
Sword Tale: Lost Excalibur is an Action-Adventure game. It can be played using both a mouse and keyboard. Players embark on a journey to help a mysterious girl escape from a group of knights intent on harming her.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Sword Tale: Lost Excalibur is a third-person action-adventure game that blends sword-based combat with an emotional journey through a war-torn fantasy world. As a lone warrior, you cross paths with a mysterious girl who holds the key to an ancient secret—and you must protect her at all costs from the relentless knights who hunt her down.
Explore ruined castles, dense forests, and forgotten battlegrounds as you uncover the truth behind the legend of the lost Excalibur. Use intuitive mouse and keyboard controls to engage in dynamic melee combat and make choices that affect the story’s outcome.
This game was designed as a tribute to classic fantasy storytelling and the spirit of indie game development.
Features:
🗡️ Legendary Swords with Unique Conditions
Discover multiple swords throughout the game, each with its own distinct abilities and requirements. Choose wisely based on your strategy and playstyle.
⚔️ Charge Attacks for Greater Power
Hold your attack to charge up your sword, unleashing a more powerful strike. Perfect for breaking through enemy defenses or turning the tide in a tough battle.

☠️ Zeberos Sword – Power at a Price
A cursed sword of darkness that will never break—but continuously drains your health while equipped. High risk, high reward for those brave enough to wield it.

While compact in scope, Sword Tale: Lost Excalibur aims to deliver a focused and immersive experience with a cinematic narrative and stylized visuals. It’s a student-developed final project, crafted by a team of passionate game developers from the Bachelor of Science in Digital Game Simulation program, Faculty of Science and Technology, University of the Thai Chamber of Commerce.
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Languages: English
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какую игру вы еще пройдете за 25 минут как не эту?!
Dark Souls 4
免费 没中文 没成就 剑之传说:失落王者之剑(Sword Tale: Lost Excalibur) 《剑之传说:失落王者之剑》是一款第三人称动作冒险游戏,将剑术战斗与情感叙事融为一体,带你穿梭于战火纷飞的奇幻世界。你将化身孤勇战士,邂逅一位手握古老秘密关键的神秘少女 —— 必须不惜一切代价,保护她免遭穷追不舍的骑士团猎杀。 探索废弃城堡、茂密森林与被遗忘的战场,揭开失落王者之剑(Excalibur)传说背后的真相。通过直观的键鼠操控参与动态近战,你的每一个选择都将影响故事的最终走向。 本作是对经典奇幻叙事与独立游戏开发精神的致敬之作。 游戏特色: 🗡️ 含独特解锁条件的传奇宝剑在游戏中发掘多柄宝剑,每柄都拥有专属技能与解锁要求。根据你的战斗策略与玩法风格,做出明智选择。 ⚔️ 蓄力攻击,威力倍增长按攻击键为宝剑蓄力,释放更强力的重击。无论是突破敌人防御,还是在苦战中扭转战局,都能发挥关键作用。 ☠️ 泽伯罗斯之剑 —— 力量的代价一柄永不损毁的黑暗诅咒之剑 —— 但装备期间会持续消耗你的生命值。高风险高回报,只为勇敢者而设。 尽管游戏体量紧凑,但《剑之传说:失落王者之剑》力求通过电影级叙事与风格化视觉,带来聚焦核心且沉浸感十足的体验。本作是泰国商会大学科学技术学院数字游戏模拟理学学士学位项目的学生团队毕业设计,由一群充满热情的游戏开发者精心打造而成。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
"Sword Tale : Lost Excalibur" is one of literally thousands of student projects infesting Steam. It's from University of the Thai Chamber of Commerce in Thailand. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is a really unpolished VR tech demo from the Thai students, a basic first person brawler mangling anime and Arthurian legend together badly. It's a clunky mess that doesn't work well, and of course, as a student project, will never be finished, fixed or polished to an acceptable standard. The graphics aren't great, low poly, low quality game assets and some suspiciously character generated/flipped character models. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free student project won't count toward your game collection or add any achievements, and because it's not really a full game and more of a homework assignment, it's not a worthwhile download.
It does work in VR with UEVR. But without controller support it's not worth playing. I don't play keyboard games in 2025. I stopped that in the early 2000s.
SOA ripoff with bad mechanics and jank fights. Your char will stop if you block, wont pullout new sword when one breaks and the enemys just rush on you while making monkey sounds... Its too hard to be a childrens game and too janky to be anyone elses.. 2/10 because for the 20mins i played it, it did work and didnt crash.
Пане розробнику, в мене є до вас одне питання. Ви знаєте, чи взагалі чули, що таке баланс битви ?
game magnificiente e redpillado isso foi muito poggers zeno o sigma
Indonesia: Video Full Game Tersedia Di Youtube Wise Gaming @WiseGamingWG Inggris: Full Game Video Available On Youtube Wise Gaming @WiseGamingWG RATING 8/10
Student Projects are the Best!! Lots of potential here
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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