
Operate a spacecraft at the edge of a singularity. Use realistic orbital mechanics and Newtonian physics to explore a star system around a black hole and what lies beyond.
Modeled estimate, not a reported figure. How we estimate →
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About
Sylph is a first-person spaceflight simulation with realistic orbital mechanics, Newtonian physics, and ship systems management set in a star system orbiting a black hole. Explore one of the most detailed and accurate black hole simulations ever rendered in real time in interactive software. Schwarzchild geodesic ray tracing, gravity funnel, event horizon, and what lies beyond. Built on the Sylph engine, a bespoke engine built from the ground up with no boundaries or speed limits.
CORE FEATURES:
Open world and scenarios.
Docking mechanics with capture envelope.
Instant time skip down to the minute.
Realistic orbital mechanics. Sphere of influence transitions. Transfer planner and rendezvous solver.
Real time orbital telemetry computed from live state vectors.
Momentum-based 6DOF flight model. Each thruster enacts real Newtonian force on the craft.
10 holographic cockpit panels. Nothing is decorative.
Ship systems management with startup sequences, electrical load management, pump and valve operation. All independently modeled and derived from real physics. Failures are cascading and emerge from the simulation state.
Fully modeled closed loop expander-cycle bipropellant combustion. Rotational inertia, turbopump characteristic curves with flow-dependent degradation, cavitation modeling, turbulent flow losses, boost pump to turbopump series staging, line charge/drain dynamics, heat soak, regenerative cooling.
Independent lower thrust system with forward and aft modes. 12 individual RCS thrusters with rotation and linear control.
8 Autopilot programs operating through the physical thruster simulation.
Electrical simulation with state-of-charge and voltage sag, two independent generators, circuit breakers, power draw, proportional load sharing, and overload trip.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Half baked orbiter clone with nearly zero documentation and zero dev interaction. The dude vanished after launch. A pure cash grab. Stay away.
Good game
Neat. I haven't managed to do much so far but I appreciate the complexity. Managed to start the ship on my own by using the error messages on the MFD as clues, orbited the planet I was near, and did a little open space flight. Looking forward to figuring things out and finding some cool stuff out there somewhere eventually.
Would recommend, fun to play and easy to run. The only few things I had that I didn't like was the planets not having any sort of ground, I got so confused, and also how the cockpit is just screens and a box with a grid texture. Would also like a 3rd person
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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