
Create your own bullet hell in this escalating symphony of destruction. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Norwegian, Polish, Portuguese - Portugal +5 more
Engagement
Reviews
This game is almost sweet as hell. The presentation is sweet. The music is sweet. The gameplay is sweet. The loud, droning announcer is sweet. If you like bullet hells, this is worth taking a look at. However, this game could really use some more content. My biggest gripe is lack of a progression system beyond "getting further than I've gone before." Imagine if super hexagon only had one level that kept getting progressively harder - once you beat the first part of it a few times, beating it again later on to get to the cooler, harder parts would feel like a chore. It's not quite the same, as in this game you make your own dodge patterns so no repeating patterns, but being able to start at ritual 5 after reaching it X amount of times or smthn could really go a long way.
One of the most creatively novel bullet hell games I have ever played. Gives you that retro feel but throws a completely modern idea at you. You ARE the bullet hell. You make your own enemy projectiles simply by moving. Learning the patterns of the phases of projectiles is rewarding as hell and incredibly challenging. This game is easily worth your 10 dollars even for having just the one game mode.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
This game is a ton of fun and I certainly will be returning to it for the foreseeable future. My only gripe with the game play is that the really cool bullet patterns are locked behind a difficult skill wall. I know this may seem like a silly complaint for a bullet hell of all games, but as an only semi-decent player, I become stuck on certain tricky bullet patterns, and then have to restart from the beginning. If there were extra game modes on top of the base game that let you either play around with the other creative bullet types or let you practice certain rituals, I would be ecstatic. Until then, I can only play the game for a few rounds before the preset ritual/bullet order becomes stale (Which is a shame because the game is so beautiful in concept, game play, and all around execution). At the end of the day, this game is very good and worth the purchase. I will be on the lookout for any updates or other projects this studio creates!
Nice
Amazing game. Simple, pure and solid.
타임어택으로 오랫동안 살아남아야하는 탄막피하기 게임 장점 - 게임 신박성 : 자신이 쏜 탄막을 자신이 직접 피하는 방식 - 난이도 : 본인의 컨트롤에 달려있음 단점 - 브금에 이유없는 괴물 소리 - 스테이지 넘어갈때 탄막이 터지는 연관성을 모름 (2~3으로 넘어갈때부터 몇개 안터져서 게임플레이 힘듬)
That was boring
Creative, simple and good. Making your own bullet hell patterns make for a good twist on the formula. Getting some customization option for mixing up the gameplay would be nice. But the core game is a solid arcade-style experience
Schönes Spiel, hoffe es gibt bald ein Update um mit der Maus spielen zu können. Mit den Pfeiltasten ist das Spiel kaum spielbar. Ausserdem wenn ich die Tastenbelegung für die Steuerung ändern will, friert das Spiel ein und ich muss es neustarten :/
A pretty fun and straightforward game with some interesting mechanics.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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