
Swamp Keeper is a Korean-style bow action arena shooter inspired by one-shot, one-kill gameplay. You are the "Swamp Keeper," defender of the sacred swamp, armed with only a bow to repel invading enemies. Master the art of archery, defeat waves of foes, and take down their commander.
Modeled estimate, not a reported figure. How we estimate →
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About

Swamp Keeper is a Korean-style bow action arena shooter inspired by one-shot, one-kill gameplay.
You are the "Swamp Keeper," defender of the sacred swamp, armed with only a bow to repel invading enemies.
Master the art of archery, defeat waves of foes, and take down their commander.
Ho’s forces have invaded the sacred swamp, targeting its precious resources!
Wielding iron and fire, the enemy has already reached the heart of the swamp shrine.
As the sworn guardian of these wetlands, it’s your duty to drive them out.
With support from your allies, traverse the battlefield and restore peace.
Pull, aim, release — experience the high-stakes tension of one-shot, one-kill charging bow action.
Craft arrows that suit your style, select your skills, and prepare for combat.
Enjoy charming Korean-style anthropomorphic characters and beautifully rendered backgrounds.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Самая необычная игра для жанра soulslike, сразу видно что автор любит хаткорные игры и мне очень понравилась идея дать игроку не способности которые будут сами активироваться, а просто лук со стрелами Как итог автор молодец и дал мне взглянуть на этот жанр игр с другой стороны Единственный минус, я заметил баг, если сразу после обычного перезапуска начать пытаться как-то взаимодействовать с луком (например натягивать тетиву и крутить его в разные стороны) то персонаж почему-то перестанет двигаться, ну то есть не сможет передвигаться после этого
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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