
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 7 → 5.86/day in the week after.
About
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Engagement
Reviews
Themes across 444 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Total War mixed with a Roguelite and it absolutely slaps. Good army variety and enough different in the runs to keep things interesting. Plenty of different map conditions but could do with different base terrain. Can't wait to see how this grows!
очень прикольная, ламповая игра, разработчик действительно горит ею и постоянно выпускает обновления всем рекомендую к покупке, к тому же она стоит недорого
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.43/day in the week to Jul 25 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 450 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game, but I have a couple problems, minor ones, 1. Losing a battle through morale break means the campaign is over, even if you have like 50% of your troops left. Completely kills the pace and any last ditch effort to keep going. Having units wiped or 90% killed troops would be much more believable. 2. No hero units, I honestly think just the morale aspect of a Hero unit could make some victory conditions more clear and enjoyable, they don't need to be in every battle, maybe like the final battle act has a hero unit and you have your leader/hero unit. 3.. A bit simple in events and terrain, Raiding towns isn't to interesting. The cost reward is pretty bad, and most events the dice rolls can be fun but the result or situation you find yourself isn't to interesting. 4. Animations and textures, they pop in and out... a lot, tree shadows, LOD, the tavern looks awesome, but the units and board themselves could use a bit more settings work to fix that weird constant shadow and terrain object popping in and out and more animation for fun. 5. Music, it's fine, but the loop needs work, and we need a touch more variations on some songs for the factions... These are all super minor, and all in all, the game itself is very nice and the totally feels fun.
if you don't have time for total war this is a great substitute and or warm up game
if you like total war and slay the spire then this game is for you
The great experience all around, a lot of mechanics you would expect and always something extra to suprise. Faction are good and fun, but dwarfs are overcooked a little! Can't recommend enough
Pocket-sized Total War meets Slay the Spire. Lovely game at a very reasonable price, especially on sale.
What a gem of a game! Extremely polished, not a single bug so far, I cant believe one guy made this. Incredible replay value - incredible faction diversity. I cant say enough good things about this game so far. Check out Turin on youtube for some great videos of this wonderful game.
Crazy work for a solo dev!
10/10 it has everything , great roguelike system , great strategy system. amazing in game options, though for positive criticism it needs a slight upgrade on war epicenes sounds though the game still good in this part
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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