
Explore a world of mayhem and Michaels! Join Teeto the blob and Nory the bunny in this 3D adventure platformer to stop the shadow corruption from spreading. Absorb wild powers, help eccentric characters, and save the world - one Michael at a time!
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About
Teeto’s got a talent for absorbing all sorts of objects - and turning them into wild new forms! With Nory’s Vionite-powered backpack, they unlock unique abilities to outsmart enemies, solve puzzles, and discover hidden secrets. Mix it up, get creative, and see what strange new powers you’ll unleash!
Life’s better with a buddy - and so is saving the world! Grab a friend and dive into split-screen co-op, where you’ll absorb, transform, and explore together. Solve puzzles, help each other out, and take on this wild adventure side by side!
Chaos is spreading, and the shadow creatures are behind it! Teeto and Nory must team up, using their unique powers to stop the mayhem, restore balance, and keep the world from tipping into complete disorder!
It started with one Michael - Nory’s first experiment. But Michael couldn’t stay simple… he split into two, then four, then eight! Now there are too many Michaels for anyone to handle. Track them down, rescue them, and bring the tiny mischief-makers home!
Teeto and Nory aren’t the only ones in need of help. Along the way, you’ll meet a colourful cast of quirky characters, each with their own oddball dilemmas. Lend them a hand, and they might just return the favour with useful items, hidden secrets, or unexpected abilities.
Teeto’s got a wardrobe full of wild outfits, from stylish to downright ridiculous. After all, saving the world is important - but looking good while doing it? That’s just as crucial. Unlock new costumes and bring your own flair to the adventure!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo ganho no sorteio de PixelShaun Que joguinho fofo, ele é bobinho ao mesmo tempo que não é, lembra muito os jogos de N64 e com certeza teve muita referência dos criadores nele, é fácil de perceber na primeira fase olhando os pôsteres e cartuchos de videogame no quartinho de Nory, a coelhinha. Uma boa forma de resumir o jogo é pensar numa fusão de Banjoo Kazooie com Kirby e você já sabe que pode esperar muitos desafios de cenário ao mesmo tempo que tem a sensação de que tudo é muito simples e fácil, não se engane, o jogo fofinho vai desafiar sua mente e seus dedos e olha que eu ainda estou no começo do jogo. O modo multijogador coloca um segundo Teeto Rosa com uma Nory robotica mas na prática a dificuldade continua a mesma, então é um jogo que se espera ser jogado sozinho mesmo, uma pena, ia ser divertido ver como a Nory e a mochilinha poderiam ser aproveitados em puzzles diferentes. Não é o melhor jogo do ano mas é a prova que bons conceitos sendo aplicados de forma criativa podem dar resultado, um jogo para todas as idades e com certeza uma boa aquisição!
Havent played for long but i loved the demo and love the full game. played with a smile on my face constantly. the charm this game has is amazing 10/10
A really fun little platoformers, you can really feel the love put into this game by the devs, truly. The level are varied, not too hard, not too easy, just nice to spend a good moment and find all thehidden things in them. If you are a couple, if you have children or maybe even if you want to initiate family to videos games in coop i think this would be a perfect game ! I really recommend it !
An incredible debut from a team of two, with elements of Kirby and Banjo Kazooie included. This one deserves a lot more love.
I love this game. Plain and simple. It is the perfect kind of exploration based 3d platformer that I would liken to platformer comfort food in the best way possible. The levels are quite creative and enjoyable to go through. You'll be searching for three kinds of collectibles. Stars that are essentially like coins that you can use to buy fun outfits for Teeto. Vionites which are your main collectible needed for progression. And "Michaels" which are hidden adorable little blue guys each with their own kind of quirky personality. Though not every collectible is required, I wanted to find them all because the game is just so fun and joyful. The movement is simple. Double jump, contextual grapple, a glide, and a spin for combat. Nothing crazy, but the exploration of the levels is really the highlight. The platforming is generally easy with some slightly more difficult sections toward the end. However, there is no penalty for death so you just try again. I was especially impressed with how polished this game is for being made by 2 people. I only came across one issue where in later levels, though it seemed I grabbed every star, my star meter for the level would not even be close to full. Seemed odd, and I'm guessing is a bug of some kind. However, that is the only issue I noticed through the entire playthrough which again, for a game made by 2 people is pretty incredible. The characters and humor are fun, the main protagonist is a fantastic mascot, and I was smiling the entire time playing. I hope the developers are proud of what they made, they should be! And I hope lots of people support it! This game deserves it!
Кирби превратился в желешку и начал воровать способности у предметов. Годный платформер.
Just finished Act 1 and had to get some thoughts out while Teeto was fresh. The charm of this game is off the charts. I can't remember the last time I played a game that actually had good voice acting, let alone in a genre like a platformer. Jokes actually land, and what really impressed me was that the characters' lines are fully-animated. They don't just loop an idle animation while flapping their mouths (which they frankly could have gotten away with given the quality of the voice work), but actually emote, look at each other, speak with their hands, etc. It can almost feel like playing an episode of a TV show. I love a collectathon, and Teeto has plenty to collect. However, I do find the stars to be overly plentiful. I thought they would be like Mario coins, but there is a meter that tracks your star count in each level, making them feel more mandatory than I'd like. It can be busywork busting open every crate and hopping on every platform to get enough stars. You don't need 100% of a level's stars to fill the meter, but it was enough that I never felt like doing it. I think using them for cosmetic purchases was enough of a purpose for them. However, the collectible that works the best (and the game knows it) is the Michaels. Holy crap, the whole game is worth it for the Michaels alone. Genius idea calling these Jinjo/Dragon Egg-type collectible guys all Michael. The hub world having an island where you can see all your Michaels was so satisfying, and trying to guess what each Michael would be called by looking at its design first was super fun. Overstimulated Michael is the best character in video games and should probably be in Super Smash Bros. Speaking of the hub world, I only decided to visit it at the end of my play session since I was never forced to go there. I kind of wish I had seen it earlier so I had more context as to what the collectibles were doing. Even just starting me there after finishing the tutorial levels would have been OK. Also, small thing: I wish the level exits came with a "Do you want to leave the level?" popup box. More than once, I accidentally jumped into the exit without realizing and hadn't fully explored the level. In the case of the mushroom people level, you can literally be flung into the exit without knowing where you're going. I didn't have all my Michaels yet!!! But overall, Teeto is a real accomplishment. Presentation via its characters is top-notch, and I loved every time I'd find some NPC that would give me a fetch quest, because it meant I'd get to hear more crazy ideas with surprisingly great performances and animation.
I collected most things and unlocked most suits on a first playthrough, took a bit over 5 hours. This is such a fantastic "weekend" game The look and feel of the game is so inviting and every level was a treat to explore. Secrets hidden everywhere so make sure you explore, and really take your time to appreciate the easter eggs peppered throughout. Also read the posters & look at the screens Dialogue was so funny, especially if you're a fan of the drier Aussie/NZ humor. Story was light but super fun, and got surprisingly emotional at the end. Combat is on the more basic side but perfect for a game like this. Heavy inspirations from A Hat In Time. The absorb mechanic was really well done and I especially loved how the "required" ability for whatever you were trying to do was never too far away. Added lots of variety, and players are rewarded for thinking outside of the box. My only issues I had were sometimes the SFX would stop playing so i was left with only music, and the side-scrolling level toward the end needs to let us speed up/slow down. Having us on a fixed speed led to deaths I felt were out of my control. The game lets you move in the air at any direction so it felt a little off that this particular level removes that element of control. Not the biggest deal but letting us have our movement back in this would be a small change, but would make a huge difference Since this is a platformer, I want to highlight how well everything controlled. It was always smooth, snappy and responsive. Aside from the 1 level mentioned above, everything always felt like it was in my control and any errors were purely on my own mistakes. Never felt unfair All in all, it's an absolute must play for anyone looking for a quick adventure that can be completed in a sitting/over a weekend, and for anyone looking for a tight and well controlling platformer!
This is a definite recommendation from me. This has been one of the few indies I've really been looking forward to in 2026 and it has not disappointed me. The voice acting is fun, and its a very cute world & art style. This is a definite love letter to the 3D platformer genre, and takes great inspiration other great games in the genre. Definitely worth the price point in my opinion; even after dozens of hours of bug hunting and testing I still find myself smiling and giggling at parts of the game. Co-op also adds another layer of variety to the game, and generally is just a great pickup for a few evenings of fun & reliving the same joy you'd feel playing Spryo, A Hat in Time, or Crash Bandicoot.
Kirby for people who live in New Zealand
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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