
Pixel-art isekai roguelike dungeon crawler! 5 classes, mix skills & items freely in turn-based combat across deadly random dungeons. Fight goblins, orcs, undead; collect artifacts, beat hidden bosses. Death = rebirth, endless builds await. Become the hero saving the kingdom!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,但感觉有些技能不太完善
面白いゲーム。 まだ難易度3程度だけど、全然遊べる。 スキル説明などの日本語訳もほぼ問題なし。 面白さに直結はしないが、ストーリームービーの日本語訳には難がある。 ゴブリンが敬語で襲い掛かってきたり、「ゴホ……(咳)」が「咳……」だったり 面白翻訳を楽しめるのもきっと今だけ!
以新鮮感來說這個價錢挺不錯的.如果沒看攻略.從頭到尾第一天肯定是玩不完的.我用戰士姐所32個成就.只不過我找不到賢者.一開始玩很上癮.大概能玩兩天.從難度0開始.破完之後的難度只有數值上的變化跟解鎖不同職業的樣子.大概可以玩兩天或三天.CP值還可以.UI放大解說會擋到打怪畫面.不放大對於老花眼會看不清楚.只要戰士滿等.調整天賦.就能解鎖力敏智.超60(多用石頭.符文.還有+力敏智技能)
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Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
今天电脑死机了,再进游戏,所有存档都没了!!所有角色都黑了,只剩初始战士了!!! 加了群,有大佬发了他的存档给我,解决了问题,作者和程序都积极帮忙,态度很好
内容太少了 就5小时通关难度5 暗影术士太简单 炼金术士完全坐牢
进入一次性地牢选择一个选项后,立即按Esc,然后返回主菜单,继续游戏,你会发现一切都是免费的
쉽고, 재밌다. 1. 마검사 스킬들이 성능대비 비용과 쿨타임이 좀 높은 것 같다. 단일 스킬로는 별 효과가 없고, 다른 스킬들과 연계가 필요한데 비해 성능이 썩 좋지않다. 게다가 스킬업을 해도 크게 차이가 없어서 가장 무기력하다. 1-1. 나에게 거는 감전은 데미지를 좀 줄여야할 것 같다. 고를만한 상황이 거의 안 나온다. 2. 해금요소로 시작 전에 케릭터별로 스킬 밴을 몇 개씩 할 수 있으면 좋겠다. 3. 늪의 머드골렘 보스는 빌드를 좀 강제하는 것 같은데, 분신의 데미지증가를 좀 줄이는 건 어떨까 싶다.
人物技能的杀戮尖塔味有点冲,初始角色对应战士,盗贼对应猎人,女骑士感觉像机煲,其他还没解锁
有个bug,已经通过附魔强化提升了等级上限的技能,在商店时无法购买超过原有上限的等级,例如我有个技能时4/4,扩展到4/6,但是商店里刷出的时候还是显示5/4达到上限不给买
我没想到这个游戏给的惊喜还蛮多的,游戏包含剑士、护卫、魔剑士、炼金术士、刺客、法师一共有6种可选职业,而且每个职业的战斗方式和构筑思路都不太一样,可以通过不同技能、副职业和道具之间的搭配,打造适合自己的专属流派,游戏是回合制战斗模式的,面对敌人,玩家需要提前思考一下自己的行动,合理搭配技能与装备再来应对敌人,上手是蛮简单的,感兴趣可以玩玩的。 缺点也很直接简单,流程短,刷刷刷元素多,一切的根源都是缺钱,所以导致需要多刷,流程也比较短,基本上1个多小时最多2个小时左右就能体验完了,剩下的时间就是刷刷刷以及构建自己的流派了,不过看了下制作组就只有2个人,那也情有可原了,上线以来,作者也会继续根据大家的反馈修 Bug、调数值、补事件和新内容,都更新了5.6次了,蛮听劝的哈哈哈。 [code]欢迎关注我们的鉴赏家 【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code]
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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