
An exploration Survival Horror game set in the idyllic town of Lucenille. Explore every single crevice and find what happened to your friends. BRING THEM BACK. MAKE THEM UNDERSTAND
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About
Tache Noire is an exploration based survival horror game where you can explore every single building in any order you like. Explore, fight and solve puzzles. Experience the story of five friends getting together for a reunion in Lucenille.
Explore at your own pace.
Go anywhere and complete the game in any order.
Explore every single building and house.
Meet different NPCs.
10 Hours of exploration.
Shoot specific parts of the enemy to change their behaviors.
Close doors on them to slow them down.
Lure them into traps and Conserve your Ammo.
Fight different kinds of enemies and find their weakness.
Change the way your weapon works with attachments.
Upgrade your weapons at the coffee shop.
Manually reload your revolvers and your shotgun. Grab those bullets and slam them into the cylinder.
Stuck on a puzzle? Open the rumour tab and get a short summary of the events up to this point.
Forgot something? Important codes are automatically written in the notes tab.
Loot everything.
Get loot based on the equipment you have.
Grab phyiscs objects and stack them.
Crawl through vents.
Remove barricades.
Have Conversations with the inhabitants of the town. Decide wheter or not you want to help them.
Trade with them.
Achieve all the different endings for Tache Noire.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
I'm really not sure why I bought this game. It looks bad, and (shocker) it plays in the same manner. The Steam page for the game doesn't indicate any use of AI during development, but it sure feels like it. The graphics look strange, the game plays poorly, the keybinds don't work half the time, and there's no exit button to actually finish a game session. On top of all that, it runs poorly even on a higher end system. The game turned my PC into a furnace just a few minutes into playing it. I suspect a lower-end PC will have a very difficult time playing it. The whole things just feels like different versions of slop all thrown together into one game that isn't remotely fun. I don't recommend it.
I have been a playtester previously and played the demo but the atmosphere of the final version is much better! It has an interesting concept, the story is engaging, and I felt immersed right away. I've only played the beginning so far, but I can't wait to play the rest.
There is a fair bit of jank, but this has been one of my absolute favourite survival horror experiences of all time. A unique mix of surreal/horror, survival/exploration in a small detailed environment.
Incredible atmosphere and sense of exploration. Highly recommend!
Second best survival horror game after signalis
I'm about two hours in and really enjoying it so far. The attention to detail is impressive and the atmosphere is spot on. It really draws you into the world of Tache Noire. Definitely worth a look if you appreciate a well-crafted vibe!
It is a good idie survival game. Looking forward to explore the town further. The story and the puzzles offered in the game seem interesting. The demo was already looking promising, and I am happy to see that it met my expectations.
great immersive sim. kinda jank, it *feels* like you will brick your game if you do what you are thinking - but it all ends up working out. save frequently / if you are going to try a jump. story is fine if you engage with the vibes and not the actual writing itself. if you aren't dumb you should be able to do this in 12-15 hours. it took me 22. good : rumors is the right amount of handholding, makes you use your brain but not remember every damn thing or write your own notes. early game and mines makes you weak and afraid. going back into the mines feels like doom. reloading the revolver is stressful. exploration feels rewarding, there's usually some reward for doing what you are thinking of. enemies are meaningfully distinct in the way you fight them. the game's really big and filled with stuff bad : doors in the control stations just don't work right, running far away until I hit some reload zone was the only way I got them to open. feels like it could be an fps/physics thing I was playing at 144. using keypads with no hud is painful, not necessarily bugged just painful. I ended up using a monitor feature that puts a dot at the center of my screen. small enemy variety, bosses kinda just roll over by the time you fight them (5 shots from the magnum) . moving around the map is slow, which is frustrating when you aren't sure what to do next.(even after the patch) a complete game that's fun while you are playing /10
I've never played a game so amazing that felt like it was trying to get on my nerves. Masterful game design mixed with many, many annoying bugs. Edit: The developer is very quick to fix issues with the game and it has already improved since this review. I have finished it with around 12 hours IGT and 20 actually, and I am excited to see hard mode. I will warn anybody curious that the game can chug in certain parts or if geometry starts clipping.
Having a lot of fun so far, the gameplay feels really good and the puzzles are difficult but fair.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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