
Sword Tale: Lost Excalibur is an Action-Adventure game. It can be played using both a mouse and keyboard. Players embark on a journey to help a mysterious girl escape from a group of knights intent on harming her.
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About
Sword Tale: Lost Excalibur is a third-person action-adventure game that blends sword-based combat with an emotional journey through a war-torn fantasy world. As a lone warrior, you cross paths with a mysterious girl who holds the key to an ancient secret—and you must protect her at all costs from the relentless knights who hunt her down.
Explore ruined castles, dense forests, and forgotten battlegrounds as you uncover the truth behind the legend of the lost Excalibur. Use intuitive mouse and keyboard controls to engage in dynamic melee combat and make choices that affect the story’s outcome.
This game was designed as a tribute to classic fantasy storytelling and the spirit of indie game development.
Features:
🗡️ Legendary Swords with Unique Conditions
Discover multiple swords throughout the game, each with its own distinct abilities and requirements. Choose wisely based on your strategy and playstyle.
⚔️ Charge Attacks for Greater Power
Hold your attack to charge up your sword, unleashing a more powerful strike. Perfect for breaking through enemy defenses or turning the tide in a tough battle.

☠️ Zeberos Sword – Power at a Price
A cursed sword of darkness that will never break—but continuously drains your health while equipped. High risk, high reward for those brave enough to wield it.

While compact in scope, Sword Tale: Lost Excalibur aims to deliver a focused and immersive experience with a cinematic narrative and stylized visuals. It’s a student-developed final project, crafted by a team of passionate game developers from the Bachelor of Science in Digital Game Simulation program, Faculty of Science and Technology, University of the Thai Chamber of Commerce.
Genres
Stats
Languages: English
Engagement
Reviews
Pretty good for a college project. Keep on creating more things.
ОЛО можно сделать оптимизацию, вроде графика то такая себе, уж точно не CRYSIS а он у меня идет плавно 60 на максимум! а ваша поделка??? покупаете себе железяки а толку то с них....
This game had so much promise. When IN combat, you have to hit block for every single blow. If you get hit 3 times, the block only stops the first one. Not the following 2. This is the dumbest way to do blocking I have ever seen. Change how blocking works like every other game. The combat needs to be reworked.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
เพิ่งรู้ว่าคนไทยทำก็ตอนเห็นฉากเครดิต ถือว่าใช้ได้ครับ สำหรับ Student projects ยังมีพื้นที่อีกมากให้ Improve พยายามต่อไปครับ
La verdad la verdad, no es tan mal juego. Si, tiene unos gráficos no taaan malos y el combate puede ser mejor como al historia. Pero se ve que el juego no buscar ser un triple A, es un intento de juego, mas que criticar hay que mirar en que se puede mejorar. No creo que uno saque un juego 'malo' para buscarse el reconocimiento de todos, si no para aprender para futuros proyectos. Una mejor historia, un combate mas pulido y los personajes menos planos podrían mejorar eso. Si buscas algo para pasar una media hora, esto es para ti.
This game was so outstandingly beautiful, the story, the mechanics, the cutscenes, it was so great. Although it could use some optimization, but apart from that, this game is a 10/10 would play again!
Esse jogo não promete nada, e entrega oque promete.
Очень жесткий соулс лайк с проработанным сюжетом, открытым миром, и сложными игровыми механиками, оптимизирована прекрасно но на ртх 5070 ti тянет только на 30 фпс, всем советую, дропнул игру на 2 боссе т.к было слишком сложно.
A short and touching story with "very" good implemented combat. Love student projects 06/06-2025
Игра крашится после каждого чиха
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.