
SUPER RECOILFIGHT is a one-button projectile brawler-shooter that recalls the fun of a coin-op arcade for up to 4 players on a single keyboard. Time your shots right to win against your friends, AI or both.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Nice.[/h1] The developers at OKSoft have displayed an impeccable superiority within this game genre. Along with the delicious sound track that brings me back to the old NES days (Skate or DIE! to be specific), SUPER RECOILFIGHT delivers responsive two-dimensional physics that demands precision and finesse. Being hindered to only a single fighting button, OKSoft forces their users to dust off their old trigonometric skills and calculate vectors on the fly, as they race time to destroy that D*ck December. After the first few hours you begin to lose consciousness. In a daze from the blaring soundtrack, I became less aware. Falling forward I smashed my nose on the 'M' key which muted the music and allowed me to press onto that last achievement, it had to be done. I didn't come this far for nothing and the immersive environment and the gripping story progression kept me on the edge of my seat. I am excited to see what becomes of this game. I smell character customization and powerups in the near future, the shot delay is a hinderance and it is noticable, but I am sure it will come in due time. OKSoft makes sure not to overbuff or nerf in-game mechanics too heavily out of the gate. Definitely looking toward scooping up the developer pack in the future, now that I have completed the storyline. As of now, a solid game that will keep you occupied for hours. +rep.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Played it for a good 20 minutes or so, and here's what I noticed: The AI are making no effort in actually chasing you. I can be across the stage and they will continue shooting randomly. On multiple occasions, I am stuck in a corner with my hand in the air, meaning that i cant get out of it unless another player rams into me, and even that doesn't always work. A wiggle feature would be nice. The AI also likes to get stuck in top corners and shoot randomly, only sometimes actually freeing itself. I know I can only have 1 human player with the free version, but what if i dont like the color blue? I can't switch to another thing by toggling blue player to AI and switching other color to PC because it gives me the error message when I do. Songs were a bit repetitive, especially the main menu theme, which is the same 3 seconds of audio looped over and over. Overall, not my favorite game, but it's good for a bit of entertainment every now and then.
Поиграл около 20 минут, и вот что я заметил: ИИ не прилагает никаких усилий, чтобы преследовать вас. Я могу перейти сцену, и они будут продолжать стрелять в случайном порядке. Несколько раз я застревал в углу, подняв руку вверх, а это означало, что я не могу выбраться из него, пока другой игрок не врежется в меня, и даже это не всегда срабатывает. Было бы неплохо иметь функцию покачивания. ИИ также любит застревать в верхних углах и стрелять случайным образом, лишь иногда фактически освобождая себя. Я знаю, что в бесплатной версии может быть только 1 человек, но что, если мне не нравится синий цвет? Я не могу переключиться на другое, переключив синий игрок на AI и переключив другой цвет на ПК, потому что при этом появляется сообщение об ошибке. Песни были немного повторяющимися, особенно тема главного меню, которая представляет собой одни и те же 3 секунды звука, повторяющиеся снова и снова. В целом, не моя любимая игра, но время от времени она хороша для развлечения.
pretty based if you asked me
Кидайте друг другу палки. Это очень весело.
I'm going to go neutral with this one as far as the free-to-play aspect goes. It's intended an interesting and very simple combat game built to be played with friends in person on the same keyboard (each player only needs one button) and the AI is supposed to be an interesting optional feature for those who are lonely. However, all of the most important pieces of the game are hidden behind that $2.00 pay wall (which I would personally price closer to $1.00 due to the simple nature of the game). Having more than 2 total players at a time is blocked and having more than 1 real person is blocked. The only combat available before the paywall is a 1v1 real person v AI. The most interesting feature of this game is that the attack mechanic is also your only means of transportation around the map AND your only means of aiming, making attack timing really interesting and unique to this game. Fundamentally though, I just think there's not quite enough to enjoy before the pay-wall and the pay-wall is too expensive for this content. Download if you want to see if it's worth it to buy for your gang of 4 people who like to meet in person (the only target audience this is a good deal for).
The game is fun with friends, but has a very limited entertainment factor. There is little to no control of the character so after a good 10 or 15 minutes, the game gives all it has to give. There are varying maps, but they do nothing by extend the time you and friends are randomly clicking hoping to hit each other. It is a good time for free, briefly, but for the game to really shine, they should add a mode where the arm direction is tied to the mouse. That would make the game more about ricochets and movement. As it is, play or pass. It is free. It won't stick with you.
SUPER RECOILFIGHT, tek bir klavyede 4 oyuncuya kadar jetonla oynanan bir atari salonunun eğlencesini hatırlatan, tek tuşla mermili bir dövüş oyunudur. Arkadaşlarınıza, yapay zekaya veya her ikisine karşı kazanmak için atışlarınızı doğru zamanlayın.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.