
Task is to Survive - Is a first person shooter. You play as a soldier and you were sent by helicopter to the infected object in which there are a huge number of dangerous zombies. Do you have a special mission - to kill as many zombies before the time, until you die!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Według mnie ta gra jest bardzo krótka i niezbyt ciekawa, jedyne co mnie do niej zachęca to to, że jest fajny klimat i trzeba eksplorować czerwone i białe skrzynie, niestety wszystkie osiągnięcia średnio zdobywa się w niecałą godzinę gra jest tylko przetrwania. Polecam kupić z kuponu za 4 złote jednak 15 złoty nigdy bym za nią nie dał. Ostateczna moja opinia 4/10
A barebones zombie hoarde shooter
Definitely not a "gonna change the world" kinda game, but it has its charms. The player is dropped onto the middle of a map—the game's ONLY map—with a knife. There are toggles for three additional weapons and a med kit, but you'll have to scour the area for ammunition boxes and first aid as headquarters (or whoever/whatever is in charge) parachutes them (at intervals) onto the map. Ammo crates are green, med kits are red. The pump shotgun (the best of the lot) can bring down any enemy with pretty much a single shot. The rifle takes (roughly) two for larger enemies while the machine gun (looks more like a sub-machine in the graphic to me) is weaker but with a faster firing rate, and can take up to four (or more) shots for the elites. Goes without saying the knife is weakest of your arsenal, but is not dependent on ammo and therefore your lifeline in a pinch. When the game starts, dash to the first ammo crate you can see, because the timer is pretty unforgiving between waves and the zombies can move like HELL for undead. With your weaponry sorted, it's endless wave FPS-time. The enemies charge at you in groups of two from all corners of the map (all of which look like escapees from an Umbrella Corp. test facility). The enemy design/grouping switches up a bit the further you progress, but generally speaking, the gameplay doesn't deviate much from Wave 1. Combat is simplistic—simply left-click the mouse. Your weapons are numbers 1-4 on the numbers pad, while the "use medkit" function is mapped to "E." When the enemies charge, kill with whatever weapon is equipped/loaded, move as quickly as you can to visible supply crates, and repeat. ...Annnnnnd that's the game. There are no additional maps, upgrades, unlockables—nada. Just an endless horde of zombies and 11 achievements you can easily clear in under an hour. Which makes this the perfect game for achievement hunters or folks looking to boost their Steam XP. For players looking for a solid, "quality" survival FPS experience, I'm...not sure this is something I would recommend. I personally find it fun, charming in a rough-around-the-edges kind of way, but the gameplay is pretty bareboned, the graphics remind you of something you played on the PS1, the hitboxes for enemies are kinda all over the place, and it's tough swiveling your character around to fight when swarmed in on all sides. It's definitely a game you "get the feel for" as you go, buuuuuuut I doubt most folks will find what's here interesting enough to care. Task is to Survive is cheap—as it should be—and the achievements, like I said, are easy and quick to 100%. If you're of the more "serious" gamer ilk, this is a game I would avoid. If you've got a few cents to spare (or a coupon), and like mindless little romps that DON'T require a 200-hour investment of your time, this one's fun. A little repetitive and clunky, but fun. THE WRAP: -Small file size. Gotta love a game that doesn't eat up a lot of space. -Runs smoothly. -Visuals are bland, like something you might have seen during the PS1. -BUT. Even bland, the visuals "work" given the setting/objective of the game. -One map. Limited zombie variety. -Repetitive (in both look and gameplay). -Recommended for the "chill." NOT recommended for the "elite."
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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