
You can play as a young martial artist entering Justice Academy. Train through various courses, customize your build with different weapons, skills, and inner techniques. Explore the jianghu, bond with companions, and shape your fate across branching stories and three romanceable heroines.
Modeled estimate, not a reported figure. How we estimate →
About
In this story-rich RPG, you play as a young martial artist who, by chance, finds himself enrolled in the prestigious Mingjing Academy — a school famed for cultivating future legends of the martial world.
But this is more than just a place of study.
It’s a crossroads of rival powers, tangled politics, and secrets from the past.
Court intrigue, factional strife, remnants of a fallen cult...
In this world of shifting alliances, the line between good and evil is never clear.
Through quiet days and turbulent events, you'll meet colorful characters, uncover hidden truths, and carve your own path in a living, breathing wuxia world.
With immersive storytelling, rich character interactions, open-ended development, and a unique combat technique system, step into a sprawling martial epic like no other.
Over 500,000 words of original narrative and 30+ hand-drawn CGs.
Tons of side quests and bonus content deepen your journey through the martial world.
Multiple endings await — will you become the “Master Healer,” the “Wanderer,” the “Jack-of-All-Trades,” or unite the land under your banner?
Train your martial skills on the field, study ancient texts in class, and rise to the top.
With 12 development paths, live a balanced academic life of both mind and body, and shape your own martial identity.
Grow herbs, cook meals, grill over an open fire, go hunting, play strategy games, take on bounty quests — the choice is yours.
Classic turn-based battles enhanced with a unique Technique Stage and Technique Branching system.
Mix and match over 100 martial arts techniques and inner styles to create your own signature fighting style.
Master timing, adapt to the flow of battle, and unleash devastating combos in one fluid strike.
Meet 8 distinct characters, each with their own backgrounds, personalities, and stories — including 3 romance options and 2 potential party members.
From busy market streets to quiet teahouses, your relationships will grow through shared encounters and heartfelt conversations.
Raise your bond with each character to unlock unique storylines, exclusive CGs, and meaningful choices that shape your journey.

A native of Kaifeng, raised in a decent household (with branching options during character creation).
Calm, responsible, and quietly drawn to the world of martial heroes.
Not born to be a legend — but determined to walk the path.

Sang Ling'er
A cheerful girl from the Miao tribe of Yunling.
Known for her mountain songs and riddles, she commands twin snakes with the bells she wears, and is skilled in poison and medicine.
She leaves her village in search of the truth behind a certain event. After solving a poisoning case, she’s discovered by the academy and granted the chance to take the entrance exam.

Wenren Yao
Owner of the Fan Pavilion, warm and wise, always seen with her round fan.
As the eldest daughter of the Wenren family, she’s managed the family business since youth.
Her eyes light up when she sees account books. In her free time, she enjoys reading storybooks and trying her hand at cooking.

Duan Hongtang
Daughter of the Xuan Dao Sect leader. Wields ring blades with grace.
Gentle in appearance but strong-willed and fiercely loyal.
Raised to uphold the image of a sect leader’s daughter, she maintains elegance and composure — though she secretly longs to explore the world beyond.

Shen Tinglan
A disciple of Sword Hearth Sect, a young senior sister of her generation, and a skilled Sword wielder.
Gentle and composed, humble and courteous to all, she is already one of the finest heroines in the jianghu.
Should you be fortunate enough to see her draw her blade, you will understand that “Little Senior Sister” has never been merely a respectful title among fellow disciples.

Ye Luo
Hailing from the royal court, already trusted to carry out missions outside the palace at a young age.
Efficient, quiet, and emotionally reserved — but never lacking in ability.

Fang Yuchi
Son of a local magistrate from a scholarly family.
Strong-willed and sharp-eyed, with a passion for law since childhood.
She’s devoured every legal text in her home library.

Deng Xiaoyu
A young disciple of the Lantern Shadow Pavilion.
Skilled beyond his years, but blunt and outspoken — often leading to minor “misunderstandings.”

Huiguang
A bright, witty disciple of Xiangguo Temple.
Polite and always smiling, with a silver tongue that persuades even the most frugal to offer incense.
He serves as the temple’s charming public face.

Zhe Guanshan
Martial arts instructor at Mingjing Academy.
Calm and disciplined, with the air of a seasoned veteran.
Though strict in training, he’s known for his bold spirit and generosity — and is beloved by generations of students.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
试玩了demo以后就买了,是游戏性挺好的,是那种可以轻轻松松兼顾伙伴好感+属性+支线的,不累但是也能爽到,总之这个价格,很值得啦,要是国产武侠都是这个价格这个质量。。支持新作多多的。。
二零二六年九月五日晚九点至二零二六年九月八日晚九点 最刀人的是在向四个女主表达心意,一边玩一边感慨自己是个渣男 玩到结局又忍不住觉得自己是人生赢家 另外:文案还需要注意下,太多现代化词汇了.
剧情又长又臭,养成也是又长又臭,制作组就喜欢用养成把长得要死还无趣的剧情用养成割得稀碎。我最绷不住的是塔姆的都打完最终boss了,还塞了两天的养成是何意味阿,滚去把侠客风云传再玩十遍,玩明白了再来做内容。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Русификатор есть на бусти, ссылка в "О себе" в профиле.
业余玩家认为挺好的,类似《侠隐阁》,不必说高下,能有类似作品玩就挺好的
平淡的剧情暂且不论,神奇的队友系统居然没人吐槽吗?见到一个路人的第一眼你就能通过他在不在合照里判断他是不是我方主要角色,宛如官方剧透。相反,就算有些角色剧情有闪光点也有立绘,但只要不在合照里,一律当路人甲看待。 OK,然后再聊聊AI剧情,感觉这个AI还怪会取名字的,什么弥勒教、闻人杳,别说,还真有那个武侠的韵味,一开始还让人怪有期待,然而角色过于脸谱化,每个人都有着浓浓的“演”感,具体就表现为:剧情呈现是什么,那就一定代表角色心里在想什么,这江湖里的每一个人都好纯粹好单纯,就连反派也给人一种“循规蹈矩”的感觉。感觉就是抄了个武侠的形,内在却是二次元、轻小说的套路,外加作者笔力和想象力的匮乏,江湖势力博弈跟闹着玩一样。 但为什么还要推荐呢?因为养成系统在优化后还挺上头,普通难度正反馈很强,当个做任务模拟器也还不错。
1.剧情白开水了点,结局有些地方有点抽象,在前一秒爱称都叫上了,后面结局路线又在那XX姑娘 2.关键节点可以直接写个选项影响真结局啥的 3.你们那弓的技能该砍了,能我的回合还是我的回合,要不是我带错技能了,我能把真结局boss不削韧每次100血打死的 具体问题出现在弓的那个绝式 疾风霜雪 上,得把那玩意回内力或者回50%绝式删掉才行(其实我怀疑删回绝式都没用)1大后期给我回1点内力我都能无限循环(虽然是因为我刻意叠巧劲导致的) 但是其实很前期就能做到无限循环了,甚至只需要一个 连潮踏风典 就差不多能做到了 开局点回绝世增加那个啥天赋 找个 平 的 一内力 1式 升的 一内力 1式2式 加 暗器的乌龙摆尾 装备带那个回绝式的铃铛 直接平一式两次 然后升到3式 乌龙摆尾就只有1内力了 然后回到1式 放绝式回3内力 后面就 1升2升3终 放绝式回内力 循环完事 前期对付反击就再带个弓的3式吸血那个技能,中期开始应付反击的只用后面带个 心法 彼时彼刻 吸血就行,再带个 悟真经 战斗开始直接行动 回不上来还能补青锋绝,剩下点数随意了 在最高难度下,只有梁逸因为我看都没看乱丢技能打死过我(回避吸不到血)调整一下就无脑打死了(带凌云弓就行),在只有14心法点数的时候我就把擂台打完40层了 (如果你们是故意的,当我没说) 4.段红棠也是个一回合能丢至少9个绝式的神奇角色,绝式砍死人了能丢更多,不过好歹要暖机和会用完就是了 5.小师姐为毛不能入队,逗我呢 给个好评溜了
本质换皮养女儿游戏 养女儿游戏通常就只有一个城,变成武侠之后就成了全天下势力都会到附近的永安村闲逛,说明这个天下大约就是一个县城大小哈哈
及其平庸的剧情和拉胯的数值设计,开发者你自己玩玩这是什么东西
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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