
Terres is a challenging teamwork and communication based 4-player co-op puzzle adventure game. While inside the trials you can adjust everything from lighting, duration and visibility to enemy behaviour and difficulty. Creating entirely new ways to overcome the challenge. Includes Singleplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Teamwork is essential to complete the challenges
While inside the trials you can adjust everything from lightining, duration and visibility to enemy behaviour and difficulty
A representative solo version of the multiplayer experience
Face time limits, mazes, jumping puzzles, and hidden objectives
Interresting extraTERREStial Trials about counterressponse with your frienterres against monsterres in your computerres
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
We played with our friends and had a lot of fun. The puzzle sections were really well done and satisfying to solve. The game’s difficulty is very well balanced — it feels challenging but never unfair or frustrating. The overall atmosphere and environment design are also quite good and add a lot to the experience. Overall, it’s a very enjoyable co-op game, especially if you like puzzle-focused gameplay with friends. Highly recommended.
It's fun
Genel olarak beğendiğim düşünceye yönlendiren keyifli bir oyun olduğunu söyleyebilirim.
Played with a couple of friends, it's challenging but fun. If you're into puzzle solving games give it a chance.
genel olarak düşündürücü keyifli bir oyun ayrıca arkadaşlarımızla ortak oynayabilmemiz çok güzel beğendim...
this game is fun enjoy it
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Love how lampshades are the biggest threat in the game
The puzzles are tough, sometimes frustrating but very satisfying once solved.
This game has an amazing foundation. The mechanics are great, and the dev team's responsiveness is top-tier. I’m a huge fan of the parkour-style puzzles and the 'multiple solutions, look outside of the box' approach to level design. More of that, please! It feels great to outsmart the game using its own mechanics. Looking forward to more content, and I hope the lobby games get even bigger. Oh, and we definitely need a twerk emote to show off after a hard-earned level
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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