
The game is a test of courage for players who have come to a secluded shrine in the mountains to explore and try to escape from this unusual place. There are numerous horror gimmick elements to torment the player.
Modeled estimate, not a reported figure. How we estimate →
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About
The player ventures into a secluded shrine deep within the mountains for a test of courage, and must explore the surroundings in an attempt to escape this eerie location.
Abandoned mountain roads, shrine ruins, and old houses are filled with horror gimmicks that block the player’s path and shake their sanity.
This game is optimized for short play sessions, offering a one-shot horror experience that can be completed in about 15–20 minutes.
The game is presented in a first-person perspective, designed to gradually build a sense of unease as the player walks through the darkness, guided by ambient sounds and subtle visual cues.
To enhance realism, the camera incorporates natural screen shake caused by walking and body movement, directly conveying the unstable footing and psychological tension to the player.
A depth of field effect adds to the immersion by focusing on specific parts of the scene, blurring the background and creating a sense of depth. This also supports visual direction and sudden supernatural occurrences.
Rather than relying solely on loud jump scares, the horror elements focus on slow-building tension through space and silence.
No clear map or objective is presented during gameplay, leaving the player to rely on their own observations and intuition.
With simple controls and a short runtime, this game is accessible even for horror game beginners, and is also perfect for those seeking a brief yet intense horror experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
wow im speechless this game is pure cinema truly a game of all time 10/10 would play again
卖的是demo吗作者...........
하나의 예술 작품을 본 듯한 기분..... 엄청나네요 여운이 상당해서 한동안 움직이지 못했어요
랜턴이 중간부터 꺼져있습니다 의도 하신 건지 모르겠지만…. 너무 어두워서 답답한 느낌이 있습니다 순한 맛 공포 게임입니다
그냥 걷기만 하면 되는 게임. 일종의 워킹 시뮬레이터. 보통 이런 공포형 워킹시뮬레이터는 주변에서 음산하고 깜짝놀라고 주변 환경으로 불온한 분위기를 연출해서 나름대로 스토리텔링과 공포심을 충족하는 느낌의 게임이 좋다고 보는데, 이 게임도 그런걸 목적으로 했지만.... 일단 너무 어두워서 앞이 안보이니 이게 맞나? 싶기도 하고... 스토리도 없어보이고... 무섭다할 부분도 그렇게 없었습니다. 긴장을 하게는 했지만, 터트려주는 부분이 없어서 아쉬웠구요. 일단 제일 단점은 너무 어둡습니다. 안보여요 그냥.... 이러한 단점들을 보완해서 다음 작에서는 더 좋은 공포게임 만들 수 있을거라 생각합니다. 마치 롤러코스터처럼 그냥 타고만 있는 게임으로써는 어떻게 플레이어에게 경험을 주는지는 알고계신것같아요.
kind of lost in the game. until you fall asleep .
突破最短记录,这次0.3小时的游玩时长
the amount of "darkness" the map has is definitely top tier (and the graphics look pretty good too)
もしかしたら今までプレイしたホラゲーで一番怖かったかもしれない。 ホラゲーの求めているものは、例えば『バイオ』や『サイレントヒル』も好きですが、なぞ解きやアクションより瞬間的な怖さだったりします。むしろインディーズの短編ゲームの方が特化しているので色々やっていますが、その中でも断トツ怖かったです。 特に冒頭のトンネル、先が見えそうで見えず、音だけが不気味でぞわっとします。以前仕事でいやいやった心霊トンネルを思い出しました(エンタメとして楽しみたいのでリアルは嫌なタイプです)。 映画でいうと、もしかしたら作者が描きたかったのは『クローバーフィールド/HAKAISHA』的な世界なのかな、と思いました。次回作も期待してます!!
The graphics were okay, and that's all the good I can say about this. It was way too short, had janky controls, bad 'scares', bad frame rate, etc. I couldn't recommend this game less, not even worth $2
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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