
Click your way through hordes of monsters, earn gold, and recruit quirky heroes with powerful skills. Progress even while you're idle, and watch the numbers climb into the absurd. It’s a never-ending journey of clicks, crits, and colossal damage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Ever wondered what one quadrillion damage per second feels like? No? Well, you’re about to find out anyway. Welcome to Clicker Heroes, the OG idle game that will turn you from a casual clicker into a number-obsessed maniac.
This isn't just your finger versus infinity. It’s a clicker extravaganza where numbers go up, monsters explode into gold, and your mouse begs for mercy. Prepare your meaty appendages, it’s clicking time!

Hire 35 unforgettable heroes to do the heavy lifting while you sit back and watch the gold pour in. From Athena to King Midas, legendary figures join your cause and bring unique powers that crank your damage through the roof. Upgrade them and unlock abilities so strong they make your MMO characters look like kindergarteners.

Click to crush endless waves of monsters and watch them explode into piles of gold. Each new zone brings tougher enemies and bosses that put your damage to the test. Smash through them, claim their treasure, and keep climbing ever higher... until even the Ancients stir in their idle slumber.

Your heroes never quit, even when you do, so gold piles up while you sleep, eat, or pretend to be productive. Then comes Ascension, the big reset that trades all your progress for shiny Hero Souls and permanent power. The first time feels like a prank, but soon you'll come back stronger, crushing bosses that once made you cry, and treating trillions of DPS like spare change.

Recruit and upgrade more than 35 heroes, each with their own powers.
Keep the adventure going even while you are away, as your heroes fight nonstop and bring back mountains of gold while you're AFK.
Ascend to reset your run, earn Hero Souls, and return stronger every time.
Push through endless zones filled with tougher monsters and bigger rewards.
Play for free and enjoy the full game without spending a cent.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 62.2Kreviews | 90% | — | $0 |
| $9.99 | 21.1Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is actually a game made by a collection of Mouse making companies so that you break your mouse and have to buy a new one. Also, my girlfriend has noticed a difference in our love making ever since I've played this game. 11/10
Couldn't have it auto clicking for me. Dislike!
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Stats
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish*, French*, Arabic*, Japanese*, Korean* +14 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 254 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
クリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくるクリックして敵を倒すと敵が出てくる いや、何がおもしろいんですかって言われてもちょっと何言っているかよくわかんない
This game was played in its entirety on a MacBook Air M1 8gb ram 7c gpu running MacOS Sonoma. There were no bugs or crashes throughout my time with the game. All achievements unlocked at their appropriate times. This is the first thousand hour plus idle game I've completed (of several). These are difficult to review, I'm discovering, because most of what is important in video games is not very important for idlers. The graphics are fine. The sounds might have been okay but I heard them once, a long time ago, and never again. The creatures are cute and the gameplay is simple and relaxing. You know what you're getting into with these games. They don't respect your time, of course, but that's the point. The guild system here is interesting and fairly unique among idlers, but in practice I found it to be more cumbersome to deal with the systems with others than to just run my own personal guild. I guess the only thing that really requires and deserves discussion is the monetization of the game, which I would categorize as simultaneously the best and worst possible monetization I have seen. You know what we are dealing with here: the purchase of an intermediary currency which is never quite enough to buy anything on its own due to the prices of both the gems and the items. The game does have one outright purchase (without gems) that doubles all of your income forever. It's not expensive and it helps. I imagine this as the purchase price of the game, and I was willing to pay. The rest of the monetization is objectively the worst, because everything costs so much. But, it's subjectively the best for the same reason! Let me explain (and my currency is USD). You earn a good amount of currency just by playing the game. Towards the end, an average once-a-day pop in could easily net me $5 or more in currency. On the other hand, the prices for things continue to increase. I had a mercenary that survived way past the level 25 mark (which was required for an achievement) and when she died, it would have cost me nearly three million dollars (in my USD currency) to ressurect her. She also could have died within minutes again after resurrection (it's random). I'm not exagerrating. You would actually have to be a millionaire (at least in American currency) to be able to pay that cost. These two factors together cause any rational, sane person to never want to spend any money in this game (beyond the initial doubler price). So, in that aspect, I feel that the monetization works perfectly as advertised. Thanks for coming to my idle review. I know these aren't the most exciting.
[h3] 100% Achievement Review: Based on my experience completing all the (available) achievements. [/h3] Feel free to follow my [u][url=https://store.steampowered.com/curator/45897386/]Steam Curator[/url][/u] & [u][url=https://www.youtube.com/@Awijii]Youtube Channel[/url][/u] for more 100% reviews, videos & achievement content! [h3] Title: Clicker Heroes [/h3] Summary: Incremental idler game Personal notes: Clicker Heroes is a free-to-play clicker game where you fight (click on) monsters, earn gold, buy upgrades and then fight stronger monsters, but really you just want number to go BRRRR. It's incredibly simple, and while that sounds incredibly boring, I can't really say it doesn't work! Think cookie clicker but with monsters. At least I did as that was the most similiar experience I had going into this. As mentioned briefly above, The gameplay is extremely straightforward. You start by clicking on monsters yourself, earning gold, and using that gold to buy various Heroes. Before long you're mostly just upgrading them and unlocking new ones until you unlock Ascension. Which resets your progress in exchange for permanent bonuses. This reset/run system is probably the biggest reason the game can keep you playing for so long. It's a pretty good progression loop for an idle game, although there isn't a whole lot of depth beyond that. Eventually you're mostly just letting the game run idle. Moving on to the world, it is pretty nonexistant other than some small art for the general location so there's not really anything to judge here. The visuals are pretty simple, but I think it works for what its trying to do. Everything has that cartoon look which works pretty well, plus the monsters and heroes have some fun designs! Story-wise there is not much going on though. You are just going through areas killing monsters. There are some fun designs, but I definitely wouldn't say you're playing Clicker Heroes for its characters or story, you are here to watch the number increase. The audio is simple as well. Nothing stood out to me and it ended up muted but for this game I think that's okay. I prefer when Idle games don't become a jumbled mess of audio as progress goes on. Achievement-wise, Clicker Heroes is stupid time consuming, even for idle games. Pretty much every single achievement is just locked behind a time wall. My completion took close to 1000hrs, which is a CRAZY amount of time! With most of that time being me just letting the game run, coming back later, buying upgrades, and doing the same thing again, not to mention the combined years of waiting in between sessions. This is probably one of the easiest games I've ever played, but it's also one of the most demanding 100%s purely because of how much time it took me, playing and waiting. Overall, Clicker Heroes is not a bad game, especially considering it's free, we love free. The progression can be satisfying, and I can definitely understand why people get hooked on watching their numbers constantly go up. At the same time, it's an incredibly simple game, and once you've seen the basic gameplay loop, you've pretty much seen everything it has to offer. I'd recommend Clicker Heroes to people who already like idle or incremental games, or anyone looking for something free that they can leave running in the background. For everyone else, I don't think there's enough here to really recommend it beyond that. Time it took to complete: 1000hrs Most difficult achievement(s): - Medic (Revive 100 Mercs) - Doubletime (Complete 1000 Five Minute Quests) - Transcendent Zone Conqueror (Beat Zone 30,000 After Transcension) Difficulty rating: ★★★★★★★★★★ 10/10 Overall rating: ★★★★★☆☆☆☆☆ 5/10
Культовая игра, которая распространена была везде, начиная с flash в браузере, до всех возможных платформ, включая смартфоны. С момента знакомства прохожу ее уже третий раз. И это не последний. Увлекательный кликер, никогда не стареющая классика.
After a certain point, the game turns into an idle-slop with a premium currency autoclicker required
cookie clicker but rpg, if you are 28 years old and jobless this is the game for you.
it's very fun at the start, but later on the game is purely a timewall, and it becomes kinda crap, the whole zone transition mechanic became flawed after the transcendence update
one of the better idle games
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