
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行
好玩爱玩
超级好玩,简直是末日文小说游戏版,尤其是灾变前10小时规划资金囤物资,太有末世那味了,而且不用和僵尸对打,只用设置装置对付僵尸就行,不考验操作,很友好!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然看起来像是AI的产物,但整体框架挺好的,而且日更!日更!日更!这才40¥!挺好的,就是内容上操作比较重复,尤其是交易、整理物资,非常繁琐,在不繁琐上面最好的老师还是幻兽帕鲁
还行,瑕不掩瑜的作品,希望优化下去越来越好。
This game is heavily inspired by the regression genre, which I actually like more in game form than I do in comic/light novel form. I am always a fan of resource management and zombie survival, so it's an easy grab for me, but there are some issues that I would highlight for anyone looking to pick it up. Cons: -Some of the UI is janky, and with a timed survival game, that costs seconds you don't have. I have a lot of issues with them, for instance, "prying open" a box twice, when it's already open, and it's hard to organize the inv because the items are sometimes aligned offset and don't snap snapily. -Heavy use of AI in the art and assets, which does make me suspicious about other elements of the game that I feel don't run super well (see: snap snapily, time passage) -Translation errors, sometimes the English turns into Japanese (?). This hasn't caused more than one issue for me, but I think it's an odd oversight. It feels like it's translating in real time rather than just replacing the text, because it flickers back and forth sometimes. -The in game time passage feels like it needs some tweaking. I'm not sure it's properly balanced yet. -This may be part of the unbalanced time passage, but the text messages are obscenely annoying and frequent. It has been giving me a headache, and I don't think it's a management issue on my end, I think they should be scaled down. I hardly feel isolated with my phone blowing up every 2 seconds IRL. -The game is actually fairly easy at standard, but I feel very flustered with managing messages and sleep because the day passes in what feels like seconds. I'm not sure I should be thriving this easily but also not having fun with the atmospheric additions. And again, the text messages are giving me a legit headache. I think the timeline of the game needs to be SLOWED DOWN to really get the real zombie survival vibe. I'm something like 46 days in and it feels like it's been 2 days worth of survival. I wish it would be tweaked a bit, like I said. But I'm also easy to please with this flavor of game, so if you're not sold, think about it and watch some gameplay.
A much better version of TWoM with a higher ceiling for potential. Really enjoying my time so far.
太上头了,我是盗版入正的支持一份,这游戏还有太多开发的空间的加油
隔壁女大很喜欢我送的老鼠
不错的 40小时左右的一个游戏
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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