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About








Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
I'm addicted... the music the art and the gameplay.. I cant stop. I love it Pros: +Game is straight forward and has a clear tutorial to learn the system +Game gets really crazy with each level getting harder and harder +Depending on which character you select the game changes the further you go +Retro sounding music and cute art Cons: + I still suck and cant play daredevil girl yet... but i'll “gitgud”
Когда я зашел на страницу игры я подумал: "Опа, это шо...новый АНДЭРТЭЙЛ???!!1" Серьезно, превьюха, пиксель-арт, цветовая гамма, все это напомнило мне про Подземную историю. Сюжет здесь вроде как есть, играем за синеволосую принцессу которой нужно догнать чувака на уницикле. Геймплей на уровне игровых автоматов: перемещаем два нижних блока влево-вправо, ловим ими сердечки, стреляем из них по боссу, уворачиваемся ими от черепов, в главном меню есть туториал где вам все объяснят на пальцах(английских). В игре приятная пиксельная графика, 8-битный саундтрек, управление в три клавиши (неудобно что при каждом запуске необходимо перебивать управление для игры с геймпада), для убийцы времени подойдет идеально. З.Ы. Жду rule#34 с главной героиней!
Such an amazing take on a puzzler. Saw this multiple times on Itch.io but never budged on getting the demo and am happy to be an owners now that it's on Steam. https://youtu.be/-Vp9_WQxmSQ The concept of the game is simple but as it slowly progressing and layers mechanics, it'll begin to bend your brain. Seriously I am so happy this game exists and is a true gem.
Absolutely Challenging. Awesome and cute art style. Simple Gameplay but quite difficult to master. Like other reviewers said the bunnies hit boxes kinda sucks nads.
I've beat this game like 2 years ago and it's been on my mind ever since. Not really good with reviews and stuff, just wanted to leave a positive mark here.
It's a muscle memorization game. Only two buttons required, only two fingers but boy they'll need to be fast and have all those escape patterns figured it out to get through this. Later levels will throw an awful lot of twists to make you confused. Be prepared to lose a lot, which is actually kind of required. You'll be doing the same levels over and over again in order to memorize them. It does feel satisfying though, specially when you get that perfect score and don't let any hearts hit the floor. The art is cute, a bit amateuristic but not in a bad way. Music is super good. I have put over 12 hours to this game and didn't manage to beat later bosses yet. I refuse to go for easy settings with this game, it's suppose to be quite hard. If you're into Guitar Hero and other types of muscle memorization games you'll enjoy this one.
Ever had a trouble mistaking right for left or left for right? Just wanna show a direction and end up pointing the exact opposite of what you intended? Perhaps that happens often? Well, then this game is gonna be your temporary colorful nightmare, because it has many rights and many lefts to mess up. I mean, mainly just lefts and rights, and some pew pews, it's basically arcade 2-button "digital" shmup / rhythm game, sorta. Pretty hard; full run might be short but after 10 hours of play I'm yet to reach game's end. It's fun, though! It's sorta broken/glitchy. If you click revive button too quick, the splash screen will remain until next time you die basically, which will occupy whole half of your active part of the screen and turn the game in osu's hidden mode for a while. Some sprites have uncut edges (I wonder if it has something to do with screen resolution). TL;DR: confusing, fun, broken, tough
Unique and original gameplay Very challenging (in a good way) Great art style and fits perfectly with the game Best game I've gotten on Steam for $3. Definitely would recommend!
Neat challenging arcadey game with a simple (yet mind-flipping) twist. Well worth the low price!
Fun little time-waster
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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