
《Sword of Shushan》is a strategic war chess game based on the holy land of Shushan and the war between ancient demons. The player will play the role of Han Yunchuan, a disciple of Shushan, who will call on the friars of Wufeng and the elite of Taihao royal family to fight against the ancient demons.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trash.
挺不错的战棋游戏 很有小时候的感觉
镜头拉伸和镜头缩放一用就无限循环
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
建议加上zoc。没有zoc的战旗没有感觉
不错的战旗游戏!
jeu qui bug ,support steam 0/20
实在太难了,不说别的,打到后期就跟受虐一样,玩到24关,落雷拖着打,边打边跑,问题是怎么加血?移动以后是无法加血的,作者你是怎么想的?脑子抽了?
遊戲體驗很差 難度過高不說 發亮點走過去是空的 把玩家當白癡在耍 後期對面法師打下去她媽暴痛 滿級滿裝撐不了三下 簡單難度到24話不爽玩了 以這個價位來說畫面還可以 劇情沒帶入感 分支劇情無 腳色養成度無 遊戲體驗差 作為一個戰旗遊戲角色養成度很重要 先不說轉職 光是配點 你他媽就是個拉機配點法 4個技能 你當這是英雄聯盟嗎???連英雄聯盟都還有天賦可以配 再來講裝備 一堆沒用的裝 輔助後期就補血+15%攻 近戰就吸血獲最高攻的劍 遠程暴及15%的弓 法師就最高攻的扇 其他武器出來就是襯托這幾把的
人物培养系统只有技能点、装备、加三维丹药,太简单了。相比传统SLG游戏,缺少转职、加点、天赋等自由度,装备种类少,哪怕多开几个装备位置都好一点。法师移动就不能施法可以理解,但是普攻伤害也太感人了,基本只能打摆好阵型的阵地战。另外人物建模有些油腻。
挺好玩的,期待每一次商店武器更新的技能,需要注重配合和占位还有先后顺序,说一下,刚开始玩要先买装备,要不第一关都很难了,买了装备很好打,如果技能系统再优化一下多样性就更好了,我已成为神仙侠侣跟若雪浪迹天涯了,希望大家哇的开心。
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| — | 0 | — | — | |
| $0 | 4 | 100% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $19.8K | 258 | 89% | $4.99 | |
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| $19.8K | 95 | 91% | $8.99 | |
| $19.8K | 409 | 99% | $2.99 | |
| $19.8K | 167 | 59% | $4.99 | |
| $19.8K | 213 | 62% | $4.89 |