
Farm, sell, learn, repeat. Terracards is a tactical roguelike-deckbuilder where you manage your own farm, You'll utilize animals, crops, and structures through cards, transforming them into valuable resources and wealth with each turn. But beware - deplete your funds, and it's game over.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Polish, Simplified Chinese, Turkish, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The design just doesn't work for me. Constantly adding random cards to your deck, not knowing what you even need to get ahead, putting down what you can and hoping you get stuff that synergizes, with arbitrary "pay rent in x days" goal. The UI is so bad even after 3 years.
very fun game. plenty of hours of autist enrichment for very cheap. difficult and frustrating in the right way, and remains interesting far into the game's progression. i dont understand how anyone can rate this game negatively for gameplay reasons. ive yet to encounter something bad enough to outweigh the positives. only thing i can think of is that some cards and combos arent really intuitive from the descriptions, until you try them out practically to see how they actually work. i dont think thats a fair reason to rate this game negatively though, as i have seen some others do. if you dont think its fun to try out things and see how they work then maybe the game just isnt for you. a game not being for you =/= a game being bad. i have not had any problems with bugs that i know of, but it seems like many others have issues with bugs. imo thats expected in early access. all in all i rate the people who have rated this game negatively 1/10. take a step back, relax, and imagine a character that is just like you, except not an insufferable loser that everyone avoids. try to be more like that character
still very buggy :/ . I have just played 2 ~ 3 hours and faced 2 major bugs that froze the game. Also, one of the core game loops is to create complex prodction lines ( wheat -> flour -> bread, e.g.,), but it is not simple to view why some item is not being produced. If you just leave the default recipes on all buidings, lots of resources are used to created non-proftable items. One one to handler this is unselection all other recipes, but this is boring :/ . The game is fun in a way, and have potential, but still seems like an open beta. Also (repeating myself), the fact that in some hours of casual play the game crashed 2 times, shows that the developer still needs to clean up lots of important bugs
This is a fun and deep game. However, I had some issues with it and I'm waiting for it to come out of early access before I play it again.
The game has a lot of potential, it is very good but also full of bugs(which is normal for a pre-release). If I create a new world I can only play it once, because the second time it will crash.
This game is such a fun little challenge! I love playing it and love experimenting with what combos to use. Very good game, 10/10 :3
very fun game wish the updates were consistent tho
sehr gutes cozy game um zu Enstpannen manchmal gibt es bugs mit der verarbeitung 8/10
A great replayable card game about using the cards you're given to build a farm and manage your resources. Surprisingly challenging and really fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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