
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 7 → 5.86/day in the week after.
About
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Engagement
Reviews
Themes across 464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, I recommend adding multi-player And maybe some more factions Like sea creatures or something
Rough around the edges, obviously lacks the polish of something like TW. But has undeniable vision, and is very fun to mess around with.
Definitely total war warhammer lite. Complete with poor optimization. A bit expensive for what it is. Can't really be unhappy the triple AAA title is better then the little indie thing, but I think it still missing the charm that would make it good. Otherwise pretty short. Pretty unbalanced. Pretty easy. With the success this game has had so far I hope the dev invests in better audio systems, more story/worldbuilding, and a more optimized game. Overall happy to support the RTS scene, good luck The game is slay the spire + total war warhammer Honestly real development over a couple years could make this game spectacular. Its a good mashup of two genres that hasn't been done before. Just needs better execution.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.43/day in the week to Jul 25 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 467 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game
Rogue-lite total war battles (slay the spire style path system) with long term progression. Variety of different armies that all feel unique and fun to play. Runs well and the creator is pushing out frequent updates. This game has a lot of potential and places it can expand into.
The game is alittle to easy, even on godking.. The guy that makes the game should focus on that and not mage.. It just make the game to easy Maybe think of some replay?
Ottimo gioco e ottima politica: no DLC, no Early Acess!!
Do you like Total War games? Do you want to play, but don't want to spend the hours of management? BY GOD DOES THIS GAME HIT THAT ♥♥♥♥♥♥♥ NICHE LIKE A TRUCK 2000000/10. no notes.
Really nice game to play a few rounds of with a lot of diversity in factions. The runs are still pretty short (3 acts which is about 30~ fights/events) but for a solo dev this is an insanely good game!
Really like the idea and the art style. It still needs some work, but I'm happy to support it because I genuinely think it has a lot of potential. I'd love to see mouse wheel zoom instead of changing camera height and being able to hold Alt to see where your units are moving.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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