
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Polish, Russian
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
I have to cosign some of these negative reviews. I bought this game because I'm a fan of Hive (the physical game, anyway), and Tatsu was designed by the same guy, and has won awards. I bought Tatsu solely for the aforementioned reasons, and ignored the reviews because I paid less than $5. However, even at that super cheap price, I still wish I hadn't bought the game. I played vs the lowest CPU difficulty maybe 5 times in a row after reading through the tutorial (it's non-interactive, which is fine, but it's hard to conceptualize what it says about the board when it doesn't show the board during that tutorial, which is pretty dumb). The first time, I didn't really know how to play, and lost almost immediately. I thought that was weird, as any game set to its lowest difficulty should basically be like playing vs a potato, IMO, but maybe my lack of understanding of the game rules really was that bad. The next four games, though, as I thoroughly learn the rules and some strategies, I start to realize that I'm losing because not only am I not realizing my mistakes as I make them, the CPU is frequently rolling exactly the dice they need in order to fully punish whatever mistakes I make. If I see a juicy target lined up for my fire dragon, and I destroy it, then on their next turn, the CPU will roll the exact combination of dice to spawn their own fire dragon and eat mine. The "1-turn spawn and kill" or "sudden snipe from the other side of the board" move has happened so many times over the course of just those few games that I can't recommend this at all. They don't even attempt to even the power levels by giving you the option to move with both dice at once. You have to use them one at a time. That means you have to manually count how much spaces, rather than the game simply saying "hey, you can go here, there, or if you wanna use both dice, there or over there." You have to manually click the "roll" button every turn. There doesn't seem to be a hotkey for rolling the dice. No option to make it automatic. It's just kind of a mess, and I don't feel the love an indie game should get. It should be a love letter to Tatsu. It plays like it was made by a dude who developed a template for implementing a certain type of board game, then used it to meet the requirements he received from his client. If it was his baby, like indie games tend to be, then maybe the production quality and usability would be a little better. To be clear, it's not a bad game per se, and I might actually recommend it simply because it has a slick interface and technically lets you play Tatsu on your computer. But if you're trying to play primarily vs CPU, because you aren't coordinating the purchase with a friend to play online with, then forget about it. Look into games made by companies you recognize.
The game looks very good but the AI needs improvement.
It's a sad commentary on a game's randomizer when I can predict with over 90% accuracy what the A.I. player will roll on any given turn (e.g. 9 out of 10 times it will roll EXACTLY a number it needs, especially when a red dragon has an opportunity to eliminate one of your dragons. It cheats worse than the computer version of Talisman.). I gave the physical version of this game a pass because of the abysmal packaging. I wish I'd given the computer version a pass and bought Small World 2 instead. ADDENDUM: Purchased today, requesting a refund tomorrow. It's a Small World after all.
Very thinkful game it is. It has truely more of Senet and Backgammon than to Chess and Stratego in 66% to 33%, meanwhile it has tendency to strategy of chess playing because of the three different colors in ranks. I have found a new game ot these combinations and the intelligence of computer works fine with me on the level "harder". I give this one into my favorites a long time!
Tatsu is a great old style game. It has flavor, is easy to learn (5 mins), and has deep strategy. Players have an even amount of pieces, like a chess match. You move by dice and place your pieces depending on the spaces you land on and the dice you roll. Once on the board, you move in one direction and your opponent the other. The goal is simple, destroy your opponents dragons. This game is comfortable and relaxing and has a variety of skill levels for single player, but also supports online play with a friend. I highly recommend this game to those who like strategy / chess / board type games. The game is reasonably priced, the DEVs are quick and CARE about their products. This is the same company who made the PC version of Hive, another FANTASTIC game (check it out on Steam too!).
If you like backgammon look no further. Very nice concept for a board game.Thinking to buy a physical version as well. The only problem is that the AI is way too easy even on hardest level. High difficulty level should be more about optimal play than hostile rng. But it is a casual game with endless replayability and serious depth. At the moment the players database is small -though you can always find easily an opponent- but this is a quality classic board game that will eventually be recognised. It is relaxing to play and it takes same approach as backgammon: One should play lots of games and with better players than him/her self in order to become better.
If you like backgammon its an ok game. not many players though.
Буду искать НАСТОЛЬНУЮ ВЕРСИЮ теперь!!!)))
I am not a big fan of boardgames, but this game worths every cents it charges. Ok, gotta admit it: I am writing this now cuz when I wrote on the forum yesterday about a bug after new patch, and the developer fixed it in no time. Now now, my support ain't that cheap since the game itself is fun. I am not going into detail about the gameplay. It's simple and easy, yet with lot of depth. One thing you need to know, it's RNG. Many time I set up the perfect formation only to be abbandoned & forsaken by the Dice God. Currently, the multi-player part is a bleak. [spoiler] If you are reading this, Tatsu wants you. [/spoiler]
Стала моей любимой настольной игрой. Нечто нардообразное, но более динамичное. И не такая заумная и тягучая, как шахматы. Кроме того, есть элемент удачи, которого так не хватает, на мой взгляд, шахматам.
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