
In development since 1993, TAROTICA VOO DOO is an uncategorized Japanese adventure game with fully hand-drawn animation. Fight monsters and solve puzzles to cook dinner and save the family before the airplane crashes into their haunted mansion.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Traditional Chinese, Simplified Chinese
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Short (took me about 2 hours), strange and quite charming. The wobbly animations are lovely :) Worth a try if the screenshots look appealing to you.
今やっても素晴らしい、MSXだから素晴らしい、 そんなこと全く言わないでいいくらい素晴らしい!!! 『タロティカ・ブードゥー』〜作ることと、それ以上に大切な伝えること【インディーゲームレビュー】 https://alienwarezone.jp/post/811 これが詳しくてそう付け加えることはないんだけど、 一つ言えるのは現代の謎解きブームにあってなお新しい価値観を提供しているのはすごい。 驚いてほしいのでギミック一つもネタバレしたくないんだけど、 ある意味現代のリアル脱出ゲーム=ストーリーのお膳立ての整合性を気にしすぎな部分をあざ笑っているかのような展開があって、それがすごいハマってる。 所詮フレーバーになぁに真面目になってんの?というのを、97年から現代SCRAPに突きつけてるというか、 もうこんなことが起こるんだ、現実に!って思いました。 基本カーソルとワンボタンしか使わない、かなり不親切な脱出ゲーム。 でも面白い。 ボリュームがーって、そりゃ単純に現代のSteamで主流となっているゲーム時間と製作規模だけでいえば五百円かそれ以下のゲームだけど手書きアニメに千円払えるなら払うわ。
超老派ADV游戏,一口气打穿了,感觉很爽。 游戏是MSX上的,所以是用模拟器玩的,没有自带的存档功能,但是可以用模拟器的即时存档。 游戏不但画风老派,玩法老派,连故事也是那种老派荒谬故事,很有味道。 游戏讲述你是一名热心的路过勇者,看到天上有架飞机快坠机到一幢大宅子上了,便赶紧前往宅子中试图将所有人都在飞机坠毁前救出来。 于是你进了宅子,给宅子里的居民做牛做马,与空气斗智斗勇,经历一场哭笑不得的荒谬冒险。 画面看图片介绍是简陋得不行,但是实际上动起来却有种莫名的流畅感,习惯后竟觉得很带感。 游戏所有文字都是手写风格,汉化也完美还原了这种风格,值得称赞。 整个游戏的玩法,就是老派的大宅脱出系,不过你是要去帮别人脱出。 所有的谜题都仅用上下两个键来完成。 谜题都有非常明确的线索,玩起来没有障碍,设计得不错。 顺带一提的是,有些提示中提到的次数,都是上下键来回各按一遍才算一次。 不过因为游戏所有机关只要正确触发,都有声音提示,所以按没按对很快就能知道。 游戏有战斗部分,但是实际上属于解谜。战斗不管胜利还是失败都能恢复满血量,但是只有胜利才能触发后续机关。 战斗中上攻击下防御,有一定前后摇。 敌人会以不同的节奏攻击,因此实际上是一个节奏游戏。 每种不同敌人都需要找到不同的应对节奏才能获胜。 实在打不过的时候也能用模拟器减速作弊。 值得一提的是,游戏中最强敌人是玩家在澡堂偷窥的一名裸体妹子,无限耳光炸裂,所向无敌。 总的来说是一个非常不错的小品ADV游戏。 虽然整个流程不到2小时,但一口气打穿全程都很欢乐,而且解谜脉络清晰,一气呵成。 最后顺带一提,附带的纯手写开发文档,看看还挺有趣的!让人回想起了拿文曲星写游戏的往事。
TAROTICA VOO DOO feels like a blast from the past. Not just because it comes with an MSX emulator that the game runs on, but it also feels like it came from another era of game design. However, that is only partly true. If you purchase this game, I recommend also downloading the "Chronicles of TAROTICA VOO DOO", an e-book detailing the development of the game. In it you will find extensive details on the development of the game (in English and Japanese), including information on how it was programmed from the ground up. You will also learn that back in 1998 when the game begun development, it was unique compared to other games at the time, and received a mixed response. It was only within the last 5 years, when the developer started showing the game again, did he receive a positive response. Despite feeling like a game from the past, it only continued development when tastes began to change in its favour. I think that's interesting. You can find all this information and more in the Chronicles DLC. What about the game? While it is definitely a technical achievement, that doesn't tell you much about how it plays. There are essentially five buttons that you will be using: The arrow keys, and the spacebar. You will either be moving a cursor around the map and selecting things with the spacebar, or fighting rhythm-based battles using the up and down keys. The game encourages exploration, but it is not opaque enough to not know what happens next. There are posters around the map that will generally give you a good idea of what direction you should be going in. All in all, I finished the game in a little under two hours. That may not seem like a lot, but I do not believe my money was wasted, hence the reason I am writing this lengthy review. Besides Chronicles and the game, modding the game is possible (with instructions given in Chronicles). I do not necessarily know the extent of what is possible, but if that is what you are interested in, if you would like to be able to poke around in the game's code or if you would like to make an entirely new game from scratch within the system, there are options available to you in the game. In conclusion, I'm really into this game! I'm looking forward to the release of the free Hell Mode DLC, which may include an updated version of the Chronicles DLC. If any of the above sounds interesting to you or if you think the graphics look neat/cute, I can definitely recommend this game.
Very underrated game that started development in 1993 and runs in an MSX emulator. The whole game is pretty surreal as you play as a little dude with a sword and shield that has to explore a house to evacuate a family from an impending plane crashing into them. You explore in adventure game fashion and battle various enemies and objects in a simple block/attack minigame (the final boss was actually pretty hard tbh). The graphics are perfect and really add to the atmosphere. Highly recommended (and there's a full game playthrough on youtube in case you get stuck, I did in the kitchen area)
MSX の時代には「〇」が勇者、「●」がモンスター、「=」が壁、って書いてたらそう見えました。というか、それでもよかった。それと比べるとパラパラ漫画って、なんとリッチな!!!と思いつつプレイ。 ある程度進めると行き詰ってしまい、一旦終了。 次の日、改めてやってみると、ふと、ヒントを発見! またある程度進めると行き詰ってしまい、一旦終了。 次の日、改めて... という感じですすめ、数日でクリアしました。 絶妙なゲームバランスで、クリアした時に思わずガッツポーズしてしまいました(笑) ビジネスに特化して大規模開発されたものと対極で、子供の頃、初めてゲームに触れた時期に感じていた「ゲームの楽しさの原点」みたいなものを思い出しながら楽しめました。 「MSX」というノスタルジックな部分でも楽しませてもらいましたが、その点を除いても充分に楽しめると思います。
(8-bit FMV cutscene plays, what the hell) >OPEN DOOR no u >WAIT WHAT I only understood you as far as wanting to wait. >WHAT That's not a verb I recognise.
TAROTICA VOO DOO is a 2 hour adventure game, but it's also a magic trick. A delightful exercise in pulling a completely unique experience out of 1980s hardware. The appeal comes not only from experiencing the game first hand, but from admiring the craft required to make it, a mode of enjoyment that is made more accessible by the accompanying pdf, which outlines the principles behind the games code and design. Some might be put off by the $10 price, but since this is a niche product that required a lot of specialist knowledge to make, I think that the price is completely justified. If you're passionate about game design or game/programming history, then there is a lot here for you. (note, my time playing this game is actually 2 hours, I accidentally left it running)
If you don't like this game there's a special seat for you on the shortbus
It's alright, but a bit annoying, get it if it's on sale.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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