
The Adventures of Ten and Till is a bullet hell shoot-em-up developed by Japanese doujin designer Toro Nishino that features gorgeous lo-fi pixel art, challenging gameplay, on-the-fly character swapping, a unique shield mechanic, a risk-reward scoring system, and a moving soundtrack.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's a piece of ♥♥♥♥ game
看到经典紫色弹幕就有入了,非常罕见的像素风 续命三次算是勉强通关, 难度算是配得上这紫色弹幕,不过也不是非常难 因为判定点非常非常小,还有护盾,bomb的伤害也很高 Z射击,X是bomb,C短按切人,C长按减速 关卡很多的,剧情挺不错的,到了后面挺有感觉的,值得一玩
I can't beat the final boss for the life of me, but this is a great little Shmup. Cool music, great sprites, relatively forgiving hitbox, although it does get pretty tough past stage 3, luckily there's a save feature so you don't have to start over from scratch after every game over. Strange lack of options, and as a result I couldn't get it to work with my controller, so just played with arrow keys and Z, X, C and V. Oh, also, hit enter for fullscreen!
catgirls
讲求贴脸输出刷分的stg,除了UI有点差,小品质量还是挺好的。
I fought and bled for the people of Lowres, and you can too! :D
I suppose this would be a bullet hell shmup with an adventure-like theme. The music is relaxing and the bullet patterns slowly get more dense as you progress through the levels in the land of "Lowres". It's a pretty impressive feat for one person to do all of the artwork, music and coding. It really comes together as a cohesive package. Like the developer, I really like CAVE shmups, so I grew into liking this game as the levels get more difficult. There is a slow movement button so you can control the character's position accurately to squeeze into small gaps between bullets. Also, the player's hitbox is really tiny and I did not get hit as often as I thought. Like, maybe the hitbox a single pixel. The game is set up to use keyboard by default, so if you use gamepad or stick, then you have to go into your steam library "Manage -> Controller configuration" to remap buttons accordingly.
Focus control are bad but scoring system are solid although I never really use it along with the short shot mode (too risky for me) but this may be good for veteran shump players. This game also have multiple ending depends on how you play, for example you unlock "True last boss" for no continue and achieve 50mil score so you get some replay value out of it. Soundtrack/Pixel art in this game is fantastic I actually buy this game just because the art and soundtrack despite not very good at shump. 8/10
Es hermoso!! vale cada centavo :-D!
画面和BGM风格清新,演出很棒。前半段比较简单,后半难度开始增加。判定点很小,加上有罩子,可以专心躲子弹www 猫娘真是太可爱了!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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