
Surf across magnificent waves of sand and glistening waters on an epic quest to restore a lost ocean. From the visionary artist behind ABZÛ, The Pathless, and Journey, Sword of the Sea is an atmospheric surfing adventure with fast movement inspired by classic skateboarding and snowboarding games.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the visionary artist behind ABZÛ, The Pathless, and Journey – Sword of the Sea is an atmospheric surfing adventure with highspeed Hoversword movement inspired by skateboarding and snowboarding.
Carve your way forward on the ancient and powerful Hoversword, which moves like a snowboard, skateboard, and surfboard all in one. Build momentum to reach top speed and catch big air off the crests of giant waves. Pull off radical flips, spins, and grab tricks with ease as you shred halfpipes, ramps, and wall rides. It’s the perfect balance of exhilarating action and fluid, meditative movement.
Explore a world where the land flows in constant waves. From massive tides to the smallest ripples, the shifting sea of dunes is incredibly detailed and beautifully rendered. Surf across sandy deserts, glacial mountains, and many more undulating environments full of secrets in this incredible adventure.
You are the Wraith – resurrected in the desolate Necropolis on a quest to unveil the ancient sea buried beneath the land. Discover the remnants of a lost culture hidden in sinking tombs and skatepark-like ruins as you search for purpose. Transform sandy dunes into glittering, emerald waters and witness magical sealife return in huge, breathtaking shoals. Feel the spiritual magic of surfing as you connect with nature and restore life – but beware, there is also darkness lurking under the waves.
Developed by the renowned indie team Giant Squid, Sword of the Sea features the unique artistic design of creative director Matt Nava and beautiful music composed by Grammy winning Austin Wintory. Long time creative partners, their works together include beloved indie games ABZÛ, The Pathless, and the legendary, award-winning game Journey.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.7Kreviews | 90% | — | $999.3K |
| $29.99 | 14.8Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool fusion of Abzu and Journey, 3-5 hour experience depending how fast you move through it
Relajante.
Giant Squid continued what they do well with this one. They built some of the most gorgeous environments in gaming and let you explore through them with smooth and satisfying movement. It's perhaps longer than it needs to be, compared to Abzu, and doesn't have quite as interesting mechanics to learn as The Pathless, but Sword of the Sea still delivers a worthwhile journey to take.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Дуже гарна та чарівна гра із затиною атмосферо. Неймовірний візуал поєдується із дуже приємною механикою мандрівництва на мечі-скейті та шикарним аудіорядом. Хоча й шкода, що оптимізація хромає, як для свого візуалу, вібрація для контролера DualSense взагалі відсутня, а світ з персонажами ніяк не чіпляю впродовж сюжету. Рекомендую, як атмосферну пригоду на пару годин
要说游戏内容确实不错,画面也很精美,10分满分我可以打8分,但是呢有个最大的问题就是优化太差了,或者说没有什么优化,关于画质设置帧率30,60,120,解锁和垂直同步自然有,然后就是分辨率,波浪,鱼类,迷雾,阴影,材质的设置了,我分辨率开到最低50%,其他的全设低,最后六七十帧的样子,性能中等的显卡勉强能玩,我觉得全都要归根于建模精度太高了,可能远处的建模渲染也没有简化导致帧率较低,而且这个体量卖一百多太贵了,综合只能5分了
This game company has officaly screwed me over. I have been trying to get this game running for weeks now. I have watched practically every video on the planet and tried everything, but it crashes every time. I had issues with the previous games form them ( like The Pathless) , but I eventually maneged to get the m working. This game, however, is beyond me. I am giving up on trying to launch it. I think I will never buy any games again. Which is a shame because the games are trualy beautyfull. But can I do when they are not working. if you know what should I do to get it to run on my windos 11 let me know.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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