
"Tactical Genius Online" is a turn-based strategy game with the focus on multiplayer, in which the gameplay is broken up into two phases: concurrent planning and execution. Players give orders to their units, and only when everyone has finished their moves, the turns are put into action.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, Russian
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра действительно для людей обладающих тактикой.
nice game !
Ben neden sıra tabanlı bir strateji oyununda bir training'i geçemeyeyim
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
R.I.P.
in fact PVP only, slow gameplay, boring... expected something else
The Tactical Genius is very complicated movement, but easy after play about an hour. And I usually use three typical heroes only for battle rather one typical mage about three unit, one typical range about one unit and other tipycal knight about one unit, so the battle that took place half an hour againts PPL is quit good time. I just can get enough to play again tommorow.
ummm.... I'ts free errrrm actually thats it ,end of review
Игра действительно интересная и увлекательная. Самое то чтобы посоревноваться в тактике друзьям, которым надоело играть в шахматы. Думаю если бы разработчики были не отечественные, а зарубежные, то игра была бы как минимум платной и более донатной, но даже в этом случае я бы стал реокмендовать приобрести её своим товарищам. Играйте, думайте, соревнуйтесь, всем рекомендую!
Очень хорошая и перспективная игра! Только вот онлайна 0. И его так мало тока потому, что разработчики не хотят вкладываться в рекламу. А продукт очень стоящий! Как написали в одном отзыве: "разработчики получили кучу хвалебных отзывов и закрыли проект". А стоило бы его показать на каких-нибудь выставках игровых, конкурсах и т.п.
Growing up on games like Shining Force, I found the premise to be promising. It was as expected. The Dynamics were simple, but the game was deep enough to allow content. Unfortunately, after being signed in for what Steam tells me is a total of 21 hours...I've found maybe four matches. There aren't enough players. In fact, a friend and I did a test while I was waiting in queue. He admitted himself to queue, and the game instantly connected us. Showing that there were in fact, no other players. Excellent start to a game, but it's dead and the AI grind isn't deep enough for me to stick around.
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 130 | 82% | Free | |
| — | 218 | 64% | — | |
| — | 5.3K | 84% | — | |
| — | 0 | — | — | |
| $0 | 173 | 57% | Free | |
| — | 1.2K | 70% | — |