
You are a rookie tavern owner who has been forced to inherit a tavern. Set up the tavern, buy equipment, complete quests, make hundreds of different dishes and drinks. Recruit skilled staffs and revitalize the tavern with their help while learning their stories, or maybe, learning about yourself?
Modeled estimate, not a reported figure. How we estimate →
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About
A world of swords and magic, a city of many races, and you're a rookie owner who has inherited a tavern. There are tough roads ahead waiting for you.
With a 28-day deadline, you need to utilize everything at hand to make money. Each time you play you will meet different people, buy different equipment and experience different events. Utilizing their characteristics and matching them in the right combinations can help you find life from heavy debts, and even break through everyone's expectations to become a generation of tavern tycoons.
No need to manually set up the location, you can just load up the decorations and add to the popularity of the tavern to keep the customers coming back.


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Employees of different professions and ranks, each with distinctive skills, are the key to making the tavern thrive. The employees also have colorful lives and stories, and everyone deserves a deeper friendship.

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With hundreds of ingredients, dishes and drinks, you'll need to carefully organize your tavern's menu, and sometimes more recipes aren't better.

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The store and guild system help you to get all kinds of equipments and props, and you can also organize activities to gain benefits.
Complete tasks to earn extra rewards, and there are more mechanics hidden in the staff.

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Tavern is as much about business as it is about life. Whatever you're looking for, it's worth a revisit.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
小玩了一下感觉挺有意思的!游戏的整体内容很丰富,各种酒馆相关的系统都包含在内了,里面的人物也都很有趣,立绘好看,对话也非常有各人的特点。有点遗憾的是内容量有点太大了,希望有更好的引导~
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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