
Tell Me Why is the multi-award winning episodic adventure game from Dontnod Entertainment in which twins use their supernatural bond to discover the truth of their troubled past.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Tell Me Why is the latest narrative adventure game from DONTNOD Entertainment, the studio behind the beloved franchise, Life is Strange. In this intimate mystery, reunited twins Tyler and Alyson Ronan use their supernatural bond to unravel the memories of their loving but troubled childhood. Set in beautiful small-town Alaska, Tell Me Why features true-to-life characters, mature themes and gripping choices.
As you conjure up memories of the past, your choices will affect the twins’ relationship, determine the strength of their bond, and shape the course of their lives.
Revisit your past, discover the truth, and shape your future
• Uncover the truth – Use the twins’ supernatural bond to relive and explore their conflicting childhood memories.
• Shape your Story – Influence the relationship between Tyler and Alyson with choices that will determine their future.
• Unlock even more secrets – Match wits with puzzles that deepen the story and open a window into the twins’ fantasy world, “The Book of Goblins.”
Experience true-to-life setting and characters
• Unique characters – Build relationships and solve mysteries through the eyes of compelling and realistic characters.
• Alaskan splendor – Explore locations set in beautiful, highly detailed small-town Alaska in stunning 4K and HDR.
Storytelling with purpose – DONTNOD Entertainment and Xbox Game Studios conducted on-the-ground research and partnered closely with cultural, mental health and gender advocates to craft a thoughtful, true-to-life experience.
Genres
Stats
Languages: English*, French*, Italian, German*, Japanese, Korean, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 3.9Kreviews | 90% | — | $0 |
| Free | 7.4Kratings | 80% | — | not modelled |
Engagement
Reviews
Themes across 304 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TYLER MY DARLING BOY
Peak story writing, changed my view of the world
Classic DONTNOD story game! If you love Life is Strange, you'll like Tell Me Why. Nothing is black and white and your choices make big impacts. Can play this in an easy 8-10 hours.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 305 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo pero prefiero esperar hasta pillarme el capitulo 2 e 3
“I'm not reading allat,” I hear you say as you scroll - valid, I wouldn’t either. Honestly, I kept putting off playing this game for so long it’s funny, especially since I got it for free. I tried a few times to get through the first chapter, but then I kept forgetting about it. I honestly thought it could never be as good as the masterpiece Life is Strange. I basically treat my Steam account like a Tumblr blog, so if you want to read the more straightforward part of this review and stop hearing me brag, keep scrolling to the next paragraph. This part will also have minor spoilers for the game: [spoiler]I like to get a little emotional with my games, and I like to base my final review on my feelings - and felt, I did. Plenty. You see, I have a brother too, not a twin and not even close to my age (he’s 15, I’m 21). Growing up, our relationship was neither tense nor close. We just kind of existed. Only when I reached the ripe age of 15 myself did I start to notice how much we needed each other. Especially with our parents being so… complicated. Just like Tyler and Alyson, I can tell we went through trauma related to our parents. To put it simply, I was the mentally troubled older sister, and he was the glass child. Just like Alyson, I blame myself every day for how much I must have ruined his childhood, how much pain I caused him by being sent from one mental hospital to another. At the same time, I’m grateful it happened to me, not him. I’m glad I was born first, because my whole life is about protecting him from the same fate. I think Tyler choosing not to see his sister even after he had the chance was a great way to show the shame one feels after drifting apart. And as I played, I slowly realized how lucky I am to have actually fixed what I broke. In my playgroup, the twins' bond grew stronger, which made me cry ugly tears, because that’s all I want for our relationship. I’d like to think one day my brother would agree to play this game with me, as we did with LiS 2. The point of this not-so-little ramble is that if something as simple as a game can make you feel so much, reflect on things, and take action, it is worth every hour/penny you spent on it.[/spoiler] And here is an actual review: The graphics bothered me at first, since I’m used to smoother movements in games lately, but the scenery made me turn a blind eye to it. DONTNOD, you dirty bastard, you know how to make every single prolonged walking sequence enjoyable with those landscapes. The puzzles bored me a bit, probably because they had so much reading. I think it would work much better if the Book of Goblins was given to us in parts, like in other DT games where a character keeps a diary. It’s much easier to read one page at a time, not 60; just a silly thought haha… Anyway, the minigames were the best. I had fun throwing stuff at people :p. What I didn’t like was the lack of music. Besides the chapter openings, there was almost none; even the background sounds felt off. I was really disappointed by that… As I said before, the first chapter was a tad boring to get through, but the real sauce is chapters two and three. I finished them both in one go, and honestly didn’t expect the plot twist (and imagine a plot twist with many more twists) to be so clear just by paying attention to the characters. I should have noticed those small facial expressions… I was hoping for a bit more action at the end, you know, point-and-shoot type of thing, but I get why they went with a calmer ending. All things considered, I think Tell Me Why deserves way more attention than it does right now. It really is a great story. [spoiler]PS: I love you so much it hurts me, P. Hope this reaches you, lil bro, and if not, I’ll smack the ♥♥♥♥ out of you.[/spoiler] xx
A história e cenários são muito confortáveis. os quebra-cabeças e mistérios são defasiadores o suficiente para entreter. adorei a cena deles sentados na neve.
Earnest and emotional with great trans representation. Also makes a interactive panic attack mechanically make sense (while also being super stressful lol)
Sem palavras pra descrever essa obra mas se Você gosta de jogos de escolha esse vai valer o seu tempo e dinheiro investido claro se estiver em promo melhor ainda. mas foi uma Experiência sensacional.... como disse sem palavras!
fun game with a good story and nice graphics
Very emotional and true story
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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