
The reborn HD edition, Remastered by Siro! Set in Piova, the city of music and endless rain. Guide Chris Vertin on the path to become a master musician in a harmonious fusion of Visual Novel and Music-based gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 14 → 0.75/day in the week after.
About


Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有永不停歇的雨
补票,二周目慢慢品顺便学英语
音乐游戏滚
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Simplified Chinese, Russian, Vietnamese, Korean*languages with full audio support
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 不霁之都(?) [/h1] 音乐和剧情都很顶级,开场主题曲抓耳的鼓点在一打开游戏就紧紧抓住了我的心,各个角色的主题曲也各有特色,我最喜欢的一个是芙玲的《i'm always close to you》;一个是黎瑟的《リセエンヌ》;一个是朵鲁坦的《秘密》,当然其他的曲子也很不错,结合着歌词丰富了人物的形象,同时和游戏其他的配乐一同塑造了库里斯眼中不霁之都的氛围。音游的部分有点吃操作,而且玩的时候感觉有些音画不同步。玩完找游戏ost的时候发现这部游戏大部分音乐的作词作曲和演出家冈崎律子女士在游戏发售同年因病去世,rip。 游戏一共分三个周目,一周目三条个人线,二周目al fine,三周目需注意返回game start的da capo开始。al fine主要是填设定补全剧情,很多一周目的伏笔这里都会回收,从一开始就很震撼,三周目打grand end。需注意的是游戏还有后续的小说补全。此外还有要注意的是游戏在一周目个人线最后都喜欢来个爆的,建议黎瑟线不要第一个推,可能会影响你对这个游戏的看法。 总的来说非常推荐入手游玩,剧情佳作。 (接下来的部分就游戏的一些剧情简单谈谈我个人的感受,涉及剧透) [spoiler] 黎瑟线是我放在三个人最后一条推的,推的时候不知道最后居然会这么爆,可以说最后百分之五掐了个瞬爆闪,什么叫黎瑟的母亲把古拉卫牛了然后古拉卫把黎瑟抛在孤儿院又接回来培养最后因为唱歌太出色掐到人家没知觉扔库里斯这来了,当时看完大脑差点过载了,按前面的叙述应该是古拉卫因为专注事业而被抛弃了,感情藏了个大的,不过这也要迁就黎瑟也是太出了,最后在库里斯 照料下终于恢复知觉了,最后唱出“不管今天会怎样 都会被崭新的明天所替代 然后明天将会充满无限希望”的时候整个人直接起鸡皮疙瘩了,生活中处处面对来自外界压力的黎瑟却始终唱着如此乐观的歌曲,虽然这首歌的创作背景未必是美好的结局,不过所幸黎瑟本人最后遇到了爱她的库里斯,最终在爱人的相伴下迎接崭新的明天……推完这条线之后心情也是久久不能平复。[/spoiler] [spoiler] al fine线对前面很多的伏笔进行了回收,朵鲁坦的形象在这条线中被极大程度的丰富,娇小的身躯却背负着如此沉重而不为人知的秘密和感情,只是可惜这是一场早已确定正主的感情,站在局外人的视角非常心疼朵鲁坦。朵鲁坦的true ending也算是一个比较美好的结局了,库里斯最终直面了自己对朵鲁坦的感情,也正视着对雅俐的感情,朵鲁坦的付出也得到了回报,只是雅俐最后还是不可避免的被写死了,站在倾向朵鲁坦的立场上我很难评价这种处理是否得当,只知道我喜欢的角色最终卸下了重担获得了幸福。而也是因此,在grand ending中对朵鲁坦的后续草草带过的处理我个人还是比较不满意的,在写完她与布鲁斯对写信的事情沟通过完卸下担子后就没有再多的描写了,当然最终与芙玲一同演出、回家乡、雅利醒来的剧情还是很合家欢的,grand end本身长度也不及前面,更多的侧重对芙玲(雅利)这个角色的塑造和最终剧情的完善,最终塑造了旋律之雨的世界[/spoiler] [i] 報われない想いが濡れてく 沾湿无法寄托的思念 傘もささない一人道 独自一人的街道 没有撑伞 决して あなた気づくことはない 确信 你不曾注意过我 泪しずく雨 带着泪水的雨滴 報われない想いが濡れてく 沾湿无法寄托的思念 傘もささない帰り道 回家的路上 没有撑伞 通りがかる車 はね返す 偶然飞驰的车辆 撞飞了 つめたいしずく雨 冰冷的雨滴 ——《秘密》朵鲁坦ver. [/i]
满分!
哪会有永不停歇的雨呢?
非常好的作品,伟大无需多言
雨之城——泪水之城 自三年前落于心中的霶霈至今仍未止歇 本作的氛围与音乐堪称一绝 仿佛真的置身于琵欧伯这个雨之城之中 这个音乐之城之中 本作的情感基调如库里斯的琴声一般有着无法言喻的悲切 本作最喜欢的角色是朵鲁妲 [spoiler]朵鲁妲为库里斯所付出的心血是如此之多 压抑着自我 只为喜欢之人付出一切的角色很难不让人喜欢 愿你能与你所爱之人跨越那悲痛的过去 携手一同迈向明天[spoiler]
能打11分的氛围作,完美诠释了音乐是传达感情的最好语言。 雨之城一直在下雨,淅淅沥沥的声音,隔绝了外面的一切,好似一首摇篮曲。只是,为什么这场雨永不停歇呢?总有一天,这雨会停止吧,也可能就这样下个不停...
心晴的时候,雨也是晴;心雨的时候,晴也是雨。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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