
A simulation and RPG game with multiple endings, set in a Chinese restaurant. Play as the owner, and manage the restaurant, form bonds with characters, and explore the lively town. Uncover the secrets behind the restaurant’s mysterious downfall.
Modeled estimate, not a reported figure. How we estimate →
About
Hello everyone! What kind of game is Taste of the Wind?
When you were a child, you grew up helping in your parents' restaurant. Life wasn't exactly luxurious, but it was carefree. One day, however, the restaurant was framed, and your parents passed away. You had no choice but to work various jobs to make ends meet. You thought life would continue like this forever, until one day, your long-lost childhood friend suddenly reappears... and she brings along a 1 million debt?! Your fate is about to be rewritten.
The once silent Taste of the Wind is about to see a new dawn, but the shadows of the past have not fully disappeared… Bearing heavy burdens, will you move forward with your companions? While rebuilding your family business, can you uncover the truth?
🌟Main Gameplay🌟
As the restaurant owner, your most important task is to determine the management strategy for your restaurant. You’ll choose the monthly menu, set the price for each dish, decide whether to renovate or expand the shop, and determine whether to provide top-notch service to customers or cut costs to increase revenue. Do you spend a lot on staff training or set a meager 2,000 monthly salary with 90-hour work weeks? These decisions… are all in your hands!
Of course, the most important thing is to survive. If your cash flow is negative for two months in a row—welcome to the bankruptcy bad ending :)

Cooking, cleaning, checking bill errors, handling customer complaints… from 6 AM to 10 PM every day, there are many tasks to be done! Come and experience the daily management routine!

The childhood friend who bought you your family restaurent, the childhood companion with whom you used to get into trouble, the mysterious girl with a fiery temper… Taste of the Wind features many unique characters. Get to know their past stories and grow closer to them through sweet moments.
Maybe someone would say, no sweet moments, I only want to work and study! In Taste of the Wind, you can also learn the exclusive knowledge of your employees. Want to know what table turnover rate means? Have you noticed the little tricks on the menu that grab attention? Which knife should you use first when chopping vegetables? Why do you add salt last when stir-frying veggies? How can you tell if an egg is still usable? Plus, there's Karate, fortune-telling with Bazi, and Purple Star astrology... If you're interested in these, chat with the employees and learn more! Knowledge isn't just numbers; it's practical tips, and one of the branches leading to different endings!


In Taste of the Wind, while you have the goal of paying off the one million loan in five years, your choices will lead to different endings. Will you be the boss who pushes employees but makes a fortune, or will you choose to be more ethical? Will you opt for a chain store strategy and expand aggressively, opening a large restaurant, or go for a Michelin-starred restaurant? Or perhaps... even though the restaurant is your main business, you’re more into investing, fishing, and games of chance?
All these choices will lead to your own unique ending.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1周クリアしたところまで。 [h2]よい点[/h2] [list] [*]アートワークがきれい。全編通して同じタッチで描かれています [*]程よい難易度。経営シミュレーションはあまり触ったことはなかったのですが、一周目でも問題なくクリア [*]日本語訳の質は十分。直訳調ではなく、自然な日本語になっています。 [*]頼りになる仲間[strike]りんりんさんはちょっとお客さん殴るのやめてくれませんか。給料もうちょっと上げますので[/strike]やNPC・町自体も5年間という時間とともに少しずつ変わるのが感じられました。 [/list] [h2]よくない点[/h2] [list] [*]日本語フォントの表示が不十分。メインストーリーの大部分は翻訳済みですが、未翻訳の部分もまだ残っています。 [*]バグがあり修正中。とはいえ致命的なバグはないかも? [/list] [h2]人による[/h2] [list] [*]リアル知識が必要な部分あり。中華料理は味の種類(辛い・珍味)は表示されていますが、広東料理・四川料理・上海料理などの分類は表示がないです。(中華料理の種別をそろえると料理供給数ボーナスがあります) [*]労働規制の基準や罰則。役所に行けば聞けますが、経営にかかわるところなので、できればくもが教えてほしかった。 [*]サブシナリオのぼったくりエピソード(観光客からぼったくるのはね。そうだね) [/list]
虚假的:经营酒楼试图还清一百万贷款。 真实的:一直和妹子贴贴聊天,靠投资别的酒楼发家致富
Media

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| $77.4K | 160 | 83% | $24.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 45K | 98% | $10.99 | |
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| $1.8M | 3.5K | 88% | $14.99 | |
| $20K | 52 | 92% | $11.99 | |
| $18.6K | 40 | 68% | $12.99 | |
| — | 0 | — | — |
Hours played at review time, across 195 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画风没得说,足够吸睛才有动力继续点点点,但是剧情分配得不是很合理了,在demo里只有第一年所以显得内容很丰富,实际玩起来发现精华也就在第一年了,基本的功能都解锁所以后面基本都是加减法,在我看来分配得有点像骗进来杀的感觉 贴图问题解决得倒是蛮快的,那就说一点游玩感受供改进或者参考吧,首先就是开业中的小游戏不记录选择后的结果,要是选一次提示加减哪些属性体感上会舒服一点;还有酒馆的装修我十万块了想起来回头拉个四万块的豪华度依旧提示有可能破产,前期有提示很贴心,后期满足条件或许可以取消掉;菜单备选不显示时令菜,要挨个点上去才知道是不是,撤下来的菜要是打乱顺序当月也不会自动排序,那菜单就那么犬牙差乎地摆到下个月,有可以可以固定的菜单方案组合的话会更有调整定位探寻更优数据的心情,不然每次都要记着原本有什么菜还挺麻烦的;还有就是员工的心情除了工资找遍了游戏内能看到的教程也没找到稳定提升的办法,压力虽然两点体力有点贵但好歹有办法,只有随机任务和固定膨胀的数据有种被逼着加工资的感觉;很多人说的沉迷算牌仙丹导致仙气超出这点,不多关注数据有莫名其妙重开的可能,毕竟一局下来流程不短也是一个小小的点;世界碎片兑换的店内陈设也蛮语焉不详的,好像是每年年会的觅加一,这里神秘一点没问题不过多苛责;还有拼凑真相的线索总担心会不会有哪里错过,如果有单局内不可再收集的线索能隐晦提示一下体感也会好不少;外出快进的文案回到主操作界面看不到历史记录,可以多一个查看功能,我就在老奶奶掰手腕那里刷了不知道多少次才发现只有菜谱没有属性点,想起来就有点亏得慌 当然优点也不少不然也不会玩这么久,管理的艺术厨艺的科普技艺的磨练玄学的奇妙诸如此类对小白而言是很好的入门启蒙,真有种在游戏里学东西的感觉,生活气息也有,希望能做得更好吧!
仙气真的是神人设定 初见第一个档想着属性挺好听的就一直去嗑药刷了下 结果第二年年底直接死档暴毙了 前面完全不知道该属性有什么作用 还以为是加魅力值什么的结果是即死值 初见也就算了当是隐藏坏结局 开第二个没有刻意去管理该属性结果还是会莫名其妙的涨起来 按照正常主线流程根本不知道有效的抑制手段 完全没有相关引导教程 结果第二档也是第二年年尾暴毙死档白白浪费了两个档时间还没局外成长 很难想象玩一个模拟经营游戏不是死于破产倒闭而是莫名其妙的超自然现象
简单经营饭店游戏, 画风很可爱,有男女主可以攻略,玩法算是比较简单,菜谱那里决定店铺的就座率,菜品之间有竞争,一般供给多就可以勒,这样每天的营业会是正数,第一次没搞懂这个瞎点上菜策略,连续几天没收入直接破产重开。 接客中时不时刷随机事件和小游戏,还有拾取金钱,互动还是很不错,每次有5体力可以任意发挥,可以和妹子互动增加好感度,或者出去走走都可以。
在游戏发布前几天看到了Demo,就直接试玩了一下,画风带一点彩色水墨的感觉,很好看,音乐也好听。 正式版比demo多了一些随机的惊喜,还款和增长口碑知名度的机制也更符合逻辑。在餐馆策略和经营的界面上更易懂了。 我从玩Demo时候因为担心一点点数值的下降就读档重来,到现在正式版里,见多了变化之后,反而觉得人生就是如此,每天都可能有开心和不开心的事情发生,一味的数值怪可能会让自己累哒~~所以后来我就直接接受了,开始快乐经营,坦然接受每一个随机的发生,这也是这个游戏的一个乐趣所在嘻嘻。 官方群好热闹,bug也在陆续登记中,目前开玩并不影响游戏进程,希望我早日建设天下第一大酒楼嘎嘎嘎。
3个小时差不多就无敌了,后面就是机械师地刷剧情了。不知道为什么玩到305年1月的时候游戏卡住直接坏档了,可能是bug? 刷钱最快的方法就是把员工工资开到1000,工时开到90小时,然后所有政策全部打开。随便刷一刷就通关了。画风挺可爱,就是内容太少了。一开始玩的时候让我想起隔壁《风信楼》,但是真的玩下来发现人设的立体程度还是差太多了。而且高好感度几乎没有什么互动,可恶啊,想要看到女主和响铃贴贴(悲
理解成,买个插画bug集就好了。现阶段不推荐,游戏系很低,具体的什么数值,平衡,剧情带入,文本显示就不多说了,问题多多。后面更新的更好了,会改好评。
Big fan of this game, already addictive. Clearly a labor of love. Try the demo, and then buy once you've been hooked.
[중국어 모르면 영어로 플레이 하면 되지!]하고 시작했는데 게임 시간으로 1년 지나가면 그 다음부터는 자막이 그냥 중국어로 출력 되는 경우가 많아짐.... 분명히 영어로 설정했는데!! 중국어를 모르면 게임 시간 2년 차부터는 그냥 감으로 때려 맞추면서 진행해야 함... 그리고 각 지역마다 방문하면 랜덤 이벤트들이 발생하는데 텍스트로만 이벤트가 진행되는 경우가 많음. 시각 자료는 많이 없어서 아쉬웠음. 장점은 게임이 쉽다. 스토리 모드로 해서 그런지 중국어를 이해 못 하는 와중에도 빚도 다 갚고 호감도도 잘 올릴 수 있었음. 그리고 캐릭터들이 귀여움. 나중에 버그 다 수정되고 게임이 안정되면 그때 다시 해볼 생각임.
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