
Terminator: Dark Fate – Defiance is not just a game; it's an adrenaline-fueled journey where your strategic prowess decides the fate of mankind against the machines. After the machines took over, the greatest threats may not come from the machines but rather from other human survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #15, worst AU #82 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−40% | 4.5Kreviews | 83% | — | $3.9M |
| $27.99−30% | 50ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Тут есть терминаторы и говорящие картинки , которые про сюжет чет там говорят . Тактический шутер , где ты будешь загружаться очень часто , особенно на сложном ( но загрузочки то не быстрые))))
A bit rough around the edges in many ways but still highly entertaining tactical RTS. Damage system is quite details, though perhaps a little less so than, say, in Men at War series Squads are too rigid for my taste, esp. their inventory system, since you can only pick up support weapons like sniper rifles or MGs, and if you have 2 of the same slot type in a squad, only the first one gets to pick stuff off the floor As someone who dropped Terminator series after T3 realizing where everything was going, I want to say that the story didn't do much personally, beyond the setting setup, but I suppose one can't ask of much more from an RTS based on a huge francise. It's nice and simple Still, plenty of fun in campaign + conquest mode (that one's DLC unfortunately), some pretty fireworks, and it has easy to use modding system. Not amazing, but decent
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 23 → 4.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Russian, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alors le mode campagne est bon, mais c'est gâché par des commandes trop complexes. Il faut cliquer sur une unité avec le bouton de droite de la souris et confirmer l'ordre de déplacement avec le bouton de gauche de la souris. Il faut une unité spécifique pour conduire des voitures et pour un char un tankiste ne suffit pas il faut qu'il est la compétence conduite. Pareil pour les tourelles, on peut pas mettre n'importe qui. Il y a aussi le camion de ravitaillement qui dételle la remorque à chaque fois qu'il est en mode ravitaillement, gare si vous partez en trombe car le camion partira sans la remorque. Vraiment beaucoup trop complexe pour réellement prendre du plaisir. La difficulté est vraiment aléatoire, tu pense en avoir fini quand tu vois débarquer une armée lourdement armée et bien plus grande. Les missions sont trop nombreuses avec peu de ressources. Il y a parfois quelques bugs avec les véhicules qui tournent en rond car ils sont bloqués dans un angle de mur. Par sur que je prenne les extensions. Les autres modes sont très bien même si les commandes sont les mêmes. J'ai bien fait de ne pas acheter les DLC.
i assumed it kinda like men at war or hells gate but not really buildings are wayyy to op for ai but as soon i use im turned to swiss cheese and the rng damage is so frustrating one hit and *gun destroyed so i just roll my eyes and repair and the second shot wipes my crew and im just frustrated not having fun it would be fun but they need to tweak/ update because these things ruin the fun
game is good if you don't play like a brain dead person and actually take your time to scavenge the battlefield as well which the game teaches your really early on.
while the mission design of the basegame means the game shows some of the worst it offers frist, it does get surprisingley great later on (after what i like to call "the breaking bad arc" of the campaign). (review update: the game now has far more mod support. not steam workshop but its far better than before. still waiting for a built in map/mission/unit editor tho)
The Best RTS I have played in years, Improved with the overhaul mod greatly. Could use some QOL updates to the first campaign such as the ability to filter shops by whats compatible with a selected unit or vehicle like in the latest DLC. The closest to Perfect any RTS has gotten for me in years.
"Loads are a bit slow", is the only negative comment I can make about this game. A couple of errors in translation, if you want to get really picky. I love this game, and I love this franchise. I haven't really played any "modern" or "tactical" RTS games previously, and this game has really sucked me in. It can be quite difficult, and the learning curve was steep for me having not explored the genre since C&C and WC3 days. I especially like the mechanics of budgeting your resources and persistent units that gain veterancy. You value your units so much more because they're harder to replace, train, and equip. This game can be quite unforgiving, coupled with your investment in your own fighting force it ratchets the tension and immersion up nicely for me. I'm already rambling, and I could gush all day. Thank you Slitherine! Dark Fate: Defiance and Terran Command have been really fun. You folks have done a great job of capturing the spirit of both franchises in your RTS games.
Wow this game rocks!! So immersive... from atmosphere, to graphics, soundtrack and sound effects. Tactical realism and strategic decision making is superb. It needs a bit getting used to at first but once you do, you won't look back.
Good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.9M | 2.7K | 74% | $38.99 | |
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