
SUPERHOT is the smash-hit FPS where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's you, alone, outnumbered and outgunned. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏的玩法不错,抛开一命通关这个挑战的话,其他所有挑战基本死个几次就简简单单过了,唯独一命通关这个挑战这尼玛是人玩的我打这一个重复了十个小时了重复了几十次莫名其妙飞来的子弹跟吞子弹我他妈打一晚上了我操你妈的
alr beat, good tho
boii
я рекомендую, это крутая игра
yes bro
It's the most innovative shooter I've played in years!
I remember when this was just a web based demo and everyone was wanting it to be a real game! Still a cool game so many years later. Definitely check this one out!
its very good designed u can spend like 5-8 hours in it just killing red guys, in infinite mode but the thing is, the story is very short its good but short i enjoyed it alot but it took like 2 hour for me to finish, if it was cheaper would be way better i give it 7/10 bc of pricing and story being short.
Покинуть систему - стать рабом снова, лишь система освобождает нас от рабства. Плоть слаба, а наш разум лишь программная оболочка, система делает нас поистине сильными и свободными. Система это не то, чего мы хотим, система - это то, что нам необходимо. Эта игра - эхо прекрасного 2016 года о том, как обычная "игра" становится смыслом существования. Прекрасный визуал и короткая, затягивающая геймплейная составляющая, не оставившая меня равнодушным ни когда я её впервые увидел на бета тесте, ни сейчас, спустя 10 лет после выхода игры, так что однозначно рекомендую.
Concept is cool but hit registry is weird so on some challengenging levels everything is luck based. And it was a bit too short but the replayability and endless mode remedy that a bit. I also kinda didn't like the fact that there is no option to "disobey" the system. Not sure, I think for that reason the story falls a bit flat on me :/
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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