
Svoboda 1945: Liberation is a unique adventure game featuring dialogues with real actors. Talk to witnesses of the chaotic aftermath of World War 2 and discover the secret history of your own family in a captivating story about reconciliation with the dark past.
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Languages: English, Czech*, German*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]PROS:[/b] + historical messages + interesting story + fun mini-games + great on the Steam Deck [b]CONS:[/b] - cannot re-do interviews once locked - needs more localization options [b]Comment:[/b] An interesting FMV that is much better than the previous one in the series - [url=https://steamcommunity.com/id/artibius/recommended/676630/]Attentat 1942[/url] - in terms of gameplay, presentation and UI. The story is polished up and more condensed although I did find some branches not having any resolution. Seems there was planned DLC but for some reason that did not happen. Also there is a third game in the series (Train to Sachsenhausen) available on the devs' site to download if you like these. Mini-games seem much more fun. Spent almost an hour playing the card game to get three wins. And I played it well, you really need luck too. Then the farm strategy game is also cool. Others were also okay and you can re-do them all in the [u]profile[/u] menu. No coins! You can just go back to the people and talk again. Sadly there is no re-do of interviews after finishing. Even though the game says you can, the icons remain grey and you have to start over in case you missed anything. In my case, I missed two achievements so I had to speed through again which added almost an hour of time played. So a neutral stance here I suppose. So do I end up recommending it? Yeah. Mainly due to the historic facts and how the game shows the hero for one story is the bad guy for the other. It is important to see games like these where it shows how fanatically hating groups of people sweeps away people who may not have deserved their end. And how the same can happen to just about anyone... ------------------------------------------------------------------ [b]If you liked this review you can find more on the [/b][url=http://store.steampowered.com/curator/28638055-Subjective-Reviews-Corner/][u]Curator page[/u][/url][b] or in my [/b][url=http://steamcommunity.com/groups/srcorner][u]Review Corner[/u][/url][b].[/b]
Pěkná hra ze které se člověk dozví něco víc o vztazích mezi Čechy a Němci během 2.Světové války a Socialismu.
💋
Im austrian, with mixed german and czech heritage from the little city of iglau/jihlava and what can i say i really love this game! The actors all were pretty good, and i loved talking to every character. Even the little mini games were pretty well made, so yeah i really really like Svoboda 1945! Just an amazing story driven game
Very interesting game about a part of history that is not often talked about. Not only is this game informative, it also shows the ambivalence of the subject. The video sequences are very well made, the actors are good and the comicbook scenes also look nice. The only complaint I have is the German subtitles having quite a few errors but that's a minor complaint. Give this game a go if you're interested in history!
Good
The game features some insights in what it was like in European countries after the WW2. It's always sad when people act on their worst of the feelings. History wise very interesting and beautifully drawn game. But it's short and being non-linear make it worse, not better.
Ich hasse Dorfbewohner und das Schulgebäude bleibt stehen, weil ihr mir nicht den Schlüssel gegeben habt. So!
Tatlı ve farklı konsepte çerezlik bir oyun, öneririm
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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