
《Tales of Terrarum》is a management adventure sim game. On the new land of Terrarum, you will inherit a territory as a descendant of the Francz family, and become the town mayor to settle the craftsmen and adventurers who come to the town. You'll live in and expand the town together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
If you need to run the game in windowed mode, please follow these steps:
Right-click Traveler's Diary in your Steam Library.
Select Properties > General.
Under Launch Options, copy and paste the following: -screen-fullscreen 0 -screen-width [Width] -screen-height [Height]
1080p: -screen-fullscreen 0 -screen-width 1920 -screen-height 1080
900p: -screen-fullscreen 0 -screen-width 1600 -screen-height 900
720p: -screen-fullscreen 0 -screen-width 1280 -screen-height 720

A resource-management adventure simulation game. In the new land of Terrarum, you will inherit a territory as a descendant of the Francz family and become the town mayor, tasked with settling artisans and adventurers. Together, you will build and expand the town.


Build the town from the ground up, establishing production chains in farming, industry, forestry, fishing, and livestock to restore its prosperity.

Hire hundreds of craftsmen and travelers, each with unique skills to help the town thrive.

Send townsfolk on expeditions to uncover rare resources and treasures for your settlement.

Enjoy diverse gameplay like vocational tournaments, guilds, world bosses, and more to enrich town life.
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Indonesian, Thai, Portuguese - Brazil, Portuguese - Portugal, Vietnamese, Korean*languages with full audio support
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 125reviews | 82% | — | $0 |
| Free | 22.1Kratings | 82% | — | $1.8M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
群托乱舞的游戏 其他游戏托紧追着土豪骗氪 这游戏托甩开土豪自己互相竞争霸榜
卡牌回合制加模拟经营,前期资源给的很多,后期主要是开新图和爬塔。虽然有些玩法比较轻度,但作为休闲游戏是合格的。
今天战斗的时候一直在卡,特别不流畅,尤其是在工会副本和天空之塔上,希望策划引起重视。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常休闲,系统资源占用也不高,可以放在后台挂机玩。
Ничего не понятно. Где великий и могучий Русский язык ?
Maybe if this title are one times purchased version game, cause personal don't thinking you could relax when whole screen are mictrons pop out every where, you got two things to do in this game, one are click and waiting queue timer, another are monster hit you then you hit back.
挺不错的打发时间的卡牌战斗+点击挂机模拟经营游戏
Tales of Terrarum is a fantasy management and adventure game that blends settlement development, resource production, character collection, exploration, and RPG-inspired progression into one interconnected experience. Developed by Electronic Soul and published by CYSTUDIO, it casts the player as an heir of the Francz family who becomes responsible for developing a territory on the continent of Terrarum. Instead of focusing exclusively on heroic quests, the game makes administration and community growth central to progression, giving players responsibility for turning a modest settlement into a productive and increasingly lively town. The management system provides the strongest foundation for the experience. Players oversee agriculture, fishing, forestry, livestock, industrial production, and other economic activities that supply the materials required for expansion. Buildings and production facilities gradually become part of larger resource chains, creating a satisfying cycle in which improved productivity enables further construction and development. It is not intended to be an exceptionally demanding economic simulator, but there is enough interaction between resources, workers, facilities, and upgrades to make the town's gradual transformation feel meaningful. Residents play an equally important role because Terrarum depends on more than buildings alone. Characters are divided into roles such as craftsmen and travelers, with individual abilities influencing their usefulness. Craftsmen contribute directly to production and commercial activities, encouraging players to assign suitable characters to appropriate jobs. Travelers provide a more adventurous dimension, venturing beyond the safety of town to gather resources, discover treasures, and participate in challenges. This separation between economic specialists and explorers gives the character roster practical significance instead of reducing recruitment to simple collection. Exploration complements the slower pace of settlement management particularly well. Sending characters into the wider world provides resources and rewards that can eventually feed back into town development. Combat, world bosses, guild activities, tournaments, character advancement, and various events further expand the range of available activities. The result is a game that rarely depends on one mechanic for long. Players can spend time improving production, developing characters, managing their workforce, collecting rewards, or pursuing adventure-related objectives depending on what currently needs attention. That abundance is simultaneously one of the game's weaknesses. Tales of Terrarum contains many overlapping progression systems, and the interface can sometimes feel crowded with objectives, rewards, currencies, upgrades, characters, and activities. Its free-to-play design, including optional in-game purchases, is particularly noticeable in this respect. Players accustomed to mobile-influenced management games will probably understand the structure immediately, while those approaching it as a traditional premium PC city builder may find the progression model more fragmented than expected. The visual presentation suits the relaxed nature of the experience. Terrarum uses a bright fantasy style filled with colorful characters, attractive environments, productive farms, workshops, businesses, and other structures. Watching an initially limited settlement develop into a populated community is one of the more rewarding aspects of playing. The cheerful artwork also makes the game approachable, while the large character roster gives the town a stronger sense of personality than it would have if residents were merely anonymous workers represented by statistics. Players expecting highly sophisticated city planning should nevertheless keep their expectations measured. Economic development emphasizes steady advancement rather than difficult logistical optimization, while the RPG and combat portions are supporting elements rather than substitutes for a dedicated role-playing game. Tales of Terrarum is most successful when its individual mechanics are viewed as pieces of a broader progression loop. Building generates resources, resources enable upgrades, characters improve productivity, expeditions provide additional materials, and stronger development unlocks further activities. The systems reinforce each other even when they are individually straightforward. Steam Deck compatibility should currently be considered unverified. There is no established official Steam Deck rating confirming the game as Verified or Playable, so handheld users should not purchase it specifically on the assumption of seamless compatibility. The Windows-focused release may potentially function through Steam Deck's compatibility layer, but controller behavior, interface navigation, text readability, performance, and other practical aspects cannot be treated as guaranteed without official validation or sufficient reliable testing. For now, playing on a conventional Windows PC remains the safer expectation. The game's long-term appeal will largely depend on how much the player enjoys incremental progression. There is frequently another building to improve, character to develop, resource to collect, expedition to complete, or production chain to optimize. This makes it well suited to players who enjoy returning regularly to see their settlement advance. Conversely, someone seeking a tightly structured campaign or deeply narrative RPG may find that progression systems receive considerably more attention than storytelling. Overall, Tales of Terrarum is an appealing hybrid that successfully combines casual town management with character-driven fantasy adventuring. Its colorful world, productive settlement systems, specialized residents, exploration activities, and constant stream of development goals provide substantial variety. The free-to-play structure and large number of interconnected progression mechanics can make the experience feel cluttered, and its management systems lack the complexity demanded by hardcore simulation enthusiasts. Even so, players who enjoy building a community, improving production, collecting characters, and steadily expanding their influence should find a pleasant and rewarding progression loop. Rating: 7/10
画风蛮不错的,一款俯视角领地资源管理游戏,可招募的角色也很多。期待一下后面的剧情
The game keeps loading constantly; it's extremely laggy.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8K | 106 | 92% | $3.99 | |
| $0 | 351 | 71% | Free | |
| $2.7M | 5K | 89% | $19.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $71.7K | 252 | 85% | $11.99 | |
| $14.5K | 99 | 60% | $3.99 |