
TDUSC is a lifestyle and social experience that redefines what an open-world racing game can be. Explore a fully recreated Hong Kong Island. Take to the road behind the wheel of exceptional cars and live the ultimate life of luxury.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 6 → 13.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 12.4Kreviews | 37% | — | $12.6M |
| $89.99 | 29.6Kratings | 43% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kaka
mano eu realmente amo test drive 1 e o 2 porem cara joguei o final de semana gratis e as maos do personagem sumiu que vergonha para um jogo de 180 reais de corrida
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.6K | 90% | $29.99 | |
| $12.7M | 25.3K | 97% | $29.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.7M | 33.3K | 94% | $19.99 | |
| $12.7M | 45.8K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $3.7M | 4K | 74% | $24.99 | |
| $866.2K | 1.3K | 84% | $14.99 | |
| $239.6K | 295 | 60% | $19.99 | |
| — | 196 | 82% | — |
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 9.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Portuguese - Brazil, Turkish, Vietnamese, Simplified Chinese* +4 more
| $59.99 |
| 3.6Kratings |
| 46% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist dermaßen schlecht entwickelt Grafik ist unter aller sau keine 50€ wert auch kein 10€ wie es jetzt war im Angebot. Das ist ein Witz das man jetzt wieder 49,99 haben will
i cant even create an account. it asked me for my info and it gave it to me then asked for an email verification and i did it. it would not allow me to log in or try to make another account it said email already in use and email and password are wrong. resetting my password wont work ether.
Personally, I like it. But there's so many issues still, buyers beware.
♥♥♥♥♥♥ ГОВНО
.
Horrible
Got this game on sale well after its official launch. I played the demo version before it and wasn't too impressed with what i saw, i waited all this time to get the game and i must say... It fails to capture the spirit of the previous titles, feels pretty boring i must say. My PC can run this game but its optimization is horrible, game stutters sometimes running with low graphics at 60 FPS with DLSS on, and even in map screen it happens frequently Graphics, textures in general are okay, but the lack of presence of pedestrians makes the city empty, with only traffic cars for company The AI opponents in this game is lackluster, i can beat them very easily because they take corners too slowly and can't keep up with me The progress system is somewhat confusing to me, there is many tasks, races and challenges to do, but i feel like i'm not going anywhere, its not so intuitive Driving mechanics are strange, when i turn the car it feels like i'm trying to turning a heavy SUV with a high gravity center with almost no front grip and slow steering response, like a tank that is not so pleasuring even as a arcade game. And its multiplayer is dead also, there is almost no one playing this game, only managed to find 1, 2 perhaps 3 players driving in my sessions, but i can understand why no one wants to play this game In the end, more than 13 years, a game that promised so much to revive the TDU Brand failed completely to do so, TDU 1 and TDU 2 are more fun to play than this one. Kudos to the devs who still try to improve this game despite its lack of success, however this game deserves to be buried under the pages of history and a new one must be developed from scratch because this series deservers one more title that people still expect to revive the experiences they had with both TDU 1&2, and i hope this happens one day. But for the time being, this game is gonna stay in my library in limbo, glad i did not pay full price on this one.
[h2]A work-in-progress review of Test Drive Unlimited: Solar Crown[/h2] [h3][b]TL;DR[/b] - For those who enjoy driving around, cruising the highways, enjoying the road... TDU Solar Crown offers an experience not so different from the driving in something like Euro/American Truck Sim. But with cars.[/h3] [b][u]The Long[/u][/b] Take my thoughts, opinions and remarks as if they were a very large chunk of salt. These are thoughts and opinions based on my first 10 hours of playing the game, which is not much in comparison with the type of game where one will spend hundreds and thousands of hours. One cannot come across TDU:SC and not notice the low rating. So, why am I recommending it? Here are the two reasons, that include some context: 1. I have no real prior experience, or expectations, from having played previous titles. Last time I played a Test Drive, it was 5... sometime around 1999-2000. And that was a couple hours at most. Never played any of the Unlimited series of TD, can't remember if I might have tried a demo of the first TDU, probably. 2. I have always prefered games within the 'simulation' category; such as Gran Turismo, Euro/American Truck Simulator and the occasional bus/train sim. TDU:SC has the driving dynamics I enjoy. Not too sim, but enough for me to like it. So, here is a short list of pros and cons: +++++ Driving Physics: I enjoy the driving dynamics/physics. While not a full-on sim game, it has what I would consider more 'realistic' driving. Appropriate braking is important, or else you will def feel that front end understeer. None of the NFS shennanigans with weird tap-the-brake-to-drift kind of bs either. No game is perfect in how it recreates cars dynamics, but this game gets the basics right. The offroading gravel parts are surprisingly good! Those feel quite realistic. It kind of jumped at me how good that part is. ++++ Large-ish Free-Roam Map: A nicely detailed landscape with various types of locales. You have some run-down city sections, main boulevards, highways and some off-road sections. There is a good verticality and also decent stretches of road. I find the layout interesting. Although, it remains to be seen if the size is "enough", only time will tell. ++++ Good detail to cars: Not only in terms of appearance, but also enjoy how you have control over blinkers, hazard lights, windshield wipers, sunroofs and windows. This is part of the charm of the games I enjoy, like the Euro/American Truck Sim games that let you roll down windows and faff around with things most games don't bother with. Yes, I like using my blinkers, even in a ♥♥♥♥♥♥♥ game, okay!? +++ Okay selection of cars: Only if you do kind of like the cars on offer; supercars. Lots of the cars in TDU:SC are not really my style; I prefer the type of selection you get in a game like Gran Turismo (not necessarily quantity, but type of car, especially the more "normal" cars). +/- Graphics: When it comes to cars & the general landscape; like the roads, flora and infrastructure, the game looks pretty darn good. But, I am scratching my head at some other parts of this game. I've always understood that TDU series is kind of a social game. It's more about lifestyle and owning cars and homes and impressing others. It's all fine and dandy, but TDU:SC seems like it completely dropped the ball when it comes to the design of characters. The lighing system looks great on cars, not so much on the "people". Feels like a game that is 20 years behind in that department. +/- Music (Radio Stations): This part feels so underwhelming. The radio stations feel so damned bland and boring. Look, as someone who doesn't even like rap/hip-hop, I was always amazed at how good the old Need for Speed games could get me hooked into that style of music when I played their games. Same goes for various EA sports games (fifa/nhl) that have amazing soundtracks (for the most part). TDU:SC radio music is absolute boring and bland and lacks any character. The rock is underwhelming, the club stuff is boring, the rap/hip-hop does NOT make me want to hear it... I end up putting the classical station, as that is the only one I sort of like. --/+ Character Customizations: What char customization? You have a few plastic-looking wigs that fit on the same 3 female, or same 3 male bodies. They just have a slider for skin tone and a few facial sliders. Underwhelming. - Ai Traffic: So-so, but with some weird quirks. Sometimes you are following some cars and they suddenly brake for a fraction of a second, for no reason. Happens a lot. Sometimes wish there was a little more traffic as well. Especially in the city. Feels kind of dead. --- Limited Car Selection: I guess this will depend on what kind of cars you like. There are lods of modern supercars, which seems to be what these games are about owning. Give me classics, or give me rare cars. I don't care if they aren't powerful.. just give me more choice. ----- Car Dealerships: UGLY AS HECK! I don't feel like I walk into a dealership. I feel like I am walking into a chain of saudi arabian-designed hotel trying to look expensive. Hey! You've got dealerships for classic cars, british cars, american cars, asian cars, ferrari, lambo, etc... and all dealerships look the same. None have any vibe or character relating to the type type of car, or the manufacturer. This part is where the game starts feeling like cheap asset flip slop. Like they found an asset for a building where you can insert cheap low-res jpegs into it, and plopped it into the game. When I walk into a dealership, I don't even feel like buying a car. It's ugly AF and I just want to walk out. While the main part of the game, driving, is pretty good.. I can't help but feel that sense of a game being made in in one of the very corporate politically-friendly environments that was sanitized and quota-filling for checking boxes on a list. You have two clans to join, the Street and the Sharp. They feel like the type of thing you see in a modern Bethesda game. The Sharp are the "elite". Technically, they are just rich snobs. You can RP them as if they were the illuminati, or free masons. The Street are wannabe woke hipsters. It's a corporate version of what being "rebellious" is. Politically-correct rebellious. I enjoy the driving, but the whole clan thing makes me want to ignore it all. [h3][b]In Conclusion[/b] TDU:SC is mainly for those who enjoy driving around, cruising the highways, enjoying the road... It offers an experience not so different from the driving in something like Euro/American Truck Sim. But, with cars.[/h3]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.