
Super Jet Juck is a dynamic puzzle and adventure game. Join the soldiers Juck and Tom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
2d platform güzel görünsede başarılı bulmadım
Super Jet Juck, developed by Dnovel and published by Conglomerate 5, is a straightforward 2D platformer that blends light action, environmental puzzles, and cooperative play into a modest but serviceable experience. Set aboard a malfunctioning space station, the game follows two soldiers navigating a series of hazards and hostile systems gone out of control. It’s built on familiar genre foundations, aiming to deliver accessible gameplay rather than innovation, and while it succeeds in being easy to pick up, it struggles to maintain depth or variety over time. The core gameplay loop is centered on moving through linear stages filled with traps, enemies, and interactive elements. Players must jump across platforms, avoid environmental dangers, and activate switches to progress, occasionally solving simple puzzles that require timing or positioning. These elements are introduced early and remain largely consistent throughout the game, making it easy to understand but also somewhat predictable. The challenge comes less from mastering complex mechanics and more from managing hazards and navigating increasingly cluttered levels. A notable feature of Super Jet Juck is its emphasis on cooperative play. The game supports local multiplayer, allowing two players to work through levels together on the same screen. In this mode, the experience becomes more engaging, as coordination adds a layer of interaction that isn’t present when playing alone. Players can divide responsibilities, assist each other in tricky sections, and create a more dynamic flow as they move through each stage. However, in solo play, the game feels more limited, as the mechanics don’t fully compensate for the absence of a second player, and some of the intended design loses its impact. Movement and combat are functional but basic. Platforming controls are responsive enough to handle the level design, but they lack the precision and fluidity found in more refined titles. Combat is similarly simple, focusing on eliminating enemies without introducing much variation in tactics or abilities. While this keeps the game approachable, it also means that the gameplay does not evolve significantly, leading to repetition as players progress through later stages. Visually, the game adopts a minimalistic 2D style that prioritizes clarity over detail. The environments are easy to read, ensuring that hazards and interactive elements are immediately recognizable, but they lack the distinctiveness needed to leave a lasting impression. Character designs and animations are simple and functional, reinforcing the game’s overall sense of modest scope. The audio design follows a similar pattern, providing basic feedback without adding much atmosphere or personality to the experience. As the game progresses, its limitations become more apparent. While the pacing remains steady, there is little escalation in terms of mechanics or variety. Enemy types, puzzles, and environmental challenges do not change significantly, which can make later levels feel similar to earlier ones. This lack of evolution affects long-term engagement, especially for players who are looking for a more dynamic or layered platforming experience. Despite these shortcomings, Super Jet Juck does offer moments of enjoyment, particularly in short sessions or when played with a partner. Its simplicity makes it accessible to a wide audience, and its cooperative mode provides a reason to engage with the game beyond its basic mechanics. It doesn’t aim to be complex or demanding, instead focusing on delivering a consistent, easy-to-understand experience. In the end, Super Jet Juck is a modest platformer that succeeds in providing a functional and accessible gameplay loop, but falls short in terms of depth, variety, and polish. It works best as a casual co-op experience rather than a fully engaging solo adventure, offering light entertainment without leaving a strong lasting impression. Rating: 6/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, German, Korean, Russian
Hours played at review time, across 23 reviews with recorded playtime.
My ears got mutilated.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 50 | 100% | $4.99 | |
| $2.3K | 97 | 91% | $1.99 | |
| $2.3K | 87 | 79% | $2.99 | |
| $2.3K | 79 | 94% | $1.99 | |
| $2.3K | 117 | 85% | $0.99 | |
| $2.3K | 282 | 83% | $0.49 |