
TerraForge is a mining simulation game mixed with a bit of shop management. You dig for ores, craft items, research new blueprints, improve your shop, sell your items and slowly grow your own little mining town.
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About
Your family, blacksmiths for generations, harbors an age-old ambition—to forge the ultimate weapon and be the best blacksmith. The key to this legendary creation lies in the Abyss, a fabled realm beneath the earth that holds the rarest mystical materials.
You must manage your mining operation, collect resources, and craft items to sell for profit.
Upgrade your mining tools and as you progress towards your goal, you can purchase better mining licences and delve deeper into the earth.
Collect mystical ancient relics to gain its power and boost your efficiency.
Buy higher tier licences and discover rarer minerals.
Use the tools and adapt to the circumstances.
Customize and boost your shop with several furnitures which you can find at mining sites.
The more you dig down the rarer minerals you will be able to mine.
The more exotic the item you craft, the more it sells for.
Manage your mining operation.
Run your own shop, sell and haggle.
Build your shop's fame and attract more customers.
Market demand and supply system with dynamic market events.
Dig out and mine procedural mining sites to gather raw materials.
Find old furnitures and reuse them in your shop to gain boosts.
Use several different mining tools, each has its own advantage.
Upgrade your tools to be more efficient and reach deeper layers to find rarer resources.
Collect powerful relics and gain its power.
Craft items to sell for profit and progress towards your goal.
Unlock exotic blueprints and gain more reputation.
Oh and don't forget to just chill and watch how the worm eat all the dirt.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I barely started this game and can already tell it's a treasure. It brings back memories of Recettear: An Item Shop's Tale. Exactly the kind of relaxing, peaceful game I recommend for when you just want to relax at the end of a long day. Grab your favorite drink, some snacks, and sit down to recharge for a while.
calm game :)
Excellent jeu pour se détendre, bonne playlist de zik et go
This game is lots of fun if you like to grind a bit and upgrade skills to get better. As it is still in Early access, some bugs can be expected, but the dev is active and responds in the discussions. He is very open to user ideas, which he then implements. It is very cheap and I highly recommend anyone to play this relaxing game. Once you've upgraded some of the tools, the game becomes quite addicting.
gold
Great little shop game with a fun mining grind
its good fun
There's a nugget of something here but overall I cannot recommend this game. I'd say it's a 2/5, or a 5/10 at the moment. My biggest gripes: the mining mechanism just isn't all that fun or rewarding, with only the few tools and they don't really change much as you level them up; and the crafting mini-games are just not fun, after doing each one 2-3 times it becomes more annoying than fun or interesting. I've spent more money on worse products but I just don't recommend this game in its current state.
B+ game solid start for early access. cute game great way to waist time. Early game to mid game is fun late game is the same thing with different items. i don't feel like there is an endgame yet. i want them to add something to work toward as the game loop for mid game is the same for all parts of the game and gets repetitive after a few hours. Some items and upgrades need balancing as they aren't rewarding for the cost. the auto ore pick up should be a default upgrade as it outshines relics and limits relic variety. also the smiting mini games need work. some are a cake walk and others are so clunky you shouldn't even bother trying
actually really fun lil mining game. the core features are focused around devleoping/repairing your little mining town, piece by piece and then upgrading things to make runs easier. the runs are rogue lite in nature timed events, that can go from a lil over 4 mins, to 15 mins or so! depending on length selected. time is measured in "days" with the default plot being free and 4 mins/0.5 day, and going up to 5 "days" long. the core game-play loop will see you taking on a time based mining run, using your various tools available to you, you will eventually strategies ways around obstacles, decide whats good to stick around for and even unlock cool upgrades and powerful passive ability's that can really change how you play. back at base, you have access to a smithy, and a shop where you will be spending most of your free time creating items, and selling them. the smithy comes with a selection of mini games which eventually max out and let you "auto forge" and the shop has a separate progression system with furniture customisation (buffs) to enhance your selling capabilities! i wasn't sure if i would like this game, but i was pleasantly surprised! its got a pretty addictive loop, its simple, fun and has a nice progression grind to it if that's your thing (unlocking everything will take you a long time, im like maybe halfway thru mine! you can even unlock reward based missions later on too! overall value for money game, and super fun. it has a coupel of smol bugs at time of writing, but nothing a quick restart wont fix
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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