
Tap Tap Infinity is a fully 3D incremental RPG. Hire Heroes to fight for you, even with the game closed! Gain unimaginable DPS, mountains of gold, conquer thousands of levels and millions of monsters on your quest to defeat ‘The Master'.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Залетел, убил 10 челов с дабл бара и 5 челов с авп, пришел домой, зашел в катку
At least it CAN be finished... I've played some clickers up to this moment, and I can admit, Tap Tap Infinity is not the most original, or breath-catching of them. In fact, I even agree with the point that it looks so much like "Cliker Heroes" title. Only better. Let's just say about clickers in general: they are little games with tendency to keep on going, like, forever. The good side of those games, as I see it, is that you can leave the clicker game going, and even close the game window, and yet it will be playing - for you. All clicker games are about numbers - you starting with 1 coin, then, after 1 hour, you're operating millions, then you learning about googoles... and bigger numbers. At some point, I bet, the Graham number can be achieved through some clicker game... So! As I thought when first started some clickers, the process is easy enough - you start the game, making first moves (clicks), and then you go to your business, and the game running itself forward, making some achievements with numbers on its way. Funny thing, but only Tap Tap Infinity was good enough in that. All other clickers after some point getting more and more deserving for your time, to the point where you'll be mindlessly clicking the mouse all day long. All - but not Tap Tap Infinity! Yeah, despite the name. Getting controversial here... With some latest addons, it become one of the most fanciest clickers I've met. It is more stable, and more fair than "Clicker Heroes", where you just can't beat the latest levels normally. All big numbers are messed up in your precious "Clicker Heroes", dear fans, and I really can't even feel sorrow for you, if you still climbing to the upper levels, but not able to achieve them! Okay, let's summarise: Tap Tap Infinity is your standard clicker game, one of those which I actually can recommend to play if you're wandering what's it is all about. Although if you want all 100 achievements, be prepared to spend dozens of hours on that (I was playing offline mostly, so don't think it is as fast as 14 hours to beat the game). And, besides time, which is still more precious than all those clicker games, to start with... If you still want to try a piece, don't play it with your best mouse (the one which is worth more than 10$). Clicker games are made for killing touchscreens and mouses, keep that in mind. My mark will be 6/10. Almost a normal game, and free-ware! But really, better play something more mind-catching.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1 do 1, to samo co w Clicker Heroes. Nie zawracali sobie głowy zmianą układu z poziomem na górze, jest dokładnie tak samo, skopiowane i wklejone, z nieco inną grafiką. Przynajmniej zróbcie coś innego... DOKŁADNIE ta sama mechanika co w Clicker Heroes. Każdy poziom ma 10 potworów, co 5 poziomów pojawia się boss. Po awansowaniu bohatera do 200 poziomu otrzymujesz mnożniki co 25 poziomów. I tak dalej... Jedyną różnicą jest wygląd gry. Clicker Heroes to podróbka, nic na tyle pomysłowego, żebym faktycznie w nią zagrał. EDIT: Nie spodziewałem się, że ktoś przeczyta moją recenzję, a co dopiero na nią odpowie. Piszę recenzję, żeby wiedzieć, czy gra mi się podobała, czy nie. W każdym razie, w związku z otrzymanymi komentarzami, wyjaśnię moją negatywną opinię nieco bardziej. Nie podoba mi się interfejs graficzny, kolory i mechanika. Nie podoba mi się grafika. Teraz widzę, że jest w tym jakaś historia, ale to nie jest typ gry, w którą grałbym dla samej fabuły. A ponieważ gram już od jakiegoś czasu w Clicker Heroes, nie mam ochoty zaczynać nowej gry, która oferuje niemal takie same wrażenia jak Clicker Heroes, chyba że oferuje coś nowego i ekscytującego. Jeśli gra nagle stanie się interesująca w dalszej części rozgrywki, nie sądzę, żebym był skłonny grać tak długo.
Decent Idle game. If you want to beat the final level, be prepared to invest a fair bit of time. I recommend you buy soul links as soon as possible and use tokens to buy skip levels (assuming you're decently strong enough) and level up how much tokens and valor points you get.
It's a decent time killer, but some of the achievements are a bit bad. Open 3000 Mystery Gifts is the worst. I'm almost to the end and I'm only 39.5% done with it.
folie2016 3
It's a pretty decent idle/clicker but it's slow right from the start...
Beim Remote Play ist mein Spielstand gecrasht und nicht mehr nutzbar. Am besten kein Geld ausgeben, den sämtlicher Fortschritt geht dabei verloren da es kein Cloudsave gibt.
Cinema
Idle‑кликер с элементами RPG: игрок уничтожает монстров кликами, собирает золото, прокачивает героев и открывает новых персонажей. Есть система перезапуска («Go Infinite») с получением токенов для постоянных улучшений, офлайн‑прогресс и 100 достижений Steam. Доступна на ПК, Android и iOS. Плюсы: бесплатный доступ — игра бесплатна в Steam, подходит для знакомства с жанром; офлайн‑прогресс — заработок монет и рост рангов продолжаются, даже когда игра закрыта; реиграбельность — система «Go Infinite» даёт постоянные бонусы после перезапуска, мотивируя проходить игру заново. Минусы: монотонность геймплея — основная механика сводится к кликам и покупкам улучшений, что может быстро утомить; слабая графика и звук — визуальное оформление и аудиосопровождение довольно примитивны; долгий прогресс — для разблокировки контента и достижений требуется много времени либо внутриигровые вложения. Итог: игра подойдёт любителям idle‑кликеров для расслабленного досуга — она проста в освоении, позволяет играть короткими сессиями и даёт ощущение прогресса даже в офлайн‑режиме. Хороший вариант, чтобы скоротать время, но вряд ли заинтересует тех, кто ищет глубокий сюжет, разнообразный геймплей или высококачественную графику.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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