
Sword Tale: Lost Excalibur is an Action-Adventure game. It can be played using both a mouse and keyboard. Players embark on a journey to help a mysterious girl escape from a group of knights intent on harming her.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Sword Tale: Lost Excalibur is a third-person action-adventure game that blends sword-based combat with an emotional journey through a war-torn fantasy world. As a lone warrior, you cross paths with a mysterious girl who holds the key to an ancient secret—and you must protect her at all costs from the relentless knights who hunt her down.
Explore ruined castles, dense forests, and forgotten battlegrounds as you uncover the truth behind the legend of the lost Excalibur. Use intuitive mouse and keyboard controls to engage in dynamic melee combat and make choices that affect the story’s outcome.
This game was designed as a tribute to classic fantasy storytelling and the spirit of indie game development.
Features:
🗡️ Legendary Swords with Unique Conditions
Discover multiple swords throughout the game, each with its own distinct abilities and requirements. Choose wisely based on your strategy and playstyle.
⚔️ Charge Attacks for Greater Power
Hold your attack to charge up your sword, unleashing a more powerful strike. Perfect for breaking through enemy defenses or turning the tide in a tough battle.

☠️ Zeberos Sword – Power at a Price
A cursed sword of darkness that will never break—but continuously drains your health while equipped. High risk, high reward for those brave enough to wield it.

While compact in scope, Sword Tale: Lost Excalibur aims to deliver a focused and immersive experience with a cinematic narrative and stylized visuals. It’s a student-developed final project, crafted by a team of passionate game developers from the Bachelor of Science in Digital Game Simulation program, Faculty of Science and Technology, University of the Thai Chamber of Commerce.
Genres
Stats
Languages: English
Engagement
Reviews
I rate this game 3/10. The graphics is good and the story is average at best. The combat feels very stiff and non-fluent. Enemy attacks are almost unreadable. Everyone's attacks are just stiff instant sword wings. I wish the dialogues were controllable, or at least voiced. I'm not a very fast reader. Some dialogue goes by too fast before I could finish reading them. Too many grammatical errors in most dialogues.
I mean the game was kinda boringggg but it's fine on paper it has potential! PS:THE FUNNIEST $#!+ WAS THE WAY IT WAS TRANSLATED.... DAMN THAT MADE ME LAUGH SO HARD
In the first 5-10 minutes I got myself hard locked while trying to glitch out of the barrier because the invisible wall at a cliff had a small gap. Sadly I didnt get to glitch out of the world, neither could I attack the princess but I'll accept the defeat. But now... I hate this game but Its so bad that it's good. The last two fights took my will to live. After about 10-15 times of fighting Nora I reread that you can dodge.. Which finally helped. The endboss wasn't even as hard as her, since charging attacks finished him pretty quick.. I hope I never see the princess ever again.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
Indonesia: Video Full Game Tersedia Di Youtube Wise Gaming @WiseGamingWG Inggris: Full Game Video Available On Youtube Wise Gaming @WiseGamingWG RATING 8/10
Honestly, very good F2P game. Even tho the terrain looks kinda janky the gameplay is pretty good.
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Gameplay TERRÍVEL, a única coisa boa desse game é o visual da espada que esse sim lembra muito a do Kirito, sei que o jogo é gratuíto mas nem de graça vale a pena, péssimo.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.