
Enter the magical world of Tangledeep, a beautifully polished dungeon crawler inspired by classic 16-bit RPGs! Colorful characters, a unique job system, tons of skills, items, and diverse environments with deep, turn-based roguelike gameplay. A different adventure every time you play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
About
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.5Kreviews | 82% | — | $469.4K |
| $3.75−75% | 166ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ローグライクかと思いきや中身はハクスラというのはみなさん書いてらっしゃる通り。 この二つの要素がどうにも噛み合ってない気がしつつ、やってみるとなかなか面白い。 実績見ると離脱率が高くて、この面白さを楽しめてない人が多いのは残念。 あとまじで音楽がいい サントラだけでも聞く価値あり
I'm big into traditional roguelikes and I've been enjoying this heavily. Not super far in, but it's been well worth the entry fee. Seems like it would be well suited for a beginner, but there's also enough depth where I'm already pretty engaged. I use keyboard controls and they've been good. Very heavily customizable too but default is also good. Also love the character Class/Job system. Lots of really interesting tools to build characters with.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, German, Spanish - Spain
| $19.99 |
| 28ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
たんれくそげー
好玩世俗化斤斤计较斤斤计较急急急急急急
Played this for quite some time, and it's only with perseverance and experimentation will you learn the best way to approach every encounter and situation, and it'll be so rewarding every time you do. I love the OST and story, it comes together to make a genuinely moving and endearing experience of a rougelike dungeon crawler. Fully recommended if that's what you're looking for.
グラフィック、popでかわいいし日本語もいいけれど 回復手段が厳し
依托答辩
首先,游戏并非Rougelike,而是回合制Jrpg刷宝游戏。 对于不愿意花费过多时间的玩家,强烈不建议购买,只推荐对刷宝感兴趣、且手头没游戏的时候尝尝鲜,以下是原因。 1、游戏指引极差,第一次玩时你会遇到诸如“技能为何装不上去”,“XX功能/NPC有什么作用”等问题,这些方面游戏基本没有说明,甚至于最关键的改词条和刷粉装的部分,我也是在一周目结束时才发现的,而在任务方面,本游也继承了古早Jrpg的特点,主打一个等你自己去发现,与之相应的是游戏外极其匮乏的攻略资源,如果不花时间研究,你会一头雾水的一路打下去,最后在某一关暴毙,就算赢了,也几乎没有任何成就感。 2、汉化质量极低,听说这还是改过一次的翻译,在这方面本游需要你有很强的联想能力,诸如将“可消耗的伤害增加XX”正确理解为"消耗品的伤害增加XX",游戏内文本也是漏洞百出,你甚至可以看到\n之类的未编译代码。 3、后期数值崩坏,在一周目末尾,某些小怪/精英怪在堆叠了无数技能后,抗性会来到100%,而游戏也没有设计伤害保底机制,玩家在面对此类敌怪时打不出伤害,而且小怪伤害也有问题,无论如何堆抗性/闪避,也避免不了被小怪群殴杀死,更不必说二、三周目。 4、剧情只有短短几句话交代背景,配合无厘头的翻译,你根本听不懂他们在说什么。 5、每日/每周挑战由于不明原因无法进入,会有无法完成的成就。 6、游戏的装备系统与其他功能相比无疑是优秀的,这也是让我坚持刷了40小时的原因,但很遗憾,本游的BD很浅,在固定某样职业/输出手段后,装备配置基本只有一套最优解。而且刷词条的过程很无聊,你只能通过刷新天数,然后去找商人购买带有词条的装备,在不修改的情况下很折磨,并且提取词条的道具也很少,而且说来道去,因为数值崩坏,所以就算你做出了毕业装备也会被怪秒杀,爽感聊胜于无。 7、宠物系统没有深入研究,据说毕业宠物可以做到比玩家都强,在我看来也是数值崩坏的体现,不过多评价。
卡关了就去刷级,有点肝
好玩爱玩,刚开始确实新手指引很差,需要点耐心熟悉这个游戏,熟悉了玩法之后还是挺好玩的,很多的职业可以选,很多技能,装备,还有宠物系统,都挺有意思的。就是宠物想繁育出极品确实是有点肝了,我直接开的ce,体验好多了。唯一有点不好的是,我死活找不到赌场在哪了,前期刷传奇装备的地方啊。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.6K | 37 | 86% | $14.99 | |
| $406.3K | 2.2K | 95% | $9.99 | |
| $87.3K | 241 | 94% | $11.99 | |
| $15.3K | 32 | 94% | $12.99 | |
| $4.9K | 46 | 83% | $3.99 | |
| $543 | 8 | 100% | $2.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3K | 1.3K | 83% | $14.99 | |
| $469.2K | 626 | 66% | $29.99 | |
| $469.8K | 1.3K | 89% | $19.99 | |
| $470K | 619 | 90% | $22.99 | |
| $468.8K | 1K | 85% | $12.50 | |
| $470.3K | 2.5K | 93% | $7.49 |