
TerraTech Legion, a chaotic Bullet Heaven Builder. Build the ultimate battle vehicle block by block and survive waves of robotic foes, ramming them at speed and shooting infinite projectiles.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 29 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A swarm of AI bots is tearing across the galaxy, assimilating everything in its path. As a maverick Tech jockey with nerves of steel, it's on you to clean up the carnage. Build something fast enough, mean enough or heavy enough to push back, then smash it all into scrap.
TerraTech Legion is a bullet heaven from Payload Studios, the team behind the original TerraTech. It takes the block-based vehicle building the series is known for and drops it into a roguelite full of swarms, bosses, and bad ideas worth trying.
With 200+ blocks across weapons, propulsion and utility, there’s no shortage of wild ideas that just might work. Wheels, boosters, buzzsaws, orbital lasers - snap them together however you like. Each of the four TerraTech Corporations brings its own set of blocks and abilities to the table, so your starting point shapes what you build and how you fight.
How it all comes together is up to you. Stack on the weapons and you're a rolling gun platform. Go heavy at the front and you're built to ram. Pile on the boosters and you're fast, fragile, and hard to catch. Where you put things matters - weight, balance, and whether you can actually steer it all come into play.
Jean Pierre hits hard and keeps on hitting - built for impact and impossible to slow down. Mikela plays the odds by stunning enemies and rerolling her luck until the rarest blocks fall her way. Sam phases through enemies and doubles down with critical hits. Cepheid drifts through the battlefield leaving a trail of plasma in her wake. Each character comes with their own starter build and playstyle - find the one that fits how you fight.
Four distinct planets, each crawling with bots, outposts and factories, all building to a brutal planetary boss. Upgrade your skills between missions to up your game and bring the fury on each new run.
How long can you last? Drop into an endless onslaught of Legion bots and bosses with no checkpoints, no campaign and no way out. Just you, your build, and your high score.
We think you'll love TerraTech Legion if you enjoy…
Vampire Survivors, Brotato, Deep Rock Galactic: Survivor, Soulstone Survivors, Halls of Torment, Death Must Die, BALL x PIT, Megabonk, The Spell Brigade, Yet Another Zombie Survivors, Grind Survivors, Temtem: Swarm, Nova Drift, Trailmakers, Main Assembly, Instruments of Destruction, Scrap Mechanic, Space Engineers, and From the Depths
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TL;DR: Good game. Has momentary pauses that might be my own fault and not the game's fault First up, most of the time, this game runs well. But it does hang for a few moments from time to time and I actually think that might be from myself having 20 gigs of ram taken up by web browsers. But thankfully, when it resumes, you don't have any wild sudden movements or doom moments unless you were about to be doomed anyway. Lets say for a full second, maybe 2 at most. Otherwise, its a great rogue-like survivors. Its in my library as Bullet Heaven. I think it works. The last character you unlock is also the hardest to control. Which is fair. Its a play style that's not for everyone. But I really think that at least one of the drivers will work for 90% of you. The fact I've sunk 53 hours into this game already with how little free time I have says something about how good it is. Really, some of the contracts require a little bit of luck to get done. Luck in the appropriate parts to drop, but if you look for the reroll drops, its not that hard to get. Unless, of course, you can't adjust to a character's playstyle and mess up a lot because of it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Polish, Turkish, Portuguese - Brazil
| $9.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 345 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For €9? Get it! Modify vehicles and play them how you want - melee, DPS, or hybrid. Great fun!
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GOATED KLEMMBAUSTEINE Dänisches Unternehmen mit 4 Buchstaben could never
Slap together an ugly monstrosity that can obliterate a screen full of aliens. That's the game. It's great. I'd love to see a future iteration from the development team that's based around ship combat in space.
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Out the gate: 1. awesome visual style especially for main gameplay (I'm not a fan of some aesthetics but that's a taste thing) Seeing your rig turn into a mobile fortress with a bunch of turrets fills me with joy. 2. a nice way to spice up the vampire-survivor-esque gameplay by adding the building mechanic 3. my only gripe is I'm not a fan of the music. I mean it fits, but the music annoys me 4. the developers made some significant changes quickly, IMO; responsive to community feedback 5. A work in progress - but considering the price - a lot of value for your dollar. I did not regret purchase.
Very fun
Game is alright for what it is , though not a big fan of directional guns in these sorts of games and with how the movement works in this game it can be a bit awkward at times and makes those guns a bit of a problem. But it is very simplistic and straight forward and sometimes that is alright considering the price. Although I do wish it leaned more into different types of weapons and their upgrades and being able to lay waste and just add tons of simple progression , a bit more enjoyable when games in this genre goes that route , if I want a "skill based game" , I do not seek it from these sorts of games so no idea why developers want to design it in that fashion. Go the Vampire Survivors route and make it flashy and let the time spent playing go towards unlocking more weapons and characters. Game could of used some effects , like multiple projectiles or ricochet and such to spice up a new run. That way the limited guns would be a bit more enjoyable to stomach if you choose to play this longer then 10 to 20 hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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