
TerraTech Legion, a chaotic Bullet Heaven Builder. Build the ultimate battle vehicle block by block and survive waves of robotic foes, ramming them at speed and shooting infinite projectiles.
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A swarm of AI bots is tearing across the galaxy, assimilating everything in its path. As a maverick Tech jockey with nerves of steel, it's on you to clean up the carnage. Build something fast enough, mean enough or heavy enough to push back, then smash it all into scrap.
TerraTech Legion is a bullet heaven from Payload Studios, the team behind the original TerraTech. It takes the block-based vehicle building the series is known for and drops it into a roguelite full of swarms, bosses, and bad ideas worth trying.
With 200+ blocks across weapons, propulsion and utility, there’s no shortage of wild ideas that just might work. Wheels, boosters, buzzsaws, orbital lasers - snap them together however you like. Each of the four TerraTech Corporations brings its own set of blocks and abilities to the table, so your starting point shapes what you build and how you fight.
How it all comes together is up to you. Stack on the weapons and you're a rolling gun platform. Go heavy at the front and you're built to ram. Pile on the boosters and you're fast, fragile, and hard to catch. Where you put things matters - weight, balance, and whether you can actually steer it all come into play.
Jean Pierre hits hard and keeps on hitting - built for impact and impossible to slow down. Mikela plays the odds by stunning enemies and rerolling her luck until the rarest blocks fall her way. Sam phases through enemies and doubles down with critical hits. Cepheid drifts through the battlefield leaving a trail of plasma in her wake. Each character comes with their own starter build and playstyle - find the one that fits how you fight.
Four distinct planets, each crawling with bots, outposts and factories, all building to a brutal planetary boss. Upgrade your skills between missions to up your game and bring the fury on each new run.
How long can you last? Drop into an endless onslaught of Legion bots and bosses with no checkpoints, no campaign and no way out. Just you, your build, and your high score.
We think you'll love TerraTech Legion if you enjoy…
Vampire Survivors, Brotato, Deep Rock Galactic: Survivor, Soulstone Survivors, Halls of Torment, Death Must Die, BALL x PIT, Megabonk, The Spell Brigade, Yet Another Zombie Survivors, Grind Survivors, Temtem: Swarm, Nova Drift, Trailmakers, Main Assembly, Instruments of Destruction, Scrap Mechanic, Space Engineers, and From the Depths
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Polish, Turkish, Portuguese - Brazil
Engagement
Hours played at review time, across 84 reviews with recorded playtime.
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wish there was a maybe option. Spent four hours on the demo but couldn't get past first mission. Bought game and when I unlocked second character steam rolled the first planet and some others. All characters don't seem to have a heal and impact damage is very important in places. Also no tooltips for what this little flashing triangle (warning) means.
Good idea with a lot of potential, but somehow every run feels the same. Its not a bad game, but there are so many better rogue lites out there.
Fantastic blend of Vampire Survivors and Banjo-Kazooie Nuts and Bolts
非常上头,非常上头,武器可以加点连锁或化学反应。能自己造车真的太上头。多炮塔神教万岁
The modular setup for builds in this auto shooter is very fun.
Played it a lot on the handheld. Keeps the "survivors" formula fresher by actually needing to place all the parts and drive the vehicle. Also I miss Robocraft, and this game is a bit of a nostalgia trip.
Perfekt, um abends mal 30 Minuten oder auch länger abzuschalten.
It’s a fun Vampire Survivors-style game with a clever twist: whenever you level up, you enter a building mode where you can attach blocks and weapons to your vehicle. You might expect switching to a separate building screen after every upgrade to interrupt the flow, but it doesn’t. Building is quick and intuitive. But as with most of these; the content is light and there isnt really much to do in the game map. Definitely hours of fun here.
Slap together an ugly monstrosity that can obliterate a screen full of aliens. That's the game. It's great. I'd love to see a future iteration from the development team that's based around ship combat in space.
一言でまとめるなら、「本家を薄味にしてとっつきやすくしたゲーム」 ヴァンサバライクなんでそこは当然となりますが、最近はこのジャンルも飽和しているので単純に火力を上げていく方式だけでは通用しません。色んなシナジー要素を絡めて1ゲームないし継続的なビルド構築が今現在のブームといった所を考えると、その辺りは弱く、このゲームの唯一の特徴といえば本家譲りのブロックをくっつけて強くしていくやり方のみなのであまり深さを感じないので長期的なプレイは多分無理です。 個人的にはヴァンサバ系はエンドコンテンツとされるエンドレスモードなどは蛇足と思っていて、強化していく過程を楽しむものなのでひらすらインフレして間延びしたゲーム体験は求めておらず、この点においてもちょっと物足りなさを感じます。 本家はかなり長期に渡ってアップデートされていたのでこちらも売り上げ次第になるかとは思いますが、今度追加ブロックなどが増えてくるといいなとは思います。 あと本家のようにブロックが大量にあって物凄い物量作戦みたいな事は通常モードでは不可能なので、その辺りの物足りなさはあります。 トータルとしては悪くは無くプレイしても面白いので点数で言えば70点ぐらいですが一応おすすめとしておきます
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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