
Explore a tiny world, defeat hundreds of enemies, experiment with the environment, find all secrets and enjoy the Adventure with a friend or in single player mode!
Modeled estimate, not a reported figure. How we estimate →
About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Hungarian, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really like the graphics and music, it's just a nice world to spend your time in. The gameplay is enjoyable and/but requires a bit of thinking. There are some bugs on Linux I couldn't start the game the first time on Fedora Wayland, but after logging out entering X session and back in Wayland game worked fine. Tried the game both on my desktop and Steam Deck and on Steam Deck the first time the game controls stopped working just before the first level as game thought I don't have a controller, restarted the game and it solved the issue. If you can look past the minor issues the game should be a fun experience!
I love this game, my nephew loves it!
Nice game for kids.
Interesting and good looking game worth it
A wonderful and very cute game. I am happy to see it done and having fun playing it.
This review was originally posted to my [url=https://www.sapphic.dog/g/steam/TailQuest_Defense]website[/url]. [h2]Why TailQuest Defence[/h2] I stumbled upon this game on the Linux Gaming subreddit and immediately added it to my wishlist. I make it a point to support games featured on the subreddits I follow, saving them for future play. The game struck me as similar to Dungeon Defenders, a title I sunk a lot of time into back in the early 2010s. I'm a big fan of tower defense games. My therapist advised me to inject some fun into my life, so I decided to grab this game on impulse. [h2]Story[/h2] I won't lie, the story didn't really grab me. I get the gist of it, but I couldn't tell you the names of the characters or the creatures involved. You're some sort of creature, and your job is to fend off other creatures using color-coded plants. The "enemy creatures" are out to snatch your offspring, and you're the last line of defense. Honestly, it's not a big deal in the grand scheme of things. [h2]Audio & Video[/h2] The audio and graphics of the game are unremarkable. However, they blend into the background and don't distract from the gameplay, which is a plus for elements that don't stand out. Make no mistake, however, the visuals are cute. I love the character design of all the moving parts. The graphics overall are just simply nothing to write home about. [h2]Gameplay Mechanics[/h2] [h3]Overview[/h3] TailQuest is played from a third-person perspective and sticks to the classic tower defense formula. You set up defensive towers along a predetermined path for the enemies. Eliminating these enemies earns you gold, which you use to upgrade and plant more towers. The game features just two enemy types, each with three variations: standard, fast, and tanky. Your towers are plants, and you can only place them in designated nest spots. You can also plant extra seeds in the soil to create landmines in both color types, serving as a secondary defense that detonates upon contact. Besides towers and bombs, you have a ground pound attack that damages enemies, with more damage inflicted the higher you drop from. Each map is also dotted with secrets, often rewarding you with gold and free plants. [h3]Controls & Camera[/h3] The controls really drag down the experience. The camera also adds to the problem, as it's linked with the control issues. Your character can't jump very high due to the ground pound feature. This often leads to getting stuck on terrain, as the jumps aren't high enough. The character movement feels slippery and floaty, which isn't ideal for this game. You need to make precise choices with towers and interactive items. But sliding past them or dealing with two close interactables can be really annoying. [h2]Replayability & Final Thoughts[/h2] These are usually two different sections, but for this game, they can be combined into one. There's not much reason to play again after the first completion. Nothing new unlocks after beating the game. You can aim for three stars on each map, but that's likely achievable on your first playthrough. Overall, I'd recommend skipping this game. If you've played tower defence games before, this won't offer any new challenges. But for young gamers or genre newcomers, it might be worth a try. [h2]Should you complete TailQuest Defence?[/h2] You'll get all achievements by playing it just once. They feel like they were added simply because games usually have them. As a completionist, I wouldn't seek out this game specifically. However, if you already own it, it's an easy way to boost your 100% game completion stats.
Very beautiful little game for everyone. The game is both a challange to experienced and inexperienced players. To reach maximum score it is necessary to explore the levels like in a plattformer, observe the environment and to place your towers. The first three levels are not overly challenging but it the difficulty level adapts and the later levels are very rewarding. The soundtrack fits very magically into the environment. The game runs very stable and the only problems encountered had been imprecise controls on rare occasions.
With this game, you'll find a perfect blend of cuteness and thrill! In terms of graphics and music, the game is like candy wrapped in sugar, and the characters (even the evil ones) are adorable, but if you are concerned about our small friends being abducted, the 'defense' part will get your blood pumping! As much as I enjoy the world and its tranquility between enemies' waves, I also enjoy the challenges that come with them. We have the story, we have the logic, we have the action, exploration, and tower defense all rolled into one, and at such a reasonable price for such a quality product.
Joguinho adorável. Vibes de captain toad que pode (e foi pra mim) ser bem difícil, porém tem diversos níveis de dificuldade, dá pra se divertir bastante. O mundo é colorido, o mapa no estilo de diorama, as cores, tudo muito bonito. É um jogo adorável. Ah, o coop local é perfeito. É um jogo pra todo mundo. Novamente, mais vibes do captain toad.
This is an absolutely adorable tower defense. Graphics are beautiful, the stages are fun and well put together. I love the bit of adventure to discover secrets, and the ability to use in-level cannons to help your towers attack enemies. You're not just sitting idly by, watching your placements fail or succeed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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