
Grab your friends and set out for adventure in this cozy, multiplayer, open world RPG! Explore, quest and craft your way through a densely packed open world. Level up 6 different classes and buy land to build and decorate your home to settle down in this medieval fantasy world.
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About
Swords 'n Magic and Stuff is a cozy, cooperative, open world RPG centered around the joy of discovery.
Start your journey as a hopeful hero on their way to Tirawyn, a land of adventure. But along the way your ship is boarded by an orc warband and you're thrown into a dungeon with your childhood friend. Escape your captors and head out into a large open world to write your own story.

Swords 'n Magic and Stuff is all about exploration and adventure. Explore a densely packed, hand-crafted, open world and reignite your sense of discovery as you uncover new secrets around every corner.
Go it alone or bring along all of your friends in a cooperative online multiplayer experience featuring a simple multiplayer lobby system or host your own dedicated server. With locally saved characters, you carry your progress to your friends' servers so you never have to start over.

Who says cozy RPG's can't have depth? Swords 'n Magic's combat system is fluid, fun and action focused. Strafe, dodge, parry and attack without ever being rooted in place.
Combat is based around 6 different classes you can level up independently by simply using the different weapons tied to them. Dual wield any weapons you like and mix and match your gear to fine tune your playstyle. Become a splash potion-slinging rogue, a necromancer warrior, or even a bardic healer. The limit is your own creativity.

Swords 'n Magic and Stuff offers over 1500 unique items to discover and collect as you adventure through the world.
Dig through piles of dirt to discover bait for fishing, seeds for planting or magic cubes for donating to evil cults. Discover new chests each day with a randomized, respawning chest system that ensures you've always got new loot to plunder as you explore.
And the best part? All the loot is local to you, so you never have to fight over it with your friends.

Swords 'n Magic has hundreds of quests. Some quests are fetch quests, some are kill quests and some require you to lure hundreds of angry bees into the arms of a bee fanatic for a big, cozy bee hug.
Discover loads of secret quests by reading stashed away books, stumbling through hidden doors or paying close attention to the hundreds of NPC's all with unique dialog. Questing in Swords 'n Magic is as much of an adventure as anything else and it's not always laid out directly in front of you.

No RPG would be complete without the ability to craft. Swords 'n Magic and Stuff offers several crafting skills to level up, including blacksmithing, carpentry, tailoring, cooking, farming and alchemy.
Discover new recipes by leveling up your craft, visiting different shops, looting chests or completing quests. Harvest resources with tools, pick plants and herbs, start a farming empire or enjoy the simple life fishing on the local pond.

Discover plots of land for sale scattered all around Tirawyn. Buy one (or all of them) and stake your claim to your own little safe haven. Use blueprints for buildable structures to construct your first home, or design it from the ground up.
With a grid-free decoration system, you can freely decorate your plots however you see fit with hundreds of unique collectible furniture items. Want to cover your entire house in gems? Build a museum to show off rare items? Design a tavern for you and your friends to come back to after an adventure? Go for it.

Swords 'n Magic and Stuff was designed from the ground up with a more casual experience in mind. As a husband and wife dev team, we have very different tastes in games at times.
Swords 'n Magic is a love letter to the gamer couples out there who are looking for a cozy life sim game with a heaping helping of exploration and action combat. As avid MMO players, we know what the grind to get the most desirable gear can be like, and Swords 'n Magic promises to make that grind far more casual, being friendly to busy schedules and short attention spans.
Swords 'n Magic and Stuff was a successfully funded Kickstarter game that owes its existence to our incredible community! We work hard to listen to the feedback of our players and implement it into the continuous development of this game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's goofy, cozy, and doesn't hold your hand to explore all the hidden quests or things you can do. Adore it.
This game is awesome. I can already tell how much time I'll be spending playing, and decorating my home. I really hope more content will be released in the future.
Loved playing this with my wife. It reminds me so much of the joy I got out of Oldschool Runescape when I was younger. Lots of quests everywhere. Plenty of skills to gather ingredients for and grind. And the lowpoly artstyle makes it really timeless. It has a little bit of an MMO feeling to it while being much more relaxed. Much love has gone into this and it is noticeable. A great game that is best played with a friend (or several). A hidden game that I hope will leave EA one day but has many hours of content as it is already
Haven't played a lot yet, but I can tell it was made with tons of heart. I love this game, playing it with my girlfriend is fantastic
This game hella worth it. I wish stuff like this existed when I was a kid, but luckily for me it exists while I'm 30+! It's like Wobbly Life, but for people who like actual gameplay too. Absolute 10/10 sandbox and I'm not even finished with the first island yet
My wife and I feel blessed to have found this game. EXCELLENT sense of adventure, very immersive in the first person mode. Combat isn't souls level difficult but on hero difficulty it requires focus. The UI is the star here, everything is CLEAN and easy to navigate. A lot of time and passion went into this game, it will be the main coop game for my wife and I (both gamers, met in VR) for the next few months. Love it. (very MMO like)
*Update after almost 70 hours in-game* I can't stop playing SnM&S and that is really a good thing in my book. You can spend hours just working on a single skill if you want to, and even though I think I am reaching the latter part of the current content, I still have a ton of stuff I can work on so I get decent variety. Leveling up skills after they reach about level 10 starts to be a bit of a grind but I intend to get most of my skills to 20 or higher before I would even think of taking any sort of extended break. In summary, for about $25 you get an incredibly enjoyable game that has almost no major bugs and still has content on the way. Please give it a try if you are on the fence...the demo gives you a good taste of what follows and I am just blown away by how much this dev has packed into this game. I can't understand why this game isn't more popular, its really fantastic. *Original review* I figured I have finally played enough to give a somewhat effective review of this game that I stumbled on to while looking for something completely different. The positives are extensive and this checks off the boxes on a bunch of elements that make me want to get on my computer every night. Here are a few of the things that I really like: Pros: 1) Combat is more that tab targeting and clicking on hot-bar actions. You actually have to be thoughtful in how you approach more challenging fights and use dodge liberally so you don't get stomped by some of the more highly mobile enemies. 2) This runs on a classless system that allows you to choose how you want to play based on what you like to use weapon-wise and this should create some interesting combinations. Each "class" is leveled up based on what you are using in combat encounters and there are 6 primary class options which all seem pretty interesting; I am currently focusing on Warrior and Hunter and use a pet. 3) Exploration is fantastic. This game really encourages you to search all of the highs and lows that you see and rewards you with treasure chests and other cool surprises. If you like going off the path, this game has your back. 4) Crafting and farming are not overly complex and are very accessible and useful. This really does live up to the cozy ideal and you can benefit from leveling up these non-combat skills. 5) Questing is worthwhile and there are lots of hidden quests based on items that you find on your way and NPCs that hide out in different places that reward you when you find them. 6) The visuals and music are really appealing to me since I prefer softer and more animated looking games over hyper-realistic. Unfortunately, I do still get a headache if I play for more than a couple hours in a stretch but I can't really play First Person games at all anymore. The third person view works really well in this case. Cons: 1) This may be unique to my experience but I tend to get headaches after playing for a while like I mentioned. I probably need to mess with the Gamma or pull the camera back more to try and minimize the motion sickness feeling that creeps up but I suppose shorter sessions are better anyhow since I want to play the game for a long time. 2) The only other thing that I feel is a negative is how combat pets work in this game but I can appreciate why it was done this way. Rather than a hot-bar with options like follow, attack, defend, etc, you get a whistle that you use to command you pet using different clicks. This unfortunately makes a traditional hunter with a bow and pet impossible since you have to use one hand for the whistle. I ended up using a Fine quality spear as my main weapon and that seems to be a decent compromise. Overall this game was worth every penny and I am excited to see what comes next even though I am still working on Azura Island and only recently ventured to the adjacent bigger landmass. I am looking forward to buying 1 or 2 more copies for my family so we can try multiplayer mode since I think that will be a blast. Definitely worth a look and the fact that there is a demo really sold me on it.
I've played countless RPG's and this game is amazing! The cozy vibe is fun and relaxing and its easy to get lost (in a good way) doing the quests or levelling up skills. Everything can be done at your own pace with no rush or urgency to do anything. There are a few minor bugs but they are minor cosmetic things and don't impact gameplay. 9/10 for me and I would recommend to anyone who likes easy going RPG's or cozy games.
I have looked very hard to find an adventuring game for many years after Skyrim. It was difficult. Soulcrushing. And then I find Swords 'n Magic and Stuff. And I fell in love with it. It triggered my nostalgia for the old PlayStation 2 platformers and adventure games. The artstyle is beautiful and colourful. The gameplay promotes the freedom of choice. The dialogue is humourous and not overly-complicated. The consideration for older hardware is also a very positive addition. I look forward to seeing more and doing more with my friends in this absolute wonder of a game. Give it a go, relax the shoulders and head out on an adventure of your own!
A neat game full of love and attention by its creators. Looking forward to see what the full release entails after finishing most of the currently released content. I was surprised by how much there was to discover through exploration instead of following a quest marker. Like one instace where i just tried diving into a random body of water to discover one of the best shields the game has to offer. Overall a cozy game that I played solo, but it's probably even better with friends where you can collaborate and complete each others playstyles with the different weapon classes available.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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