
In a nuclear apocalypse, you have to use your engineering skills to save as many survivors as possible. Defending, mining, crafting, creating production lines, and building an underground city for the survivors is your goal in this 2d side-scrolling automation game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5.4 honers of game play it was a good 8/10 if you like games like fallout factorio oxygen not incuded. Then this game is for you set in the west lands make house make atoc save mosters unluck and do co op its 20$ the hold thing i wish is it to have more it ahs not a lot in game but its fun i think it is wish like 10$ or 12$ that most the cast is 20$ so if you a fand of the games i say and its on sell for 15$ and uder then what you waiting for buy it
I tried. I really did. Movement feels like you're wading through molasses. Logistics takes way too many resources, tiny button clicks, and do-overs. But I powered through, because it's an automation game (I think?) and salvation is just around the corner... What did it for me was the artificial difficulties. Why is the gun I spent an hour automating unable to protect itself and requires manual replacing? Why can't survivors work on some buildings? (Edit: The answer might seem to be "range", but it is not. Range limitations come with range indicators. There is no range indicator, therefore the problem cannot be range.) Why do they keep dying because of... reasons? Why is half of my usable area covered in spider webs that I cannot do anything about? At some point I managed to research radiation protection (after numerous failed attempts at what seemed to be more useful of the three technologies). The building has a tiny range and requires an item with three crafting components. Just... no.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Russian*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pity, this game had potential... Pick it up at heavy discount if you like crafting/automation games. It has some decent features, missing QoL improvements though. Quite clunky and slow, but I enjoyed my time playing. Forces you to move around a lot and decent teleports are unlocked later in the game. You will have to figure out quite a lot on your own, tutorial is not super helpful. But it works and apart from one bugged node being unlimited, I havent encountered major bugs preventing me from playing.
This game is a 2D simulator of construction, mining and crafting of an underground city for the survivors of the nuclear apocalypse and we need to save as many people as possible. I liked that the game has a co-op on the network as well as nice graphics
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $59.1K | 166 | 43% | $9.99 | |
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| $59.1K | 113 | 70% | $14.99 | |
| $59.1K | 136 | 47% | $11.99 | |
| $59.1K | 83 | 30% | $29.99 | |
| $59.1K | 383 | 98% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.8M | 234.7K | 98% | $35.00 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $815.2K | 955 | 84% | $19.99 | |
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