
Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13.3Kreviews | 92% | — | $5.9M |
| $3.89−74% | 108ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastically relaxing time killer on creative mode. Keep coming back.
유튜브 보면서 하기 좋아요
재밌다 새로 컨텐츠 업데이트 되었네 오래 기다렷다 일해라 개발자여
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Portuguese - Brazil, Turkish, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese +1 more
| $14.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Классная игрушка, залипала в нее не раз и не на один час)) Приятная графика, фоновая музыка не раздражает. Понятный интерфейс.
不错,适合老夫养老的游戏
Ha sido uno de esos juegos que me he encontrado de casualidad y que me ha sorprendido para bien. He dedicado más tiempo del que pensaba a completar la historia y conseguir todos los logros. Sin duda una buena opción para relajarse y decorar tu propia taberna medieval, aunque con ciertas limitaciones que encuentro adecuadas para lo que es el juego. Muy disfrutable y con muchísimas posibilidades, ya sea porque quieres centrarte en maximizar ingresos o en diseñar algo salido de un cuento. Me queda explorar el sandbox y el modo invierno para terminar de ver qué ofrece el juego completo, pero en general recomendadísimo. Por poner alguna puntillita, el sistema de producción de bebidas no termino de entenderlo, así como el de robo se hace bastante repetitivo e irrelevante si desbloqueas pronto las mejoras del guarda, además de algún bug cuando ocurre un incendio y deja a los npc corriendo en el mismo sitio.
Ich habe lange nach einen Spiel gesucht, in dem es ums gestalten einer Taverne geht, mit dem gewissen Extras und natürlich Herausforderungen. Ich habe so ein Spiel gefunden!! Ich bin sehr begeistert davon!! Es gibt natürlich viele Aufgaben um stetig weiter zu kommen. Die Grafik ist super, die kleinen Details besonders. Im Sandbox Modus kann man sich schön austoben und bauen wozu man Lust hat. Es gibt viele Anpassungsmöglichkeiten und Gegenstände um seine Taverne individuell zu gestalten. Empfehlenswert! <3
---- Gráficos ----------- 🔲Atari ✅Aceitável 🔲Bom 🔲Ótimo 🔲Cada frame foi pintado por Da Vinci ----- Requisitos ---------- 🔲Qualquer coisa que conduza energia 🔲Uma torradeira com 1 pilha ✅Um celular 🔲i5 com uma GTX 750TI 🔲iPc com CPU e GPU muito boas 🔲i9 com RTX4090 ligadas numa hidroelétrica ----- Jogabilidade ----------- 🔲Precisa de dois dedos pra jogar 🔲Aceitável ✅Jogabilidade muito boa 🔲Jogabilidade excelente ----- Complexidade ---------- 🔲Jogo da velha é mais complexo ✅Fácil de entender 🔲Fácil de aprender, difícil de dominar 🔲Você vai apanhar muito no inicio mas depois pega o jeito 🔲Precisa de, no mínimo, 2 doutorados ------ Dificuldade -------------- 🔲Você escolhe a dificuldade ✅Seu cachorro consegue 🔲Fácil 🔲Dark Souls 🔲Você precisa de reflexos instantâneos e 4 mãos Tempo de jogo ----------- 🔲Da pra zerar enquanto ouve 2 músicas 🔲10h (jogo base) ✅20h 🔲100h+ (com a dlc) 🔲Você começa, seu neto termina ------- Áudio, músicas ----------- 🔲Beep 🔲É melhor jogar no mudo 🔲Aceitável ✅Muito bom 🔲Músicas escritas por Hans Zimmer ------- Bugs ---------------------- ✅Nunca vi nenhum 🔲Pequenos bugs 🔲Pode estragar a gameplay 🔲Ubisoft ------ Compensa Comprar? ------- 🔲Apenas compre 🔲Preço justo ✅Espere uma promoção 🔲Caro demais não recomendo 🔲Mais fácil você queimar seu dinheiro O ponto forte do jogo é o looping de gameplay, da pra se divertir fácil por 10/15horas nesse jogo. O grande problema para mim é que parece um jogo inacabado(acesso antecipado), falta conteúdo e profundidade. Ele se paga pego preço baixo, mas fico triste pois poderia ser um game muito mais completo e com preço mais elevado. Ele poderia ser igual ou maior que mad games tycoon 2. Algumas features que falta: Mais eventos (Late game em si com mais coisas pra fazer), Variação de Terrenos e Fases (Algum sistema de progressão de árvore de habilidades por fora, algo no estilo Club Penguim). Melhoria no cenário geral, mais profundidade de história, pequenos incrementos de melhoria de gameplay (na construção de paredes principalmente) Enfim, a sensação que fico após platinar é meio amarga, o jogo poderia ter sido muito mais vendido. Mas jogo legal. Nota final: 7/10
Came late to this one, but I'm glad I gave it a shot. Has a very satisfying gameplay loop for the first few hours and imo makes it worth the sale price. That said, there are a few cons: * Research System/Endgame: The other reviews are spot-on describing the endgame as increasingly grindy. The most egregious example is probably the research system. The amount of research required for some of the last techs feels extremely inflated. It could be that the pacing is simply off, in that everything is too front-loaded, but the relative lack of progression in other systems gives the strong impression that this is only to pad the length of a full progression/'campaign'. * Minor Bugs: An example: I discovered that you can pretty much decrease the servers' wages by about 10% every day without lowering them from ecstatic enthusiasm, making income cheesable. * Lack of Customization: it seems like it would've been a small thing to have allowed customization for the workers' looks. As it is, it's difficult to differentiate the characters at a glance and there are functionally only like three or four different looks per position. There are also a very limited number of assets that can be customized with color. Coming from other similar management games, the lack of some of these minor QoL features makes the game feel not-quite-finished. I don't know anything about the studio, but it feels like the game needed a final polish that never came before the studio moved on to the next project. Whether these issues are too glaring for one to get over I don't know. Personally I've played many management sims where I played the hell out of them but never even bothered to take a campaign entirely through the endgame anyway. In the end I still recommend it; the fun of the first few hours more than makes it worth a pick up on sale.
É bem legal, dá pra se divertir e relaxar, o game trás uma trilha sonora gostosinha estilo medieval e você só precisa gerenciar a taverna.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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