
Defeat enemies, earn gold, upgrade your village, become a Ninja Master!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Engagement
Reviews
Themes across 210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo muito legal, mas infelizmente meu computador tem muita dificuldade pra rodar, otimizem seu jogo por favor.
like it fun time upgrading
niye oynuyorum bilmiyorum
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Russian, Greek, Thai, Norwegian, Portuguese - Portugal +23 more
Hours played at review time, across 211 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I finished this game in about 6 months (There are core elements that need to be developed after & some Achievements are time based & require more Advanced time… so Im waiting for Halloween again), Enjoyable Game, but some elements need more work (Too Easy)…
Хорошая, расслабляющая игра
67
多角色可选择的忍者题材的放置增量游戏
I believe that I have been playing this game for a year or so and I have more than 900 hours real time not just AFK. I think there was no day that I did not open this game and played it is really worth playing.
This well-optimized, free idle game tests your patience with repetitive grinds and rewarding long-term achievements.
guxzel
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 213 | 70% | Free | |
| $0 | 7K | 77% | Free | |
| $0 | 5.7K | 94% | Free | |
| $0 | 121 | 69% | Free | |
| $0 | 50 | 72% | Free | |
| $0 | 40 | 68% | Free |