小bug暂且不提,挑一个我真的笑出声的简单描述下:明明高危幻影都开始追我跑了,我也跑的很急,BGM也开始渐入佳境了,然后我误触了【蹲下】的按键。本来以为必死无疑了,结果等半天鬼还没跑过来......纳闷了半天回头看了眼,原来因为我蹲下的操作,鬼被我卡住了。就是我回头的时候,鬼背对着我一直在原地跑步......明明鬼一回头我就死了,这个鬼还怪好的嘞。 笑半天我按了站起来键,然后鬼很快的回头给我送走了。 >> 由于上面的bug,导致我在脑内带入的鬼的原型变成了僵尸,只要你蹲下,鬼就不能带走你。
답답한 조작감과 흡입력 없는 스토리. 흔한 8번출구 스타일의 공포 아류작
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Languages: English, Korean*, Japanese, Simplified Chinese, Traditional Chinese, Russian, Czech*languages with full audio support
Hours played at review time, across 226 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This first-person horror game from AIXLAB traps you in a maze-like alley where your bracelet is the only thing separating you from everything that isn’t real. Every object you find could be an aberration or simply a trick meant to mislead you, and distinguishing between the two turns out to be one of the most rewarding moments in the entire game. Then the bracelet turns red, and things get worse. A “red light, green light”-style sequence against a supernatural entity is one of the best horror moments I’ve experienced in a long time. Add to that a truly well-crafted story centered on a family curse, a grandmother who helps you piece together the puzzle, and an atmosphere far more effective than any “jump scare,” and The Alley rises to the very top of my list of “anomalous” horror games.
享受啊,比八号系列更恐怖,氛围一绝,流程长度也刚刚好,希望还有新作
A fun little game with plenty of charm The Alley is a really enjoyable game that’s easy to pick up and play. I really liked the atmosphere and the overall style of the game, and it has a nice balance between relaxing moments and things that keep you interested. The gameplay is simple but satisfying, and there’s enough variety to keep it from feeling repetitive too quickly. It’s the kind of game you can jump into for a short session or spend a bit longer playing when you have the time. Overall, I had a great time with The Alley and would definitely recommend giving it a try if you’re looking for something fun and easy to get into!
help me i'm in the middle of the game the game crash is says 'FATAL ERROR!'
[리뷰] 골목길[:귀흔] - 분위기랑 컨셉은 참 좋은데....................... 한국 특유의 골목길 분위기 + 무속 신앙 오컬트를 신선하게 잘 섞어낸 게임 다만, 하다 보면 찾아오는 답답한 조작감과 불합리한 억까 요소들... 1. 장점: 익숙해서 더 섬뜩한 '한국형 골목길'의 완성도 (1)현실감 있고 묘하게 정겨운(?) 골목길 분위기 주황색 가로등 빛, 낡은 담벼락, 전봇대에 복잡하게 얽힌 전선까지... 어릴 적 밤늦게 귀가할 때 한 번쯤 느껴봤을 한국 특유의 골목길 정서를 시각적으로 아주 훌륭하게 구현했습니다. (2)신선한 사진 촬영 메커니즘 '귀흔'과 '허깨비'를 스마트폰 카메라 렌즈를 통해 구분하고 추적한다는 아이디어가 매우 신선합니다. 어떻게 대처해야 할지 고민하게 만드는 지점이 많아서 흥미롭네요. (다소 억까가 조금 있긴 하지만... ㅋㅋ) (3)몰입감을 더하는 환경 사운드 한국 골목에서 흔하게 듣던 소리들인데, 으스스한 분위기 덕분에 묘하게 색다르게 느껴지는 사운드. 카메라 셔터 음, 웅웅대는 가로등 소리 등 시각과 청각이 어우러진 초반 분위기 형성은 확실합니다. 2. 아쉬운 점: 스팀 평가와 실제 플레이의 온도차 스팀 평가에는 "너무 무서워서 지렸다"는 반응이 수두룩하지만... 막상 직접 해보면 가슴 철렁하게 만드는 진짜 공포가 있냐 물으면 솔직히 퀘스천 마크(?). 나중 가면 웃으면서 데바데하고 있는 나 자신을 보게됨... 3. 총평 및 추천 대상 추천 대상: 한국 밤 골목길 특유의 으스스한 분위기와 비주얼을 가볍게 찍먹해보고 싶으신 분 비추천 대상: 오줌 저릴 정도의 심리 공포나 쫄깃한 추격전을 기대하시는 분
老實說很鳥
Под конец игры разработчик с помощью головоломок, решил растянуть геймплей больше чем на 3 часа, чтобы игроки не могли вернуть свои денежки, головоломка со значком клана, который я не могу посмотреть ни в заметках(т.к их нет, хд) ни на браслете, потому что свет специально на него не падает, заслуживает отдельной похвалы, уровни однотипные геймплей тож, скримеры слабенькие, сюжет по началу интересный потом превращается какую то дораму для маленьких девочек. фуфуфу короч.
玩着玩着总闪退也就算了,这个找异常还要分辨是不是现实中发生的太迷了,上供放一堆蛆居然是现实中可能发生的,选错还要重置进度,找错一个就从头再来,到后面就跟背板一样。没那个耐心玩了,但是画风和剧情设计还可以吧,闪退问题需要解决一下。
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