
Wasteland sci-fi style light meat pigeon tank shooting game
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to the Tank Hunter game

This is a 3D shooting game that combines mild survival and clearance of meat pigeons
Gain experience by defeating enemies and learn skills after leveling up.
Collect resources to purchase props.
The game includes several exquisite shooting levels and terrain, with a top-down angle and a third person perspective
There are many bosses with different styles waiting for your challenge in the game
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
Fena değil, grafikler göze hoş geliyor ama müziklerin ve ses efektlerinin hala biraz daha cilalanması gerekiyor. Yeterli içerik yok, lütfen hikaye modu vb. ekleyerek zenginleştirmeye devam edin. Güç saldırısı yaparken normal saldırıları kullanamamalısınız. Pencereli mod, bulut kaydı ve başarılar kesinlikle gereklidir.
Simple arena tank combat that offers some fun for the price. But its minimal content, camera issues, and repetitiveness might only give you a couple of hours. The game opens with a barebones menu offering the essentials: pick your ride, grab some gear, and dive into one of two available battle stages. There's a tavern, too, but don't get too excited—it’s mostly a glorified trophy room showing in-game achievements (Steam achievements are absent). Beyond that? No extras. Gameplay is simple. You move your vehicle and shoot anything that moves. There’s an auto-aim feature meant to ease the pressure, but it doesn’t exactly work as intended and still often shoots at the crosshair. If you're aiming for a decent experience, stick with the classic keyboard-and-mouse combo. Each run unfolds across a procedurally shuffled grid of small arenas. You navigate using a barebones map that conveniently marks key locations like shops, so you're never lost. The goal is clear: clear every room, beat the boss, and end the run—victoriously or otherwise. But with every cleared arena, enemies get tougher and deadlier. While the core loop of combat is solid enough, content is scarce. The three battle stages quickly wear thin, and while later areas introduce new enemies and environments, the presentation never evolves. A particular frustration lies in the inconsistent camera, which occasionally shifts from a reliable top-down view to an awkward isometric angle, throwing off your aim and adding artificial difficulty. Enemy scraps turn into currency. Unfortunately, the in-game shop is just as sparse as the rest of the game. Expect a predictable rotation of items with a single use such a portable turret, health, or smoke screen. The best purchase is an invincible AI-controlled vehicle that provides backup by gunning down nearby threats. Since you can buy one in each stage, you can create a very deadly convoy. Vehicle variety is modest but meaningful. There are three core vehicles and two special unlockables. Each has distinct speed, firepower, and health. For example, the first tank offers balanced stats, the second is a slow bruiser with high damage and armor, and the third—a speedy jeep—fires rapidly but lacks range and durability. Each vehicle also sports three weapons: a basic gun, a rapid-fire variant, and a unique special weapon (laser beams, explosive energy balls, and triple fire). The latter two require charge time, but it only takes around half a minute. However, you’ll need to earn their activation by defeating a few enemies. There’s also a vehicle-specific charge bar that builds while holding down the fire button. When released, it triggers a powerful special move—anything from wall-penetrating shots to area mines. As you mow down enemies, you gain experience and get to choose one from three random perks. These bonuses range from increased damage to speed boosts, but unfortunately, they feel underwhelming. The perks barely alter gameplay and seem more like filler than meaningful customization, especially when paired with stages that wrap up quickly and leave little room for long-term builds.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
lowpoly风格的割草游戏,特效不错。 地图和怪物随机的,耐玩。 小怪血有点厚。 掉落物品要是能自动拾取就好了,现在要走很近才能触发
过的去,画面看着还舒服,音乐音效还需要打磨。内容少,请继续充实,如增加故事模式等。蓄力攻击的时候应当不能普通攻击。需要窗口模式,还有云存档,成就。
有中文 没成就 建议考虑提高爽感 简化操作 赶紧加上视频预告!!
战车选择丰富,可玩性还算不错,boss多种多样,强烈推荐,值得一玩
还不错的小游戏, 玩通目前内容了, 善用连射, 然后地图可以放出来方便寻路, 然后房间可以做大一些, 战车道具武器期待慢慢增多, 巨炮的追踪灵敏度稍微高了一些, 45°视角可以旋转视角, 有些敌人不够明显, 期待后续关卡和boss和地图都变得更多
还行,连射不错,武器123数字键自由切换发射,打通关地图就会开放出口,路线比较单一,有一种玩坦克要塞的感觉。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Choose Your Cutie | $727.1 | 53 | 85% | $0.99 |
| Hover Hazard | $727.1 | 87 | 59% | $4.99 |
| uuu so smislom | $724.6 | 56 | 86% | $0.99 |
| PUZZLE: ANIMALS | $729.1 | 53 | 87% | $0.99 |
| Asura Girls | $724.3 | 118 | 81% | $0.99 |
| Kinaman vs Gray Elephant | $730.7 | 61 | 38% | $0.79 |