
The ultimate tiny idle RPG! Adorable pixel heroes are waiting to join your adventure — from your taskbar. Fight off the boredom of work and daily life with diverse classes, skills, items, and builds!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

《TBH: Task Bar Hero》 is the ultimate tiny idle RPG that fits right into your taskbar.
Just leave it running on your screen — your pixel heroes will automatically gather loot and grow stronger on their own.
Explore diverse regions, level up your characters and gear, build your own strategies, and take down waves of monsters!
- A full hack-and-slash RPG experience packed into a tiny window.
- Mix and match classes, items, and skills to craft your own unique build.
- Use the Cube System to add and customize stats on your items.
- 3 Acts and 4 difficulty tiers, each filled with a variety of monsters to defeat.
- Your adventure keeps going automatically, even when you're away.
- Simple controls make it easy to pick up and play for as long as you like.
- Lightweight design lets it run comfortably alongside other programs.
- 500+ unique items
- 50+ monster types
- 50+ unlockable achievements
- Items freely tradeable on the Steam Market
- A loot system with rarities ranging from Common, Uncommon, Rare, and Legendary, all the way up to Immortal, Arcana, Beyond, Celestial, Divine, and Cosmic
Genres
Stats
Languages: English, French, German, Spanish - Spain, Russian, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Turkish, Portuguese - Brazil, Polish +4 more
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steamのプロフィールに赤文字でこいつは不正利用者でBANされてますって書かれたい人はやればいいと思います プロフィール非表示でも書かれるのでどうやっても消せません
普通に遊んでいたのに急にアカウントが誤BANされてプレイできなくなりました。 調べてみるとどうやら裏で他の作業をしていたりしてPCが重くなると、起動中のタスクバーヒーローが誤検知して不審な行動をしているとみなされることがあるようです(放置ゲーとしては致命的な欠陥ですが…) 幸いゲーム性は薄く有料コンテンツも低価格だったので切り捨てられますが、運営側の理不尽な判断で時間を無駄にしたくない方にはオススメしません。
Игра умирает без контента, а разрабы кормят минорными хотфиксами и дорожными картами, которые должны были быть с релиза. Аудитория с 550к уже упала до 250к онлайна и выше вряд ли станет. Прогрессия убита напрочь. У меня игра запущена ежедневно 15-20ч в сутки, напролет гриндишь и никакого выхлопа. Один и тот же лут (материал для крафта 80й бижи не выпал НИ РАЗУ). Ни одной вещи выше [Запредельного] качества за 600 часов добыть не удалось крафтом или с сундуков. Про ботов и торговую площадку даже говорить не буду. Позор меркантильным разрабам что поставили приоритет торговли предметами выше геймплея, не тратьте свое время
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 209 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
just finished the game (used my ranger to go from 3-3 to 3-10 and that's it), and I really CAN'T recommend the game in its actual state and how it's running and functioning and all that because it just doesn't make sense to play it. like... AT ALL. before anything, I'd like to clarify that yes, i tried, i overleveled, i grinded, i REALLY tried to make my 3-man party work, but it just won't, man. the game isn't wired to work like that, at many times by the way because more than once, specially in the element-damage levels, all the other characters just DIE right away, and you get a lot of equipment to your priest and your knight and your mage and they just suck because doesn't matter how hard you try and level them to make them tank damage and survive they just won't, it doesn't make sense that you give your character the best equipment, build him to tank and he just don't. Don't believe me? Well, try to run your knight to the hardest levels and tell me how that went. it's so frustrating when you reach one level, and then you get stuck in it, and then you have to run your solo ranger again because she, alone, and only alone, can clear the stage to move you to the next one, and god forbid if you have to do it again because, surprise, your other characters can't do anything about it again. past that, some of the previous motivations to get into the game just died out with time: the market is saturated as hell, nothing is really valuable anymore, they gave us a load of coins that you can offer, and everyone got a lot of good items, and those who haven't sold them just kept them and used them. speaking of which, items are infuriatingly bad. you get a lot of items for characters you don't use, they barely give you items with good grades/rarity, and that just get worsened by the fact that, again, you don't actually need them, because you can just run your solo ranger and clear everything and everyone, except bosses, in which case you put other characters to die before her so she can kill the bosses themselves but, if anything, don't get into the boat of people that's running discourse on how "you can't make money with the game anymore" it never was about that, it is a game, it has mechanics, it has levels and bosses and you have items with stats that you can either upgrade with the cube or sell to spend money on runes, if you entered the game to make money in it to begin with, i believe that's the universe saying: go get a job by the way i hope they improve the item drop level, the cube (entirely), the creation, the material drop rate, and everything regarding that section of the game, really, because it's awful and you just barely can get something useful out of it, and it's purely luck at that.
非常烂,正常玩掉率太低了,哪怕用非法手段观星,一天也难见1次紫色装备,剩下的东西点两下就结束了 合成还很大概率会失败,装备升级的量级非常离谱,这么算吧,白→绿→蓝→橙→粉→紫→天界,9的6次方是531441,就算每次都掉蓝色装备还需要6561个,普通箱子4分钟一个,首领箱子8分钟一个,一天下来500多个箱子,还有大量的无用材料,要多久能合一个天界?这还是完全不考虑你合成失败的问题以及,合成有概率会出65装备的问题 本来游戏内的dlc我全氪了,但是不观星实在玩不下去,多谢把我封禁了,充的钱就当喂狗了
自分にとっての初放置ゲー。 あわよくばsteam内の通貨を稼げると遅まきながら知りプレイ。 規制の後だったためあまり稼げはしなかったが、数日の間熱中してしまった。 当初小遣い稼ぎのつもりで始めたが、プレイする内に技を繰り出すキャラの動きがなかなか心地よく感じられ、気づけば敵を倒すテンポ感に魅了された自分がいた。 2週目をクリアしたところで飽きて辞めたが、放置ゲーにハマる人の気持ちがよく分かった。 仕事が忙しくて普段ゲームに時間が取れない方にほどオススメ。 逆にsteamのゲームをよくやる人には向いてないかも。一応オフラインでもレベリングなど可能ではあるが。 無料だし一度触れてみて損はない。
[h1]向日葵游戏评分【7/10】[/h1] 《TBH: 塔斯克巴·英雄》是一款置于桌面底部的放置挂机游戏,听说掉落的装备能卖钱就试了下,结果因为脸黑80级了还在用65级的装备导致卡关,于是去市场消费2块6毛1人民币买了6件80级装备(3个英雄的主副手武器),目前打到了折磨难度,后续继续更新本人的收益。 结论:没赚钱倒贴2块6毛1。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、官方微博“向日葵游戏评测”[/h1]
如果沒有任何角色在任何裝備下可以在折磨3-7 吃一發法術攻擊不會掛掉的 那這遊戲設計 算失敗了
マーケット販売の中抜きをSteam経由で運営するアイデアは良かった 開発にその能力がなかっただけ、間違ってもDLC購入しようなんて思わないように
This game will revert your progress randomly
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.