
Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. Four Pack also available!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 1K reviews with recorded playtime.
Reviews
Themes across 1018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
56
my favorite game of all time. I love this thing to death.
este juego me vicio 67 horas y ahora mi mamá me pega pq no hice la tarea
классная
kill big ♥♥♥♥ then win 10/10
i killed god 2/10
its great I LOVE IT OMGGGGG
Melhor jogos de todos
I first played *Terraria* more than ten years ago when I was still in primary school. Back then, I had no idea what I was doing. I just mined, built random houses, explored everywhere, and had fun even when I could not beat the bosses. A few years ago, I started playing it again on Steam and realised that I had barely experienced the game as a kid. This time, I began properly learning the different classes, equipment, bosses, and mods, and somehow ended up with almost 200 hours of playtime. The graphics may look simple, but the amount of content is incredible. Even after all these years, starting a new world still makes me want to keep playing for hours. For me, *Terraria* is not just a great game. It is also a small part of my childhood that I can still return to today. Highly recommended.
gets so addicting so quick
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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